After Effects (Beta)
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First I couldn't use the expression "effect("Turbulent Noise")(21) + time * 2000" on Turbulent Noise because the evolution stopped after 15-16 seconds although there were no additional keyframes or other expressions on that layer and the evolution indicator showed that it was evolving. I could only resolve that issue by manually setting keyframes with an evolution setting of up to 100. When I entered 200 or 300 the freeze was back. Then, the layer in question suddenly increased in opacity randomly, again without any changes, keyframes, other layers etc. What could be the issue?
Starting with AE Beta 24.5x40, Camera and Light Options available in the Timeline are accessible in the Properties Panel. Simply select the appropriate Camera or Light layer and the available properties will be shown in the Properties Panel. Camera Options The Camera Options will adjust based on the composition Renderer (Classic 3D, Advanced 3D, Cinema 4D). Quickly access additional settings such as Focal Length, Film Size, Angle of View, etc., by clicking the Camera Settings button. Light Options Change the Light Type or any of the associated properties of a light directly from the Properties Panel. You can also change and adjust multiple lights at the same time. When the composition renderer is set to Advanced 3D, you can also choose the Environment Light Type and then pick from any HDR or EXR environment source layers from the Source drop down menu. We hope this makes it easier to set up and customize your Camera and Light settings for your projects. L
I have a comp with a Spot Light, and I separated the xyz Position dimensions. But the combined xyz position also remained, so I now have "Position, X Position, Y Position and Z Position" which makes no sense:
Steps to reproduce: 1. Do something that probably involves saving things, like exporting a mogrt. Or any number of things - this error pops up many times in a day; I just ignore it. Result:"Unable to execute script at line 0. After Effects (Beta) error: Can not run a script while a modal dialog is waiting for response." error Expected:No error System info Application: After Effects (Beta) v24.6.0.65 OS: Windows v10.0.19045, RAM: 127.91 GB GB, CPUs (logical): 32
If I'm creating a mogrt in AE, and "Add Formatting" > Add Group, and put some things in that group, when I export the mogrt and import it into PPro, one or more of those things are no longer in that group, which is rather annoying. I've tried using the release versions of AE (24.5.0x52) and PPro (24.5.0x57) and the beta versions of AE (24.6.0x65) and PPro (24.6.0x75) but the problem is the same...well, I think it's slightly worse in the Beta versions - I seem to have two things "fall out" of the group, and it tends to be only one "fall out" in the release versions. Here's the mogrt in AE:...the "Growing Headline" checkbos is happily in the Headline group. But in PPro:The last one or two things in a group tend to fall out of the group. Deleting the old mogrt from my library, then re-exporting the mogrt from AE, then replacing it in the timeline (and saying "yes" to replacing all occurrences of that mogrt in the project) does not change anything. I've tried adding rand
It's already been a while since the beta with OCIO got introduced. I'm really happy with it's implementation but it's not perfect yet. There are some serious issues that need to be adressed and some other quality of life improvements needed to make this work smoothly for everyone. Here is my summary of things I hope to see improved or added. It's quite a lot and no fancy pictures so bear with me! 1. OCIO 2.x Display Transformed exportsThis is probably the most important one to adress. With OCIO v2.x configs the ACES display view transforms are separated from the colorspaces. This design is a good step forward because it removes the need to list all the viewing conditions paired with every display space as it's own unique color space inside the list itself (making the list unnecessarily long) and can be it's own list for the viewer. Problem:What "breaks" here is that whenever we have the desire to send off tonemapped exports for review we can't bake the view in. Thus we c
Timeline auto scrolls to top when clicking stopwatch in properties panel OS: Windows 11AE: 2024, beta
I am unable to continuously preview RAM on the custom range, I have never had issues with over 18 years of use before.I am using the beta and CC 2024 versions with all the latest updates
Dans la version française (et probablement dans toutes les autres langues), on a toutes les catégories d'effets dupliquées, une fois en français pour les effets Adobe, une fois en anglais pour les Cycore. Si vous avez le temps de corriger ça, pensez aussi à traduire la catégorie Blur & Sharpen par Flou & Netteté (comme dans Premiere). Ça évitera d'expliquer qu'il faut aller chercher les effets de flou dans la catégorie Netteté ; ce qui dès le début d'une formation ne donne pas une bonne image de la traduction.
Hi everyone, Starting with AE 24.4.0.24 beta, we have introduced a number of miscellaneous Font management APIs which we hope will be super interesting to some of you who have more refined workflows around Fonts - we created them to help our internal testing, and decided to expose them to Beta following your feedback. As always, we have updated the Scripting Documentation, where you will find more detailed information about these new APIs. Here is a quick overview of the new APIs: app.fonts.fontsDuplicateByPostScriptNameHaving more than one Font instance which has the same PostScript name can lead to surprises when the Font instance you thought you were going to get was not the one the FontServer handed back. Earlier releases of After Effects were prone to crash in this state and one of the focuses of the last year of FontServer work was to make this situation work. Simply use the TextDocument.font API to select a Font by PostScript name is problematic
Seeing glitches like the image attached on MXF files in precomps, which have been evident post 24.1 I am running Win11, z790, 14900k, 128G Ram, GEForce 4090, updated to latest versions and BIOS
effects panel stops responding after 2 -3 clicks ,refreshing the workspace or refreshing the list doesn't help
For a very long time now, After Effects has used a sort order in the Project Panel that hasn't always sorted files containing numbers in an expected way. We are making a change today, starting with the AE Beta 23.4x18 release, that switches the sort order to a more expected case insensitive sort order that will work better for names containing numbers. Please give it a go and let us know if this is better for you or if you prefer the previous sorting method.
