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Hi,since Colin posted that nice videos from bytearray.org I wonder if there might be differences from within the ipa that is produced by Flex or Flash?The orientation is so much better compared to all attempts that I tried from within Flash and the videos I have seen from the FLex team look so amazing that I question if these things are probably just because of the fact that Flex is handling certain things differently...That would also explain why there are a couple of weird errors within the 2.7 version that usually would have been seen when testing files on a device.So, I would like to know if anyone has been doing a fullscreen, landscape app with Flex that has a native looking orientation change? Without all the short appearing squeezing and moving when turning into portrait?
how can i acces a movieclip on the stage in a nother movieclip classthanks
On start up I get a pop up " The installation of this application is damaged. Try reinstalling etc." Have tried reinstalling Adobe Air and get the same reply. I have now trawled through my registery files, deleting all Adobe Air files in order to get a clean installation and have reistalled AA but still get a "Damaged Installation" Can anyone suggest a solution?
Hi folks,How to avoid the blurry effect when render in GPU mode? I attempt to set quality to "LOW" but still get the same "filtered" look. To the contrary, in CPU mode things appear far clearer and sharper, bitmaps tend to be pixelated, but this is just what I wanted.Any help is appreciated!
Hi,how do you tell Flash CS 5.5 to compile an iOS app with AIR 2.7 and Flash player 11? (Molehill)I have both installed but Flash seems to complile to player 10 in AIR 2.7 and I want player 11 in AIR 2.7.Any help much welcome!regards!
Hi,Is there a way to skip the "smooth" rotating transition when changing orientation on the device?It currently looks quite bad as the game is very jerky during this transition (I'm using an iPad 1). There is also a new bug in Air 2.7 with fullscreen Landscape mode, and when I use a workaround (setting it to portrait and using setOrientation to make it landscape) I still see a small list doing the rotating transition even though the rest of the screen is blank. Very frustrating.I would like to see an option for an instant, clean change between orientations, to avoid these issues.Thanks./Andreas
Hi, When I preview an iPhone app in Flash (File | Publish Preview | Flash), it opens in a tiny window, as shown on the screenshot. Any suggestions how to make the window open at 320x480? Thank you.
just like the title says. is this possible? Has anyone sussessfully done this?
I am working on a puzzle app for iOS devices and am looking for an alternative option to shared objects as I wish to have the values of a large number of variables (over 100 per puzzle) saved locally so that the puzzles will be in the same spot when the user opens the app. If anyone can suggest the best alternative to try and also if you have a link to a tutorial or code that would be great. I have no experience with mysql or databases so am after the simplest possible method.
Hello, Adobe team,My company develops Adobe AIR-dependent software for MacOSX that has been affected by AIR's permissions problems this past couple of years. The script posted by Adobe's Chris Campbell solves most of our client's install issues. To improve our user experience with our upcoming software release, we plan to incorporate those repairs into our installer.Did versions 2.6 and 2.7 of Adobe AIR already address these problems? We haven't seen newer threads confirming this and want to avoid applying changes that may not be necessary.Thank you for your feedback-cpiDeveloper.
I first published an app in Oct. 2010 with Flash 5.0 on Mac. - System required iOS 3.0I was publishing an update to the app with Flash 5.5 on Mac- iTunes Connect will not accept the upload because it is not backward compatiable.- New ipa requires iOS 4.0How can I publish with Flash 5.5 and be compatiable with iOS 3.0?Or do I have to reinstall Flash 5.0 to publish this update?Maybe the problem is that I did move to retina display resolution.If I went and changed the resolution from High, back to Standard, would this make a difference?Thank you! Thank you! Thank you! For anyone with the knowledge and time to help!Jim
is it possible to load a video and save it to the file system,then load it back in and play it in stageWebView?When i load the saved video, it is in byteArray format.
stage.scaleMode = StageScaleMode.EXACT_FIT;Does not work correctly air 2.7 for ios. It is all messed up.This is what my program looks like in air 2.6 for ios:http://literacysoft.com/uploads/2.6.PNGThis is what it looks like when compiled with air 2.7:http://literacysoft.com/uploads/2.7.PNGIs there anything I can do to fix this?-Scott
Hi Guys, now with 2.7 released I want to update my games already in the app store... Does anyone know if I will have to go through the whole certificate/provisioning nightmare again? thanks I really appreciate any responds!
