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Expecting this feature from AIR 3.4, but till this edition, there is still no support concurrent on mobile device. Is there a plan to support this in the future?
This question was posted in response to the following article: http://help.adobe.com/en_US/as3/iphone/WS789ea67d3e73a8b2-240138de1243a7725e7-8000.html
I know this is a bit obscure but I thought it would be pretty straightforward. The curl command I need to execute is [my_user_name]:[my_password] -H "API-TOKEN: [api_token]" -H "API-VERSION: 0.1" https://domainOfInterest.com/api"Given my very little curl experience, I came up with something along the lines of:private var loader : HTTPURLLoader; private var END_POINT : String = "[myDomainOfInterest]"; private var user : String = "[userName]"; private var password : String = "[myPassword]"; private var token: String = "[myToken"; priv
This question was posted in response to the following article: http://help.adobe.com/en_US/air/build/WS901d38e593cd1bac1e63e3d128fc240122-7ff2.html
I am hoping someone more versed in action script 3 for air can help me!I have an app, which I am planning to display on the ipad at an exhibition. Would I be able to add some code to the action script,which will restart the app after a certain amount of time (say 5 minutes) if it has not been interacted with i.e. the screen has not been touched?I would be very grateful if someone could help me with this
I'm running into an issue with loading multiple SWFs using AIR 3.7 on iOS. The exact same code works fine on Android.The issue is that if I include 2 specific SWFs then neither of them will load correctly. When I include just one of the SWFs it works great. I've also tried including a second SWF which is pretty much empty and that also works. Additionally, I've been able to load a MovieClip out of the first SWF IF addChild() was first used on myswf1 and that works even when the main SWF did not. Lastly if I include 2 of the exact same SWFs (with different filenames) that also works.So my question is what is it about the two SWFs that causes it not to work? They are effectively the same except each has custom assets and custom class naming.Both of them subclass off one main class like this:class myswf1 extends mymainclass mymain extends MovieClipclass myswf2 extends mymainclass mymain extends MovieClipSo both SWFs contain mymain seperately from each other. Could that be the issue? Like
GiddayI have been using Professional Flash Mobile Development: Creating Android and iPhone Applications by Richard Wagner.It's very good, but I was wondering if someone could recommend one (or an online tut) that covers (for AIR):- cookies - ie saving session tokens after a login- app updatingThanks for your time and help.
Have any of you used timeline audio that is set to Stream (as opposed to Event for example)? I'm finding that the sound cuts out after a very short time. When it does cut out the iOS volume slider (to the left of all the recent app icons) has no thumb.
After installing Adobe AIR 3.7 on a new computer with Windows 7 Ultimate 64 bit and try to use applications that need this program, I get a warning window with this message: This application requires a version of Adobe AIR which can not be found. Download the latest version of runtime at http:// .......When trying to uninstall it stops me with the same message described above. I managed to uninstall it by using a specific software to uninstallations, which it does, but to re-install the same thing happens. Also try it with AIR 2.6. Can anyone help me with this problem?The install.log file:[2013-05-11:01:07:44] Runtime Installer begin with version 3.7.0.1530 on Windows Vista x86[2013-05-11:01:07:44] Commandline is: [2013-05-11:01:07:44] No installed runtime detected[2013-05-11:01:08:36] Relaunching with elevation[2013-05-11:01:08:36] Launching subprocess with commandline c:\users\provini\appdata\local\temp\air6057.tmp\adobe air installer.exe -ei[2013-05-11:01:08:38] Runtime Installer be
Hi, I've found a strange behavior on the beta 3.8 SDK. When I load and play a FLV video with alpha channel it becomes completely black, but if I re-load it, it shows well. This does not happen on applications created with the release, 3.7 version of the SDK.