Dropped an imported 3D object in to AR beta. I can animate it, drop effects on it, but when it comes to rendering it doesnt appear. Even PNGs dont work!?!?
It'd be nice, when I drag a guide onto my comp then right-click it to specify its precise location, to be able to specify, instead of pixels, its position as a percentage from the top-left corner; i.e. on a 1920px wide comp, if I dragged out a guide, I could set it to "50%". Currently it sets its position to 50pixels.
Hi After Effects team, I recently got into the world of expressions, and I noticed something that feels like a bug, so I'm reporting it here 🙂 When you try to rename an effect name that's linked inside an expression, using a try catch method. It unlinks the effect from the expression, while a normal expression without try & catch does rename it properly. I've attached a video showing the issue, and the project file, hope that helps explain it. Thanks in advance!Kind regards,Onno Build:24.6.0 Platform:MacOS Sonoma 14.5Apple M2 Max, 64GB
I’m curious about the ongoing development mentioned: "Fixes a crash when running a very long script. IN DEVELOPMENT. Prevents switching of hardware accelerated views, which was causing a crash when running long scripts." Will this update address the issue with ProRes Raw not working properly in After Effects on Windows, especially after applying effects or doing significant work on ProRes Raw files? Regular ProRes file types work fine in After Effects, but ProRes Raw has been problematic. I’ve worked with support multiple times, but they couldn’t resolve it and said it’s a known issue. However, I haven't found any official documentation about this problem—only reports from users in several forums.
Rotobrush can now take advantage of pre-existing propagated frames when performing the Freeze process. Our internal testing indicates Freeze is now 1.6x to 5.8x faster to complete. Performance results can vary depending on platform, OS version, and GPU. Older GPUs will see the biggest performance gains. Performance gains are reduced when using the Refine Edge Tool (1.2x to 1.6x faster). This update is now available in After Effects 24.2 Beta builds, starting with build 71, and is supported with both Rotobrush 2.0 and 3.0. If you are a Rotobrush user, we’d love for you to try it out and help us by answering the following questions: Is Freeze faster for you and for your projects? If not, which projects perform worse? Do you experience any frames unexpectedly re-propagating during a Freeze? Are there any unexpected slowdowns or increased use of memory during the Freeze process? Are projects with frozen Rotobrush layers reloading and rendering correctly? Is fr
app.project.usedFonts doesn't work Properly, If we duplicate a text layer and change the font of either one of the layers, It won't detect the old font used in the original layer. Even if we remove the layer which have the new font. It always shows us the removed font (second font). Not the font that remain in the project.
Version 24.5x4 of After Effects Beta introduces support for two new 3D features in the Advanced 3D renderer: shadow catchers and shadow colors. Shadow catchers are 3D layers that “catch” shadows cast by 3D models but are otherwise transparent. They’re a great way to make a 3D model look like it’s part of a 2D video or image. Beta users can also customize a shadow’s color tint and opacity for a more realistic composite. Color can be set per-layer rather than per-light, which makes it possible to do things like cast pink-toned shadows on a model while the model casts blue shadows onto the ground. Shadow Color also works with shadow catchers. Getting Started Shadow catchers and shadow colors work with any 3D layer that can accept shadows using the Advanced 3D renderer. The Accepts Shadows and Shadow Color properties can be found under Compositing Options for 3D model layers and Material Options for native AE 3D layers (3D text, shapes, solids). To
Starting with Beta build, AE 23.0x11, H.264 is now available as an option in the Output Module Settings dialog allowing you to encode to H.264 directly from the AE Render Queue. This integration utilizes the Adobe Media Encoder (AME) UI along with AME’s backend encoding system all without leaving After Effects. We have also included 3 H.264 presets to get you started. If you need more control, you can customize the H.264 settings by clicking on a Format Options button in the Output Module Settings dialog. Not every option that is available in AME is exposed inside AE, and some settings such as resolution, frame rate, color management, are still set from AE’s Render Settings or Output Module Settings, but there should be enough to tweak for most users. H.264 export also supports both Hardware and Software Encoding modes. The same accelerated export you have in AME and Premiere Pro is now available for H.264 export in AE. If you need more control or sp
in camera no depth of field
Lumetri Scopes Panel shows nothing sinse the Spectrum UI updates
Feature request:Right now we only can see how many Comps there is in one particular selected Folder.Can we please have this improved and be able to see how many Comps there is while selecting more than one Folder? Also while selecting only Comps.
after selecting project. close automatically after effects.
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