Hi,I've tried to develop an ios app with cs 5.5. The problem is it just can't run as smooth as native iphone apps (e.g scrolling in the clock app is much smoother than the app I made no matter how hard I've tried to optimize the contents).My question is: is it possible to make a decent ios game/app with the current flash packager or shall I switch to objective-c?Thanks,Mars
Are the optimizations in 2.7 CPU only, or is there increased speed in GPU mode as well?
When I publish my ipad app with gpu it's much improved but i lose the filter drop shadow on my text - how do i get it back?
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Couldn't find any doc on this - With 2.7 is it possible yet to choose the keyboard type on iOS, or any mobile device?
Hi,I would like to write done the issues with 2.7 (or things that are still not working from previous versions)...Maybe we can find out and post workarounds in one thread, since right now there are several threads with the same problems.• Stage.Orientation - not as in native apps (http://forums.adobe.com/thread/865206?tstart=30)• GPU fullscreen - skaling bug (http://forums.adobe.com/message/3747505)• Apps are always multilanguage apps - even if they just support one language (iTunes will list them as apps available for all languages) http://forums.adobe.com/thread/865656?tstart=30• On iPad 2 per default (and iPad 1 when using iOS 4.3.x) audio doesn't play even if it is on highest volume when the "lock-button" is turned off - if the settings of the iPad's button is supporting audio on/off instead of orientation lock, the user has manually go into the preferences and select/deselect the audiooption there to activate the audiooutput.Maybe things can be added or solutions can be written ne
Hello all,Until now I compiled my air app with the Air 2.5 sdk.Accordingly, my update.xml file used the following namespace: <update xmlns="http://ns.adobe.com/air/framework/update/description/2.5">And the adobe update mechanizem worked great!Now I want to switch to Air 2.6 sdk.My compilation works, but when I switch the namespace to: <update xmlns="http://ns.adobe.com/air/framework/update/description/2.6"> I don't get an update.When I ran the application in debug mode (FB4), I noticed the following error in my console: "updater error unknown update descriptor namespace".Why does is not recognze the 2.6 namespace? Can anyone think of a reason for why this happens?p.sIf I switch the namespace back to 2.5, I get the update window, but it fails to update (understood since the app is now compiled with the 2.6 sdk)
Hi there,when switching to CPU-Mode (which is faster in my case) all is fine, except the scaled images look very bad.I'm compiling with AIR 2.7 and I've read somewhere that cpu mode has no AntiAlias.Can I use some other method / pixelmanipulation to AntiAlias my images?
Hi,I am developing a game using Air 2.7 but I only have an iPad 1 to test it on. The speed is really good (a steady 60fps) but I'm a bit curious how fast it will run on 3GS.Have you guys done any speed comparisons between iPhone 3GS and iPhone 4? I guess the speed on iPhone 4 is about the same as iPad 1? Thanks,/Andreas
Hi,im using a CS 5.5 Flash Professional Project to build a combined kiosk / iPad App. Everythings worked fine until I used flash.filesystem.File to cache some files on the iPad app.Now when I try to run the kiosk version I get problems because of the import of flash.filesystem.File.Any idea on how to deal with this? I thought about "conditional imports" or something a like so that I can compile the kiosk without flash.filesystems.File.Also I heard it's possible to compile the Flash Professional project as "AIR swf" which has support for flash.filesystem.File - but I need a simple swf File to use it with Zinc.Right now I depend on the .fla File because we have a lot of assets in there. Any recommendations?Best,Cedric
Hi. I want to make a file in sdcard but air fail and return "SecurityError: fileWriteResource".I set file's permission with "WRITE_EXTERNAL_STORAGE".Why don't make a file?It is impassible with air in android?Please tell me about the reason.Thanks.
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