After Effects (Beta)
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Steps to reproduce: 1. Enable Fast Previews > Fast Draft 2. Using Hand Tool ('H' or Spacebar) pan the composition viewer Result: Composition visiblity clears revealing background color. Composition reappears after a separate user interaction.Expected: Composition remains visible, just repositioned in the viewer. System info Application: After Effects (Beta) v17.6.0.5 OS: Windows v10.0.19041, RAM: 31.95 GB, CPUs (logical): 8
After enabling the new Fast Draft, I can't seem to make it workWorking with a decent GPU RTX 2080
Steps to reproduce:Create non-square-pixel-aspect ratio compositionCreate a 3D LayerTurn on Fast Draft Result: Representation of the layer in 3D space looks wrongExpected: No change in spatial representsation System info Application: After Effects (Beta) v17.5.1.34 OS: macOS v10.15.7, RAM: 32.00 GB, CPUs (logical): 12
I'm new to AE and rotobrush but im trying to render out something a roto with rotobrush 2.0 with transparency. When I place the clip overtop a different background but it shows blackish outline when I view it. Any tips on how to fix this? I thought I could render out a feather but it seems that feather has a black outline? thanks! ed.it.son
After testing the new fast draft with reference grid viewport I noticed the position of the grid is at a seameangly random location. On my test, in a 1920x1080 comp the gri is positioned at aproximately 1780 in the Y axis. I think this grid should be placed at the center of the comp or alternatively at the bottom of the comp. This positioning is confusing for the user.
It would be great if users could change the behavior to create shapes or masks with the Pen or Shape Tools selected on the fly with a keyboard shortcut instead of moving the cursor up to the tool bar. Maybe with the ALT/OPT key as a modifier. In case of the Pen Tool the ALT key is problematic – so maybe SHIFT or CMD/CTRL? Thank you!I also posted this on Uservoice: https://adobe-video.uservoice.com/forums/911311-after-effects/suggestions/41366542-public-beta-mask-and-shape-cursor-indicators-plea
When the 3D-rotation tool is active there are some confusing annotations visible additional to the axis notations. In my example the annotation for the x-axis is as expected, but for the y- and z- axis there are additional lines in green and blue.What is the meaning of the black circle? Thank you!
Steps to reproduceTrack the position and rotation of some footage item using the Tracker panelSet a Null Layer as the target, hit Apply, choose 'Apply Dimensions: X and Y'Upon applying, add a 'smooth()' expression to the transform.position propertyRe-track and re-applyAfter Effects (Beta) error: internal verification failure, sorry! {can't evaluate expr on a parentless stream!.} (26 ::353) The error is also thrown when the Null Target Layer's position property has any expression applied prior to applying the tracking data. OS: Windows 10 v.2004 Build 19041.508AE: v.17.5.1 Build 31
I've been wanting this enhanced 3D workflow for a long time. To have AE control the same way as a 3D program. A great addition to make this a complete 3D workflow is to have FBX and Alembic support for cameras, lights, and nulls. It would be great to export my animated cameras, lights, nulls and any 3D layers easily and intuitivly into any 3D application, ie. Maya, 3Ds Max, Blender, Houdini, Unreal. Same goes for the reverse, I would like to easily export cameras, lights, locators (Maya Nulls), Empty Plain Axis (Blender's Null) as FBX or Alembic and import them into After Effects. I know AE has great integration when it comes to C4D but this addition can bridge the gap between many different pipelines. In my day to day I work across multiple 3D programs and each requiring different workflows to integrate AE. Ease of use 3d-2d integration would be a welcoming addition to the Animation industry.
When editing paths with the Pen Tool enabled, the ALT modifier key doesn't switch to the Convert Vertex Tool anymore, but triggers the Camera Tool instead, making it impossible to convert vertices.
Steps to reproduce: 1. I shortened the Roto Brush & Refine Edge Span in the Layer Viewer Result: Error Message, but nothing else happened System info Application: After Effects (Beta) v17.5.0.33 OS: macOS v10.15.7, RAM: 32.00 GB, CPUs (logical): 12
Has anyone tried this feature yet? The explanation sounds cool but I'm not sure what it means in practice.
Steps to reproduce:1. Create a solid and make it a 3D layer. Rotate on the Y-axis to the left. Then move the mouse upwards with the X-axis-control to tilt it backwards. 2. If you first use the control for the X-axis an move it upwards the layer is tilted forwards (opposite directon) Please see attached screen capture. Result: Opposing layer rotationExpected: Layers should be rotated the same way System info Application: After Effects (Beta) v17.5.0.31 OS: macOS v10.15.6, RAM: 32.00 GB, CPUs (logical): 12
I've noticed that when I'm (Ctrl+>) to process the next frames, if I need to make a correction and do so before it finishes propogating and wait for the bar to turn from green to yellow, it locks up, makes crazy changes to the mask I didn't ask for, and starts glitching thr programs on the taskbar in Win10. If you need further info, let me know.
Hello everyoneI hope everyone is having a fantastic day ❤So let's get right to the pointI'm having this weird (bug)Whenever i do multiple rotobrushes in a project (1 roto for each layer) all of the rotobrushes start to corrupt and look weird and start fading awayBut when i do a single rotobrush in a single project it works just fineIs it because of my computer or is it a bug from after effects beta itself?and is there a way to solve this problem?
Si la caméra est créée par : Affichage / Créer une caméra à partir de la vue 3D, le Point ciblé s'appelle Point d'ancrage
I'm trying out Rotobrush 2 and have had AE Beta freeze up twice during auto-save, each time it gets frozen with the status bar at 75% and with the comp playing in the background. I've shut off auto-save to see if that prevents the issue.
No dynamic link to Adution and return
Thanks for the 3D Experience Updates. I know alot of people who have been wanting more updates for the 3D Experience within After Effects. The Updates or Features added in the After Effects Beta Is such a Helpful Update. Thankyou.
Hey all.Upgraded today to the newest AE beta because the previous beta wouldn't show video clips unless zoomed in (blank screen on fit to screen). Wanted to use roto brush 2 to test out some ideas at work, but after about three frames of Roto, AE Beta crashes to desktop. No error, just gone. Repeated multiple times with different clips.Any idea or fix here? I'm going to try to roll back and hope that I can find a best of both worlds in a preview version?
For the last several days I've been trying to use rotobrush 2 in AE beta (most recent version). It was working fine for several updates and then one that was pushed out a week or so ago has 'broke' it for me. I've uninstalled, reinstalled, rolled back (you go back a few versions and suddenly rotobrush 2 isn't available..?), made sure my MacBook is compeltely up to date. Its hard to explain but before this happened, I used to be able to push play in Preview and it would capture my subject amazingly well with very little intervention on my part. Now, when I try to do that, the tool will endlessly propagate, the image will shrink into the corner on occasion, and my brush strokes become very 'boxy' and not smooth at all. I notice that the yellow resolution warning bar jumps in over the proapagtion progress bar (green) quickly from time to time as well. Above all else, it does a terrible job on its own. Even when I go frame to frame, its not ideal; I might as well be using the non-Beta
Linear Color Key Bug, Eye Droppers Glitch the Effect Controls.Makes Them Disappear, Unless mouse hovers over it all for a bit.
The add to adobe media encoder qeue shortcute (alt+cntrl+m) doesn't work in adobe AF Beta version
Just updated to today's beta and I can't seem to attach panels to other parts of my workspace.
I am having a problem with roto brush 2. When I pre Compose footage, I am unable to use roto brush 2. Hope you guys could fix this!!
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