Join a global community of Adobe Air users and developers.
Recently active
Hi all,I've been working for over a year on game with a publisher (not this game!), and it is still many months away from release. In the meantime I was anxious to get something released to the public in the short term, so two weeks ago I started Saturate: A bullet-storm survival shooter as a tribute game to one of my fav PC games, Mono by Binary Zoo. Written in AIR 13 for iOS, Android and Facebook (iOS under review, and FB coming in a few days), with IAP for those who don't want to earn credits the hard way . I'll update the links as the other platform versions become available:Available for Android right now!Pixelthis websitePixelthis Facebook pageSaturate is a Geometry Wars style two-stick single-screen bullet-storm survival shooter. There are lots of control schemes to try (and more coming). Keep in mind that this was a 2-week 'get it out there' marathon, so there are still plenty of features in the pipes (like highscore tables, sharing screenshots to FB and
after updating to the latest air on windows 7, how do I tell flash builder and flash professional to use it?I verified that it is installed, but when I use builder, it still thinks it should use air 3.4.
I am trying to play a video through a webview. I feed it a specific url (https link provided by the client that validates the device) that then loads an mp4. If I run in ADT, I get a "Error #2044: Unhandled ErrorEvent:. text=Plug-in handled load" but loads the video. With AOT (release build), it simply doesn't continue and I get nothing showing up. Is there a framework that I need to add to allow for this plug in to exist and work in AOT?thanks
Whenever you click the Install button on the badge installer, it just does nothing until "Try Again" appears, and try again does nothing as well. This seems to be happening in all Firefox versions, but it fixed when I reverted to flash player versions 10.3 and 11.5. On version 11.6 and beyond the feature still seemed to be broken however.There doesn't seem to be any problems in Chrome.Has anyone else experienced this issue and know of a fix?
How would I get a list of nearby businesses using the GeoLocation api?
The issue I'm having is that I'm trying to have the user upload a photo from their iPhone to my server. However, I don't want their raw, large file size photo. Is there a way I can encode the photo to a smaller quality JPG before the user uploads it?
Here, i am dealing with NativeProcess in AIR (trying to invoke .jar file from AIR app). My Code is next<?xml version="1.0" encoding="utf-8"?><s:WindowedApplication xmlns:fx="http://ns.adobe.com/mxml/2009" xmlns:s="library://ns.adobe.com/flex/spark" xmlns:mx="library://ns.adobe.com/flex/mx" creationComplete="init()"> <fx:Declarations> <!-- Place non-visual elements (e.g., services, value objects) here --> </fx:Declarations> <fx:Script> &n
trying to deliver an app to appstore.this is what i get:i am using xcode 5.0.2 (5A3005) and OSX 10.9.2need helpthanks
I have mobile app I've developed in flash builder 4.6 (flex 4.12 sdk) and I have a stagewebview component which contains HTML5 audio (mp3 retrieved from my web server and streamed / played via the app)... I want to have the ios version of the app CONTINUE to play the mp3 / html5 audio when the user presses the home button on their iphone or opens another app... so that when multitasking, my audio continues to play (where theres no other NEW audio started, for instance).I have added the following to my manifest but it still doesnt do what Im after. I used this in another mobile app where I just play audio from the url directly in flash builder (i.e. NOT via webview component) -- but here it seems the webview suspends (Im guessing)...<iPhone> <InfoAdditions><![CDATA[ <key>UIDeviceFamily</key> <array> &n
Hi there,I am exeriencing an issue with CameraUI and CameraRollUI under Android 4.4 (KitKat) latest version.I once followed this example http://www.adobe.com/devnet/air/articles/uploading-images-media-promise.html and adapted the code to my project, but it seems it won't work anymore with Android 4.4. When I try to import an image with one of this two classes, I get an ioError : Error #2044: Unhandled ioError:. text=Error #3003: File or directory does not exist. file: /storage/emulated/0/Pictures/IMG_20140123_103840.jpgHere is the portion of code I use for CameraRollUI (it is the same for CameraUI)private function onImageSelectComplete( e:MediaEvent ):void{ var imagePromise:MediaPromise = e.data as MediaPromise; if( imagePromise.isAsync ) { var eventSource:IEventDispatcher = _dataSource as IEventDispatcher; eventSource.addEventListener( Event.COMPLET
