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Vielleicht kann mir jemand von euch helfen. Ich möchte eine Grafik und Text auf ein importiertes Video (für einen html5 banner) positionieren.Leider werden alle Grafiken oder Texte, obwohl ich sie in höhere Ebenen positioniert habe, immer von dem Video überdeckt (befindet sich auf der untersten Ebene der Zeitleiste). Ich danke euch schon mal 😉
Je pars dans une animation existante (.fla) et je ne parviens pas a créer ou intégrer une nouvelle séquence dans Animate car tous les menus, fenêtres sont grisées et sont donc inaccessible.Merci pour votre aide
I am attempting to make a 'Monty Python-esque'' talking head where the jaw bobs up and down. I have created 6 seperate graphics with different stages of the jaw drop. How do I do that? Or did I make this too complicated by creating individual graphics? Thanks for educating a noob.
Bonjour,Comme je travaille avec un fichier .fla (canvas) je ne peux pas travailler le son.Et donc je travaille le son dans Premiere et ensuite je l'enregistre en MP3 mais quand je veux importer le fichier MP3 dans Animate j'ai un message d'erreur :Et donc comment faire pour pouvoir travailler un minimum le son dans Animate (fadeIn et fadeOut) ?
Hello, I am new to after effects and I learned that you can move the background to create the illusion of different camera angles for an animation. I intend to zoom in the background at a different frame point of the animation. The background has been made in adobe animate so it is a normal fla file. The animation has also been made in adobe animate but is a swf file. On youtube videos that I have seen, the background file is a PNG file and the animation is a PNG sequence. I wanted to ask does the background have to be a PNG file or can it be a normal fla file that I can add behind the animation. Also, does the animation itself also have to be exported as a PNG sequence to work in after effects or can it just be a swf file.If the background must be a PNG file, how do I make it a PNG file? Everytime that I have tried to export the fla file to a PNG, the final result is not the same image as the background that I made in adobe animate are missing. I do not know the correc
I have a simple code: an.getDocumentDOM().getTimeline().create Motion Tween(); an.getDocumentDOM().getTimeline().setFrameProperty('easeType', 5, -1, 90); If I run it through a jsfl file, then the history panel will display:If I write the same code using AS3: MMExecute("an.getDocumentDOM().getTimeline().createMotionTween(); an.getDocumentDOM().getTimeline().setFrameProperty('easeType', 5, -1, 90); "); Other information will be displayed on the history panel:The problem is that my code must be written using AS3 in the SWF panel, it can be large and can perform many actions, thereby clogging the history panel with unnecessary actions. And if I want to cancel the script action, I need to press Ctrl+z a lot of times.How do I combine many actions into one so that only (Run Command) is displayed on the history panel?
When I use auto lip sync, it only takes images. Is there any way for it to add not just the image of specific mouth but whole new symbol, becouse I want my mouth to move - like it's oppening and closing in each sound.Thank you for answer
Hi all, I'm sure I'm missing something very simple here but when I try and load in a new Animate tutorial from the dashboard (longtime Adobe user, first-time Animate!) I have no files coming up in assets in default or in custom. The cloud icon is greyed out at the bottom as well. This means I cannot actually get any of the assets to try and learn how to use the programme. I've installed and reinstalled it to see if that was an issue but nothing helps. Any ideas? I've attached a screenshot to highlight the area I mean.
Error: runScript : le numéro d'argument 1 n'est pas valide
hello, i want to export an aliased h.264 video from animate using media encoder. however, i can only find results about exporting image sequences from adobe animate itself. i dislike the "smooth" look of anti-aliasing and would very much appreciate a way to export an h.264/mp4 file without it. thanks!
My Adobe Animate doesnt play any audio , my audio file is 44hHz and 16bit and the sound only plays in test. Dont knkw if this related or not but i also got a huge fps drop when i starts playing the animation like , ive set the animation to 60 fos but it plays at around 30 to 34 fps. for now atleast , the fps problem somehow fixed but the audio problem still persist
Hi!! How are you!! I hope fine!! I'm trying to make a button for my Android App using Adobe Air on Animate that trigers the "Recent Apps Overview" EX: (https://user-images.githubusercontent.com/8175555/70100963-51f79f00-15e8-11ea-8992-6f618b2c9358.png) is there any code that I can use? Im currently using the: import flash.desktop.NativeApplication;function closeProgram(event:MouseEvent):void...........etc.... for quiting the app and it works great, so I guess there´s a way to make it happend. I hope you can help me. Thank you very much in advance!!
why alignment is not working inside movie clip
Hello, I am new to adobe animate. I am trying the object drawing mode with the pen tool but for some reason it's not working. all the lines get merged together even though the object drawing is activated. This doesn't happen when I draw with a brush or lines or squares only when I am using the pen tool it doesn't work. Please help, I am using the latest version. Thank you.
I am using the most recent version of Adobe Animate (2023) and when I publish an swf file, it does not have the correct file icon in the file explorer due to not having a file association. Does anyone have a fix for this?
