Get help using Adobe Animate and creating animations.
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Right now I have this code in my timeline.var _this = this;/*Loads the URL in a new browser window.*/window.open('#', '_top');The url loads but replaces the adobe animate animation, I have tried different attributes but no success. Thanks
I want to export the scene to GIF on a button click.I wasn't able to find a relevant Class that can do so.Any help would be appreciated. Thank you.
For some reason, imported Illustrator objects have their bezier curves incorrectly resolved. I've tried cut and paste, importing AI & SVG files. Same result. See attached screenshots to see what's happening - the blue one is the imported object in Animate, the other is the original in Illustrator. Anybody come across this or have a solution?
Hello. I am doing tests on my mobile with the apk of the application. The app loads some sounds that are in dropbox, with a direct link. It works fine, but sometimes, the message that appears in the photo comes out. When I give it to accept, the files have not been loaded correctly... The translation of the text is:"The server the application is connecting to is not verified.Server: dl. dropboxusercontent.com""Issued forcommon name:tomcat.........etc...""trust this server and make the connection?" Thank you very much for the help.
Hello,Please help!I am working on my final animation and I made a major edit, saved my animation and then realised i majorly messed up. Is it possible to find my autosave history so i can recover my past file?Thank you!
Hello!I am working on an excerise that has four buttons. Each button is supposed to go to a different frame and play from that frame. Currently all four buttons send the animation to the same frame, though the code has them going to different frames. Each button is on its own layer, and the code for each is as follows: this.button_1.addEventListener("click", fl_ClickToGoToAndPlayFromFrame.bind(this));function fl_ClickToGoToAndPlayFromFrame(){ this.gotoAndPlay(27);} With the number "27" changing based on the button. I currently have all actions on the first frame, and I'm adding a screenshot of my project. I can't figure out what is going on, any help would be appreicated!
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Hi everyone, I'm currently working on a little game called Fruit Pig, but I'm having some difficulties, when my game time is over, it can't jump to the third frame, and my score doesn't count, Hope any expert who knows this part can help me, thank youthis is my gmail asdwzxc517@gmail.com
I use older flash programs this one thing that frustrates me so much yet can't find any solution at all, When my canvas is big that i need to zoom in the canvas, I need to use a move tool or just press space bar to move around the canvas But here's the huge problem that peeves me off, The canvas won't move when i drag, but the scroll bars are moving But when i click somewhere it goes to the place where im moving on, but its still annoying since i wanna finish an animation as fast as i can without any tedious tasks like that. What should i do?
I am creating a simple banner add with a button covering the screen. I added the action Click to Go to Web Page to the button.. When I add the action the screen displays blank. When I remove the action the screen shows again but the button does not work. This is the action script that automatically adds when I double-clickClick to Go to Web Page/* Click to Go to Web PageClicking on the specified symbol instance loads the URL in a new browser window.Instructions:1. Replace http://www.adobe.com with the desired URL address.Keep the quotation marks ("").*/button_2.addEventListener(MouseEvent.CLICK, fl_ClickToGoToWebPage_4);function fl_ClickToGoToWebPage_4(event:MouseEvent):void{navigateToURL(new URLRequest("https://www.ussoccer.com"), "_blank");}Please help. I'm very frustrated.
Hi, can anyone tell me if there is a template for a slide show with animated html5 canvas? Thank you.
Hello everyone on the forum.Maybe someone will guide me on how to solve this problem in adobe animate cc canwas.In AS 3 the button works fine, but in javaScript I tried different ways and can't do it.This is AS 3 codevar x:Boolean = false;this.info_btn.addEventListener(MouseEvent.CLICK, onClick);this.info_btn.addEventListener(Event.ENTER_FRAME, animate);function onClick(e: MouseEvent):void {if (x) {x = true;} else {x = false;my_mc.play();}}function animate(e: Event): void {if (!x && my_mc.currentFrame == my_mc.totalFrames - 46) {my_mc.stop();}}MovieClip starts from the current frame and stops at 47 frames from the end, and so on with each click. below code but can't get it sorted//var x = false;//let x = false;x = Boolean(false);this.info_btn.addEventListener('click', onClick);function onClick() {if (x) {x = true;console.log('pause');} else {x = false;root.my_mc.play();console.log('happy');}}If anyone guides me, thank you.