A lot of feature requests at the below link. Please Adobe listen the developers and consider this requests for flash platform now..http://upli.st/l/feature-request-for-flash-and-air
Hi,I have developed an air application which is to be installed and launched at client pc from browser.I works good.In this I am trying to communicate browser with air based application using local connection. Its working fine here also.Now I am doing some negative testing, like am trying to crash the air application which makes break in the communication between air application and the browser application.I have created timer in my browser module where I can diagnos that communication has broken down between browser and air application. And when I get this information then I suggest user to relaunch the air application from browser, but am not able to do so at once user has to click the flash button more than 3 or 4 times then only air application is launched and communication is established, which can be a frustating condition to the user, as the browser application is real time application and relaunch of browser application complete is not feasible.Please help in relaunch of air ap
Hi,I work in an environment where users do not have local admin rights on their workstations. I have read the following useful article, and plan to use that for development:http://www.adobe.com/devnet/air/articles/customize-setup-for-AIR-app-with-captive-runtime.htmlHowever, as the article points out, users will not be alerted in the case of AIR runtime updates. My question: is there an alternative? Is it possible to check when AIR dll files are updated programatically? What is recommended?Thanks,
Hi everyone, i got a file upload (PNG from bytaArray) to server working on android, but giving me ioError on iOS...Anyone knows what can be wrong in this, or what can i check on iOS ?var ba:ByteArray = PNGEncoder.encode(bitmapData);var file:File = File.documentsDirectory.resolvePath("test1.png");var fileStream:FileStream = new FileStream();fileStream.open(file, FileMode.WRITE);fileStream.writeBytes(ba);fileStream.close();var urlRequest:URLRequest = new URLRequest("http://www.myserver.com/uploadPhoto.php");urlRequest.method = URLRequestMethod.POST;file.addEventListener(Event.COMPLETE,onImageSent);file.addEventListener(IOErrorEvent.IO_ERROR, onIOError);file.upload(urlRequest);
Anyone have or know where I can get a pop up slider native extension UI? Hoping not to have to create myself.
I am writing an Air app for the Dell Latitude 10 tablet, running Windows 8 in the desktop mode. I am not receiving orientationChanged events when the device is rotated, even though the orientation does in fact change on the screen.In fact, Stage.supportsOrientationChange is returning false.Also autoOrients is showing as false.Even setting setting stage.autoOrients = true; in the ActionScript code has no effect, it still stays as false.However, the screen content does change orientation with tablet rotation. My particular problem is with the use of the camera. When the tablet is rotated, obviously the camera is also rotated and my video stream being sent from it is on its side.However, other apps, such as Skype, seem to know about the rotation and correctly rotate the video stream.How can I detect it from ActionScript?
When developing a multiscreen game or app, developers need to read device's screen size to correctly rescale and reorganise screen elements.I have been always using stage.fullScreenWidth and stage.fullScreenHeight instead of stage.stageWidth and stageHeight as I heard from other developers that the returned values may be incorrect on some devices. But when I tested my app on Motorola Xoom which has Android 3.0 I noticed that a bottom bar that comes from operating system with Home / Back buttons covers my app (Motorola Xoom doesn't have hardware buttons so they are available on the screen). So AIR returns the full height value, including that bottom bar, what causes my app to be behind it. There are some buttons in the app that could not be reached because of that. I have tested my app on few Android devices available to me against stage.stageWidth and stageHeight and I got correct values. Can anybody confirm if there are still issues on any devices including iOS? Maybe that was only a
I'm compiling with Adobe Air 4 to Android. StageVideo works, but the video starts after 10 seconds of a black screen.My experience wth StageVideo is that it works or it doesn't... but I've never experienced this. The video is encoded with h264 in a 480p resolution.Any idea what could be going on?