Recently I tried to run an AIR app, to which an error message popped up and said that the needed version of AIR was not installed, and that I could find it at http://www.adobe.com/go/getair. I went to said website and it said that the latest version of AIR was already installed, so I retried running the app and I get the same message, so i unistalled and reinstalled AIR and the same problem occoured. I had a look at the version of AIR that i had and the folder said 1.0, yet when i go to Control Panel it says 3.7, any idea what the problem could be? I've included logs if they're of any aid.Many thanks Dan[2013-05-24:15:25:06] Runtime Installer begin with version 3.7.0.1860 on Windows 7 x86[2013-05-24:15:25:06] Commandline is: [2013-05-24:15:25:06] No installed runtime detected[2013-05-24:15:25:15] Relaunching with elevation[2013-05-24:15:25:15] Launching subprocess with commandline c:\users\dan\appdata\local\temp\air64f0.tmp\adobe air installer.exe -ei[2013-05-24:15:25:18] Runtime Insta
I'm almost positive this is an ANE packaging issue, but I can't figure it out. I've been provided a viewcontroller that I need to present from a native extension. It comes with a native xCode project that works great in iOS5 and iOS6.The AIR App/ANE works great in iOS6, but fails with this error in iOS5.1:<Error>: -[__NSCFDictionary objectForKeyedSubscript:]: unrecognized selector sent to instance 0xd4c84c0I'm presenting the viewcontroller this way: [[[[UIApplication sharedApplication] keyWindow] rootViewController] presentViewController:myViewController animated:NO completion:nil];When presented the viewcontroller runs a few static functions, one of which appears to use a Dictionary and objectForKeyedSubscript which doesn't exist in iOS5 (at least the way I'm packaging this ANE, since it works in the native xcode example)FlashBuilder/AIR: SDK3.7ADT-version: 3.7.0.1530xCode project BaseSDK: 6.1 (latest)Valid Architectures: armv7 armv7sDeployment Target: iOS 5.1Platfor
For some reason I can't install application compiled and packaged with 3.7 AIR SDK on the Samsung Galaxy Note 8. It installs on Nexus 7 and Samsung Galaxy S but on Note 8 I get error message "Application Not Installed". I have tried to install empty application with default settings and self-signed certuficate. What could be the reason for this error on a particular device?Thanks, Aleksey
I am passing parameter from android java app to air app by using the following,ANDROID AIRBy using this feature an application can be made invokable from browser or native android application. When the application is invoked from browser/android-app, an InvokeEvent is dispatched to the application. For making an application invokable from browser, add this in your application descriptor (as child of application element):<android> <manifestAdditions> <![CDATA[ <manifest> <application> <activity> <intent-filter> &
The resolution seems to be a hack - which when you rename .ane files to .swc, it works.I came across this workaround here: http://stackoverflow.com/questions/11112705/using-ant-mxmlc-task-with-native-extension?rq=1<mxmlc file="${app.root}/app.as" output="${output.dir}/app.swf" allow-source-path-overlap="true" debug="false" actionscript-file-encoding="UTF-8" swf-version="19" > <load-config filename="${framework.root}/air-config.xml"/> &nbs
HelloI am working on Air 3.2 for iOS project . I am making a game. I have made sure to put the UDID of two devices , my iPad 2 and my iPad 4 retina in the mobile provision.I am able to install the app on my iPad 2 using iTunes but i am unable to install it on iPad 4.This is the error i am getting.http://puu.sh/303Bj.jpg ( link to screenshot)Unable to install error is commingthe app is made in flash professional CS6on windows systemThank You
With AIR 3.8.0.440, iOS build with "adt -package -target ipa-ad-hoc" fails with a linker error:ld: -pie can only be used when targeting iOS 4.2 or laterWhat's the correct option to suppress this error or does it need a fix for adt?In the app.xml, <key>MinimumOSVersion</key> <string>5.0</string>is already present in the iPhone InfoAdditions section.(Building the same app with AIR 3.8.0.370 is fine)
Hi,Moving from to NativeDialogs ANE due to a possible bug in the old NativeAlert version.In the old one, we had to call NativeAlert.dispose(); when closing the app. Now this isn't necessary with NativeDialogs?NativeAlert.dispose(); or NativeAlertDialog.dispose(); work...
Hi,I have problem with BLOB in SQLite using Adobe Flash Builder 4.6I am able to read BLOB data using cast to ByteArray: protected function getBlob_clickHandler(event:MouseEvent):void{ var file:File = File.documentsDirectory.resolvePath(myPath); var sqlConnection:SQLConnection = new SQLConnection(); try { sqlConnection.open(file); var stt:SQLStatement = new SQLStatement(); stt.sqlConnection = sqlConnection; &nb
I created a Flash APP in "AIR for Android", but when I tried to submit it in the Amazon App Store, Feedback get the following error:Your app has failed a test case.Bug Description: Call interrupt failSteps to Reproduce:1. Launch the app2. Make an incoming call to the device3. The audio of the app is heard during the callOS/Device(s) : 2.3.x / Samsung DevicePlease correct the issue(s) we found with your app submission.Alguem knows how solve?
I had a complaints from Android users that were getting the error "package file was not signed correctly" when trying to install my app. I found one of my test devices had the same issue (Galaxy Note). Most didn't see if but other apps I compiled and tested on the Note using 3.7 also had the same issue. When I reverted back to 3.6, it worked on all test devices. Any one else have this isse?
I finished my app yesterday. The app size is 209mb. Now i noticed that the file size limitation of the android market is 50mb.I have a lot of attachments in my app. Over 2000 jpg´s. Is there any way to split the attachments? I am working with Flash Profesional CS 5.5.Best regards
Hey everybody,does anybody know if it's possible to show the native spinning wheel in an AIR ios App?Via a Native Extension perhaps?Have Googles my brains out, but can't find anything.
Hi all,We're trying to upload a new version of our app - an update - but we keep getting errors which are very odd.The Application Loader app informs us that we're trying to access the UDID through the app and using non-public APIs.Both of which we're not doing PLUS the original app got uploaded and passed for sale with no issues.So...we're now using Air 3.7 and/or 3.8.Has anyone come across these issues before? VERY odd and very frustrating as we've spent 6 months on this app and now something really strange is preventing us from uploading the IPA.I'd attached a screenshot of the error but for some reason Application Loader won't even log me in now!Anyone else experiencing issues at the moment?
This question was posted in response to the following article: http://help.adobe.com/en_US/as3/iphone/WS144092a96ffef7cc-4ae52ec4126ab9d6ce6-8000.html
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