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Hi all I developed a simple game test for iPad.When i test and debug my app on the device all is right but when i try to create limited distribution release build to test performances the application is installed on iPad, it starts... but doesn't works!Do I need to port my app in Objective-C and write a new version for Andriod too? ;(Excuse me for mi approximate english
Hi, Guys, I had use CS5 success to release an app on Apple store. Now want to upgrade to CS5.5, I use trial version at home andfull version at office to deploy my app to my iPod touch, it can't be deployto it, No error message, Just see when iTunes show "Determingto sync apps" and the checked box of sync app is unchecked. I try to uninstall Flash CS5.5 and Air 2.7 . reboot and re-install it in a folder "Adobe2" and overlap the AIR 2.7,still dont work, does anybody know or any ideas to fix this problem.....
HelloAnybody could help me, I dont know how to ask if there's a Listener Running, I need to add an EventListener but I'd like to ask first if that listener is already running..Thanks
Ok firstly I have to say these forums are probably the most user unfriendly I have ever encountered. Nowhere could I find a general issues forum or a cs5.5 forum or anything of the sort. Youd think that a company that makes such terrific intuitive software (well at least some programmes) would be able to get it together to provide an easy to use forum but thats another whole thread. So the reason Im here is because I have just installed CS5.5 and all was going well, I activated and had no probs. Now a few days later when I open any adobe programme I get a window saying I need to activate and must be online to do so. If I click continue the window does nothing and just keeps saying must be online even though I most definitely am online. So I close the window and the programme opens. I really dont want to have to go through this most irritating experience every time I open a programme.What should I do?I also found out that after effects is no longer supported on my syst
I have a CS Premium Suite and have recently installed it onto my Windows 7 notebook. Unfortunately, when I open Photoshop it comes up with the error:'Could not complete your request because of missing or invalid personalization informationi'. All other applications in the suite load ok with the serial number displayed on the splash screen. It was a clean install. I note that the serial number is not displayed on the Photoshop splash screen when it starts up.I did some testing and grabbed a 'fake' serial number to install photoshop 8 directly from the cd rather than via the suite install and it loads fine. However, I couldn't keep it as the serial number was illegal and therefore, wouldn't activate. The point is, the software will work fine on my Windows 7.Does anyone know how to fix this?Thanks
I have an Acer Iconia A500 tablet and am building an app using Flash Builder 4.5 on Windows.The A500 doesn't have a physical button for the menu. In my app, the virtual button for the menu does not appear, eventhough I have defined menu items, and it works for my other android devices. Does anyone know where I might look to help figure out what to do?thanks!-jonathan
Hi,I try for an iOs application to reproduce the navigation of iOs photo gallery.In iOs gallery, you can swipe quickly with your finger and the picture slide quickly in the same direction. But if your finger swipe slowly you can drag the picture, and when you release the finger the galleru change the picture or not if you move from half of screen width.So for my code, i catch two type of events:Swipe event and mouse events.viewer.addEventListener(TransformGestureEvent.GESTURE_SWIPE, handleSwipe); viewer.addEventListener(MouseEvent.MOUSE_DOWN, handleMouseDown); viewer.addEventListener(MouseEvent.MOUSE_UP, handleMouseUp);For the swipe, i do the same effect that iOS.And for the Mouse, on mouse_down, i start a startdrag() of my viewer and stop it on mouse_up.Debugging on my Macbook Pro with the trackpad works fine, with the three fingers, for swipe effect, and with mouse for the rest.But on my device, it seems that swipe and mouse-down start at the same time ;(Did i need to handle the swip
Hello all, I'm having a little difficulty reading, then writing to a XML file in the applicationDirectory. I can read from it fine, parse the results, close the stream. However, when it comes time to write to the file, I get this error thrown: SecurityError: fileWriteResource at runtime::SecurityManager$/checkPrivilegeForCaller() at flash.filestream::FileStream/open() ... (the rest is my stuff)
In my program I am having sprites disappear and reappear seemingly at random, usually sprites in the background. This only happens on air 3.0 for ios. It works fine in flash player 10 for the pc. Also 2d rendering is not as fast as it was on air 2.6. And now I no longer have the option of using air 2.6 because it crashes because of a memory limitation that I am unable to get around. I cannot use air 2.7 because the timer class is all screwed up fires several seconds after it is told to. Will 2d rendering ever be even half decent? The ipad its just aweful.Air for android is so slow it is just unreal. Flash player 10 is a lot smoother for android for my program except it is no longer reliably firing mouse up events. Besides that there is no way to monitize my program with flash player so I'm kind of screwed there too.Will there ever be a version of air for mobile that doesn't have a bug that is fatal to my project?Adobe, it is really really looking grim for me. I've supported you with cs
Both Android and iOS have possibility for push-notifications, can AIR use this feature in some way ?How could i in that case create pushes for both Android and iOS ?Cirrus could be one possibility but its not what im looking for since it's for non-commercial use and it does not satisfy my needs :P.
In xCode you need devices to be jailbreaked to communicate with springboard so i think there is no way in AIRbut ill ask anyway. Can home button default be prevented in AIR for iOS ? Or is there a way to do that ? A customer wants a application to be shown in the stores so users can use only this app but they dont want to let users to close the app d do something else. Or is there maybe a restart "hack" if app gets closed by home button, it restarts itself ?
We have an iOS3 upgraded to 4...when trying to install the ipa file, getting a message "cannot be installed as it is not compatible..." .
how can I do for to work with flex builder 3 and adobeairsdk2.7? In other words, I would write my ".as" files with flex3 and to import the class TouchEvent pressing "CTRL+SPACE", how can I do?thanks
Hi everyone When I export my app witch air 3, There have in my app text of air 3 beta, The have option to remove this? If yes so how? Thank! (I write in my iphone so I change in this message to html, I hope it showing the message witch no problem)
I find it strange there is no date field chooser control for mobile..or am I missing something.
