I appreciate the other developers wanting to break into the Mac market by piggy-backing on some other software. In the end, that is not a real solution. I have Parallels, and yes I can run Windows-based software through it. However, adding an OS platform is simply undue overhead. I can not fathom spending my day in Parallels to work. That's silly. I use a Mac because I like the Mac OS. If, due to Adobe's anti-customer policy, I'm going to have to move to Windows-based solutions, in the long run, it will be less expensive and performace will be better by simply moving to an actual Windows-based platform. Windows 7 is actually a pretty nice OS. But there are still a mountain of items I dislike about Windows in general. Perhaps the other software developers are now kicking themselves for ignoring the Mac Platform? Who knows. I've been a Mac user for more than 30 years, I seriously doubt I'll suffer through Windows for creative software. There are solutions which ARE Mac-based. Maybe not as good. But I just can't see spending hudreds of dollars on software only to run it via a "emulator" for another OS. (I realize it's not really an emulator in the strictest sense.) Even on the Mac Inkscape is annoying due to the X11 platform need. Well that and the svg core. The sad truth is, for Mac users, there's Adobe at the top of the pyramyd, then there's all the others in the stone pits below. There's nothing mid-pyramid. And there is no substitute for Photoshop if you need CMYK support. I'm sticking with CS6 until it will no longer run. Or until an actual Mac solution is developed. On the bright side there's at least another year, if not two or three, before CS6 is no longer a viable solution. We've all passed on an Adobe upgrade before and not suffered because of it. I'm simply choosing to pass on Adobe's current upgrade offer because, contrary to Adobe's apparent belief, I have a brain and understand it's a poor choice for my business. If, at some point I need some special CC feature for a client, then I'll subscribe for 1 month, get the project done, back-save to CS6, and pass along costs. I won't be a perpetual source of monthly income for Adobe EVER. I'd jump at the chance to install Draw or Xara on my Mac and run it as a Mac application. But If I'm forced to jump through hoops for those developers, how is that bettering my position? It's merely changing who owns the hoops.
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