Hi!I am developing a story for kids, which has big illustrations. I even animate some pages and use large definition background to support also the Retina display.In general, the performance of the app falls when I try it on iPad 3 and iPad 2. iPad 4 runs fine.However, the performance goes really bad when I play a background music, using the Sound class. Any suggestions?
Hi,I have been working on a native extension. It packages and runs fine on ios, but when I try to launch my app on an android device I get the following error,!MESSAGE Error occurred while packaging the application:null!STACK 0java.lang.NullPointerException at java.util.zip.ZipFile.getInputStream(ZipFile.java:194) at com.adobe.air.apk.APKPackager.processExtensions(APKPackager.java:228) at com.adobe.air.ApplicationPackager.createPackage(ApplicationPackager.java:65) at com.adobe.flexbuilder.multisdk.apollo.export.AIRAPKPackager.createUsingPackager(AIRAPKPackager.java:245) at com.adobe.flexbuilder.multisdk.apollo.export.AIRAPKPackager.create(AIRAPKPackager.java:575) at c
Hi, is there a way to know for andoid or iOS, when someone uninstall my APP ?The solution i have so far, is a database timestamp for the last time app opened... and clean database for apps that are not oppened for ... a period of time...But i would rather, check with apple // android if app is installed or receive a notification on server uninstal... Is there any way of doing this ?Thanks, Gonçalo
target p: Androidflash builder 4.7/4.6add an APK file to bin-debug1.setup package content of Google Android.2.selected APK/IPA file.3.apply and OK4.open package content of Google Android.5.but APK/IPA file was unselected.how to fix it without "Customize launch..." (inexistent in flash builder 4.6)
Hi , i´m trying to achieve a behaviour with bitmaps but a little bit confused.Objective: (As shown in image attached)I have a Movieclip with a static Shape on Stage ( Let´s say ... a star)I would like to load a image(img1) , then i would be able to, rotate, zoom , and pan the image(img1).Then i would have only the star but filled with the part of the image that fitted that star.I was trying to get bitmapData from the image, then draw the star on the image.... And at end, compare color pixels and only getting the ones i want to.... but i get a big mess with the rotations, scale and position of star to be exactly on the place it should be draw...Something tell´s me that i´m missing a point and it should be easier... Can anyone give me directions ?It´s a kind of masking, but i want to save that image only then... Thanks in advance!
I'm unclear about what happens to an installed iOS app when the provisioning profile OR the signing certificate expires. We're talking about an app that was published and installed with valid Enterprise Distribution credentials before the expiration date. Will the app stop working when the profile expires? If the certificate expires before the provisioning profile will the app stop working when the certificate expires? Or, in either case, will the app keep working and be simply not re-publishable until the credentials are brought up to date?
HiI am using Adobe air 3.9 Beta. It seems that iOS7 give you the the possibility to style the Statusbar. But if you open an adobe air application the statusbar overlays the stage by default. It creates problems with my tabs. I tested the app with an iPod and IPhone, both with iOs7 Both have the Issues. If I compile the app with Adobe air 3.8 the Statusbar will be displayed correct. But I can't use air 3.8 because I need the new Icons 120x120 76x76 etc.Other people have the same issue. See screenshots https://github.com/mutualmobile/MMDrawerController/issues/51I think the solution is in the info.plist. There is an option for the info.plist UIViewControllerBasedStatusBarAppearance. We need this paramter to activate or deactivate the Statusbar overlay. any Ideas?
Remix with Firefly Community Gallery
Thousands of free creations to fall in love with and remix in Firefly.
Already have an account? Login
No account yet? Create an account
Enter your E-mail address. We'll send you an e-mail with instructions to reset your password.