Hello fellow developers,I'm using GPU rendering on a game for the appStore built with Flash CS5.5. It consumes a hell of a lot of RAM (>100) and I've been running tests for weeks to minimize the usage.What I have discovered when I ran these tests is that it seems as everything that gets animated also gets uploaded to the GPU, an animation within a Movie Clip definetly gets uploaded. Also vector graphics within a MovieClip gets cached even though the "cache as bitmap" or "export as bitmap" options are off. Have anyone else encountered this problem? EVERYTHING gets cached when using GPU rendering, is it supposed to be like this? I am no optimizing expert as this is my first project ever for mobile devices.Even vector graphics on the main timeline gets cached and kept there. I've been kickstarting the Garbage Collector with the method explained here by Sean Christmann (http://www.craftymind.com/2008/04/09/kick-starting-the-garbage-collector-in-actionscript-3-with-air/) but it only clea
Hi All - has anyone else noticed this?I've got an ipad1 and ipad2 - both running the same version of ios - running an as3 app deployed using the air 2.7 sdk. The app has some mp3s embedded in it (just in the library, pretty basic stuff) and I use the sound class to play it.Problem: It works perfectly on ipad1 - every sound plays - but no sounds play at all on ipad 2. I've tried using different compression formats to no avail, all I've noticed is that if the ipad 2 is playing an audio file when the app starts up (through the ipod app), it continues to run until a sound in my app is triggered, at which point the background audio stops but I still don't hear anything?Has anyone else experienced this?Any help is appreciated.Thanks for looking!
I migrated my iPhone app from flash cs5 to cs5.5. The performance is much better but suddenly I can't write/read sharedObjects. Any idea what might be happening? I didn't have this problem with flash cs5.Jakub
We have some (but not all) Japanese users reporting errors at the point in our startup where we read the ELS (Encrypted Local Store).We've run a test application that saves and reads objects to and from the ELS. When reading an object we just wrote, we get an error ("general internal error"). When we read an array of these objects, we get a 2030.The test class has only simple data types and does not implement IExternizable. It has a [RemoveClass] tag.Any ideas?
http://blogs.adobe.com/flex/2011/07/updated-guidance-on-flash-builder-4-5-compatibility-with-mac-os-x-10-7.html#comment-4084Aware of above but currently getting incompatibility of iPhone 4 with Adobe Flashbuilder 4.5 mobile project I’m trying to port over, debug and test on iPhone 3G. It will launch and run on the iPhone emulator, but get that incompat message when its synched from iTunes?Any settings on iPhone I need to set?thankscolm
Hi,I have quite a lot of Flash Builder 4 Air project which I would like to convert all of them into Flash Builder 4.5 project. However, after I tried to import it into 4.5, the project got error and saying that "application descriptor not found".I am posting it here because I believe it is due to improper import of the air project into 4.5. Flash Builder 4.5 should be intelligent enough to solve the problem when converting the project. Hope there will be a fix for it soonBtw, how can I manually solve this problem so that I can get all my previous projects run on 4.5? Thanks.
Situation...I am writing an Adobe AIR Application using CS5.5 and AIR 2.6. I use the NativeProcess.start() to call a program which handles our licensing. NativeProcess supported requires the NativeInstaller. On the Mac (10.6.3 Snow Leopard), this is a DMG files produced on the command line with adt and the air file generated by CS5.5.This all seems to work just fine when I install completely from scratch (Adobe AIR Runtime NOT yet installed on the target machine). The installation process requires my admin password, everything installs just fine, and everything works just fine.The problem begins when I install to a target machine which already has Adobe AIR Runtime installed. I note that no password is requested by the OS during installation, and during runtime, the NativeProcess.start() call throws exception Error: #3219. I took a look at the permissions of the program which handles our licensing. Our license supports says to expect the following: -rwxr-xr-x (3 x's). However, I only s
Hi all,I'm trying to set up an HTML-based AIR application that allows users to save (and ultimately share) "bookmarks" that point to and launch files on their computers. My entire target audience will be using standard, company-issue laptops that will be pre-loaded with a collection of HTML files that my application is designed to open. All of the laptops will have the same files in the same locations, which simplifies the problem a bit.My application is made up of 2 HTML pages that the user can navigate between: home.html and page.html. Home.html is the landing page and just has a few buttons on it. Each button on home.html navigates the window to page.html and passes a pageId parameter. page.html uses the pageId parameter to decide which node to parse out from a JSON file stored locally.My goal is to configure my InvokeEvent event listener to launch locally-stored HTML files from parameters stored in my custom file type. For now, the file type is c
Hi,Im working on integrating the air update framework on an existing flex app. The problem I'm facing is that the air update framework ui window shows blank, with a (default blue?) background.There is no interaction, the only thing I can do is to close the window. On the flex console I can see the traces from the framework, in which it states that there is an update:UPDATER: [UpdateEvent (type=initialized)]UPDATER: [StatusUpdateEvent (type=updateStatus available=true version=0.0.1 details=,Latest release of the test updater app )]My config file for the updater is:<?xml version="1.0" encoding="utf-8"?> <configuration xmlns="http://ns.adobe.com/air/framework/update/configuration/1.0"> <url>http://www.mysite.com/airupdater/update.xml</url> <delay>1</delay> <defaultUI> <dialog name="checkForUpdate" visible="false" /> <dialog name="download
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