I'm so disgusted by this error and like everyone else it has consumed dozens of hours of my wasted work trying to fix it. It's clear that Adobe's posture is, if it's a GPU error, we don't manufacture GPUs, so it's their problem. That's like selling a car that's flawed in its fuel intake system, then when the car doesn't work, Adobe says, contact the "gasoline manufacturer." It's like, who doesn't use a GPU who's serious about video editing? Premiere lives or dies by its interaction with GPUs. And the GPU industry is slimmed down to just two standards, so there's no excuse. To give another example of Adobe's arrogance: their advice on crashes includes the demand that we keep all still images in our timelines down to HD resolution -- that's even if we need to zoom in and thus require more resolution for that. Yet when you play back in real time from the timeline, with the playback resolution setting to "Full," it never crashes! So it only crashes during slower rendering when it actually has latitude to throttle resources. Adobe's demand that we scale down our stills to tiny pictures not only sacrifices quality, but it makes no sense at all. Another boilerplate position by Adobe: they claim they don't have any idea what we're saying in these forums. Occasionally paid delegates show up and almost always just do damage control, defending Adobe. So basically, you can expect everything in this forum is ignored, and the bug report system has no transparency or accountability. I can't wait until the day when real competition kicks Adobe to the curb. Until then, our creativity is dramatically compromised (and wasted). The program continues to bloat with gimmick features to stay fashionable at trade shows. It's never crashed as much as now. Karma's a real thing.
... View more