When I click File, the drop down menu appears, but when I mouse down, the drop down menu for Control appears. Same for Edit, When I click on View, the drop down menu for Debug appears. This same issue occured in a previous install on a different computer a couple of years ago but I dont remember the fix. I think i re-installed. Thanks in advance,Max
Ele está gerando um erro quando tento abrir no Animate. Ele não tem programação ActionScript, só animações e sons. Como abrí-lo no Animate. Estou enviando o SWF para terem idéia da animação
So, i was drawing in Adobe Animate, and everything was going fine until...Idk how this even happened... how do I fix this?
Hello, when using adobe animate application, when I ctrl+s to save my project and I want to use ctrl+enter feature, the application freezes and closes. I cannot save my project because it is closed and I have to start the project from the beginning every time. This situation is a waste of time for me, I want this error to be resolved
For some context, I am an object show animator and have decided that I wanted shading on the mouths that involve teeth, but when I do that shading by double clicking the symbol, when I double click out of it, it reverts to the original And what makes it worse is that when I double click it AGAIN, the edited symbol shows up!
I have two characters (two separate projects). One is a Photoshop file, the other is an Illustrator file. I have cycle layers in both. The Default layers in both are invisible until I activate the cycle layers trigger. The body parts are visible while the cycles run their course and then the body parts disappear. I've rearranged the hierarchy, edited the layer names, etc. nothing seems to work. Oddly, when I remove the Behavior tags the Default layer is visible. Also odd is that both have lip sync mouths that are visible and work just fine. Below are images of the Illustrator character. I want this character to put both his hands on his hips starting with his hands at his sides.Any suggestions?
So i keep getting an error telling me im missing a brace at the end of my program; "Scene 1, Layer 'Layer_1', Frame 1 1084: Syntax error: expecting rightbrace before end of program."and when i try to go to the source it just sends me to the very start of my code. (closer to the bottom you'll see a line of code that looks like it went to the next line for no reason, that's not actually how it shows when in actions panel, it's just wrapped around because there's no horizontal scrolling here.) import flash.events.Event; var moveSpeedX: int = 0; var moveSpeedY: int = 0; var boundaryState: int = 0; stage.addEventListener(KeyboardEvent.KEY_DOWN, keydown); stage.addEventListener(KeyboardEvent.KEY_UP, keyup); stage.addEventListener(Event.ENTER_FRAME, gameloop); function keydown(e: KeyboardEvent) { if (e.keyCode == Keyboard.LEFT) { moveSpeedX = -5; } if (e.keyCode == Keyboard.UP) { moveSpeedY = -5; } if (e.keyCode == Keyboard.RIGHT) { moveSpeedX = 5; } if (e.keyC
Hi there, I want to run an animation by scrolling the page, as the user scrolls the animation happens, and then when completed the webpage continues to run. Similar to this on the apple website: https://www.apple.com/uk/ipad-pro/ I'm pretty sure this is all controlled with WebGL but wondered if I could animate and get the same effect? thanks for the thoughts.
Hello i am using adobe animate 2022 but have found it to be lagging a lot. Its taken a long time to draw a handful of frames let alone colouring them in. Every icon i press freezes the program for around 30 seconds at a time. Is there something i can do to fix this? I thought my laptop would be sufficiently powerful enough to manage this program.
Hello, I've started working on an like a checklist or shopping list. You write what you want into the Textinput component and when you press done it will be what the check box is called. (if that makes sense). Is there a way to do it? Thanks for any help!!
Pretty much what it says on the tin. When I try to test any of my animations I get a blank white screen and in the top left corner it tells me to "Get Adobe Flash Player™" Of which has been discontinued. So I cannot get it and I'm back to square one in which my movie will not play.
Hi. I'm struggling with a very simple problem.I want to animate a stick figure, with stick arms and a stick hand attached to the arm.I'd like the arm to move like a curvy piece of rubber, but the only thing I manage to achieve with the bone tool is an angled line with random wobbly deformations.Isn't there a way to broaden the radius of the elbow joint, in order to achieve what I want? I know I can animate a straight line into a curve using a bezier line, but I can't connect an hand to it (or I didn't manage to).Here's an image: up there's what I get, down is what I'd like.Thanks for any suggestions!
I am moving away from Macromedia. I have a few questions: Is it still legal? If it is, I'm surprised because it's so damn buggy! Any free suggestions besides OpenToonz and Wick Editor on the spectrum of animation? May I also have some help finding alternatives to other Adobe programs (Illustrator, Photoshop, Premiere Pro, etc.)Any help is appreciated! Have a good day!
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