I had a clipart image that I wanted to import for an animation. One of the problems with the clipart picture is that it has a solid background that is getting in the way of the props I drew in Animate because the background of the clipart image ends up on top of the symbols I have behind the clipart image. What I want to do is make the clipart image's background transparent (the image is of a person, and I want just the person showing, not the background). How can I do this?
Hi everyone Has anyone created a VR 360 in Animate and managed to open the file in Microsoft Edge?It will open in Firefox after a 'config origin policy amendment' and also Chrome after adding the '--allow-file-access-from-files' to the exe file path, but I just cant figure out how to get them to work in Edge. When attempting to do so I'm just presented with a blank white screen. Our organisation only uses Edge so any ideas would be greatly appreciated! Many thanks in advance
I'm receiving an error message when I'm trying to export as MPEG4/Quicktime/H.264 etc.I've previously exported successfully with another project, however, this time around, I'm getting the attached error msg... Wondering if Animate is glitching...For some context, I'm working with straightforward timeline animation. I've tried to export using video footage (loaded externally) and also tried with no video footage. Still getting the same error.While we're here - the animation I'm creating, does require video footage, what are your recommendations to include this and successfully export? I know H.264 cannot be exported. Cheers!
It was sounding fine, then all of a sudden it now sounds like it was slowed down. I didnt do anything different. I restarted, replaced the audio file, but the same issue happens.
I have a clipart picture of a bird that I thought maybe I could animate so I would not have to draw a bird. I was wondering if there is a way to separate the wing of the bird in Adobe Animate so that I could animate the wing moving independantly of the bird's body. That way, I would not have to draw the bird.
I held off from upgrading from Adobe Flash CS6 (probably the most stable version of Flash/Animate in the decade and half I been an Adobe software user. Keyframe Caddy randomlg stopped working in CS6 (I assume a Cloudkid server or something was shut down?) and it's necessary part of my pipeline. So I was forced to upgrade to the current Animate and pay for the current version of Keyframe Caddy. Fine. There's stuff that annoys me like the "Make Default" button in document settings not actually doing anything as the 'default settings' keep factory resetting every time I open the program. Fine, annoying, but not a deal breaker. Just an extra 30 seconds to change settings each day. I downloaded the Keyframe Caddy Trial to make sure Keyframe Caddy worked, it did. So I purchase it and try to uninstall the trial, which has been "uninstalling" for 3 months. After about 2 weeks of use, the program would stop opening files. I can open Animate, but if I try to crea
When adjusting the limbs (Symbols that have been connected to a parent symbol, I'm just going to refer to them as limbs haha.) from one keyframe to another and adding a tween between the two frames the software does something a little odd. The limb will move the intended way, but it will get larger and larger as it moves to the final frame, completely on its own, and I'm not quite sure why. I can always adjust the limbs back to the original size that I intended it to be at, but it's tedious and generally quite difficult to get it to the exact measurements as the limb in the previous frame. •I've tried locking the layer, unfortunately that doesn't fix the issue either.•I'm using the Cubic Ease In and Out, though this issue has been present with every tween style I've experimented with. •I've mostly noticed this with limbs that are not directly attached to the parent limb. Etc: Issue is present in Lower Forearm, which is attached to Upper Forearm, which is then attached to Torso, the par
Well, I am hoping someone here can assist me with this query. I have the old source files for flash for a previous clearing course. Now, after reviewing multiple discussion posts on how to convert them to html5 using Animate, I went ahead and did just that. However, when I try and test the new html file created in FLA, the following issues are cropping up: The sound from the previous FLA file does not not play.A bunch of warnings are coming up in the Output section but a primary one is that: RunTimeSharedLibraries is not supported in HTML5 Canvas Document and has been removed in an instance of…(this one is the most common warning)Can anyone assist me with this issue? It would be a big help as I have a big Project that I am assigned to at the moment.
Please remove if we are not allowed to make this kind of request.I'm a designer who used Flash many moons ago and I have recently started using Adobe Animate again recently. I can't write code from scratch, I've never been able to, but I'm able to understand code to a degree where I can take something and tweak it to how I need it or want to use it in a creative way. This is how I experimented way back when in the days of Praystation FLA downloads etc 😉I have ideas (and some tutorial/source code) for pieces i'd like to create but don't have the skills to code from scratch. Have tried looking on Fiverr etc for Animate/AS3/HTML5 Canvas experts but to no avail.Wondered if anyone on here took freelance/commissions?Would be looking for some AS3 coding ported to work within HTML5 Canvas within Adobe Animate.Mostly simple interactive toys/experiments I'd develop further.Thanks.
How does one change the size of the Wacom pen eraser because mine seems stuck at size 1 regardless of the program? I've tried ctrl+alt+right click, and just alt+right click attempted to adjust the size of the eraser tool, restarting Wacom Professional Service, and even tried to use the [ ] shortcut keys. Everything I try doesn't work, and the pen eraser is still stuck at size 1. is there anything I'm missing or haven't tried yet?
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