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Hello,Why I still get the message "the selected frame span cannot be tweened ... convert to symbol" when I try to create a classic tween but I had already created the symbol and the tween I am created is with thats ymbol. The symbol appears in the Library but I get that message anyway... I cant understand why Animate asks me to craeet a symbol inside the symbol when the symbol already exits. If I click OK I get all these unnamed tweens in the Library... it is a mess. I have checked many tutorials but i can really find an answer. In the tutorial below they say never click ok to that message, but I dont know what to do to avoid doing it. https://www.youtube.com/watch?v=NO2tcqbOx_U This may be a simple beginners question but I really dont understand why it happens and cant find anny more info about it. Many thanks. Elena
My workspace is vertically squashedWhen I hold shif and try to make perfect circle it's look squashedEven the icon if also look vertically squashedWhen I export vedio/image from animate cc It's become horizontally strachedLike this screenshot which I attach
I don't know why Adobe's developement team insisted on messing with the Asset Warp tool for the sake of what exactly? Inverse Kinmatics???? IK is in fact, a legacy feature in Toonboom Harmony. Which means it exists, but it is useless. The parenting system replaced any need for it. Animate has parenting also ..so there NO NEED for IK. What Adobe animate DOES LACK is proper deformation tools. Toonboom Harmony is years ahead of Adobe on this. The Asset Warp tool inside Animate was never perfect but it was the closest thing Animate had to a deformer tool. In the lastest Adobe Animate the Asset Warp tool now blurs all shapes and leaves a vectorized bitmap behind. This renders the tool effectively useless. I'll now have to revert back to previous versions of the software when the asset warp tool worked properly. Before the Update Adobe Animate had a useable but broken deformer, now it has ZERO deformers.&
I was panning and zooming my camera using tweens, and then the overlay bar that allows you to zoom was gone and I couldn't pan the camera around at all.
I have created an interactive animation using HTML5 canvas. I have placed the sounds on timeline which are working fine. When I publish my file in HTML5/JavaScript. While playing on the browser, sometime very few audio files create a "TUK" sound at the end of that clip and sometimes it doesn't. But few clips consistently create that sound. I have used both WAV and MP3 formats while importing but it doesn't help. Please help!
Hi:I have an Animated HTML5 on my website, but I want it to start just when it is on viewport.Please, explain me step to step 😉Thanks!!Sira
i like to share with you the link with the color book.http://hebrewgames.org/colorbook/clorbooktest i have in the labrary 2 picturesevery picture has a linkage name (pic1, pic2)each part in pic1 has a movie clips name by a1 a2 a3 a4 ... each part in pic2 has a movie clips name by a1 a2 a3 a4 ...when i am loading pic1 all work i can chage the color.when i click new pic buton pic1 removed and place pic2the prablem is: that now the color not chnage. it does not recognize the a1 instanc name in pic2.--------------------------------------------------this is the codethis.stop();root=this;var picNum=1;var MyInstance = new lib["pic"+1]();var MyInstance1 = new lib["pic"+2]();//var MyInstance2 = new lib["pic"+3]();// var MyInstance3 = new lib["pic"+4]();this.addChild(MyInstance);MyInstance.x=170;MyInstance.y=60;MyInstance.a1.addEventListener("click", a_1.bind(this));function a_1(){alert ("hello1");MyInstance.a1.shape.graphics._fill.style ="#ff0000";}MyInstance.a2.addEventLis
intento abrir un archivo para continuar animandolo y me da error, alguien me puede ayudar
so basically ive been workin on this lil animation for over a month and one day i open it back up and it says (what the picture says). the orginal file and the recovery file dont work. please let me know if theres a solution for this.
Is it possible to export just the keyframes as a gif? Or, when exporting gif, export every 5(th) or whatever frame — specific number of frames to keep down the gif size? (without changing the original file)
Hi, I have been working on a small project that worked fine for a while but suddenly started lagging and playback speed has plummeted . This is weird for this specific project because much bigger projects with twice as much animations run better than my current project. I've tried updating the program and restarting my computer repeatedly but nothing seems to work. Does anyone have a solution to this?
How would I create a dynamic frosted glass effect? This is for a lens on an optometry trial frame. The lens is frosted, so that the object behind the lens is more or less depending on the distance between the object and the lens. It needs to be a dynamic effect simualting a real frosted lens.
Hello, I'm facing the same problem, that my "save as" doesn't show up when I click on it. I've tried going into preferences - general, but I don't have a button who says "Show online storage when saving files"Mine just look like this: I've just upgraded my Mac to Monterey 12.2.1 and Adobe animate to 22.04Can you solve it?
hello guys am using adobe animate v20.6 and the lipsyncing button in properties panel is not appearing though i clicked on created symbol. what shall i do???
Having another go at this... At this stage, I'm after an example of a mgnifying glass, preferrably draggable, done in Animate HTML5 Canvas. I note that @Colin Holgate has done one a few years ago in Animate HTML5 Canvas: http://colin.scienceninja.com/magnify_Canvas.html As a result of this thread: https://community.adobe.com/t5/animate-discussions/mask-with-other-movieclip/m-p/9221137 But the actual Animate file for the Canvas version wasn't made available by Colin. Any help/code/examples to do a magnifying glass in HTML5 Canvas would be appreciated.
When converting to MP4, the color of the video changes. Even if the color doesn't change, when I upload the video on the web, it looks like I'm raising the exposure value and applying a yellow filter.How can I solve this problem? If you know the answer, please help.
Hello All,I am desperately and humbly asking for assistance on creating a typewriter effect in Adobe Animate CC. I was able to, through a tutorial, create this effect in AS3. However, now that I’m converting all my files to Canvas, I am stuck and it is a tremendous problem for me. I am absolutely clueless when it comes to coding. I’ve read an answer to this issue, and the answer was so beyond my comprehension, it was embarrassing. I am able to do a few simple things and with the help of code snippets, I’m able to fool my friends into thinking that I’m pretty good at this stuff. The AS3 for the typewriter effect is: var myString:String = "I'm from Maryland.";var myArray:Array = myString.split("");addEventListener(Event.ENTER_FRAME, frameLooper);function frameLooper(event:Event):void { if (myArray.length > 0) {
i used the code to add moviclip from library --> it is workroot["emp"].addChild(new lib.pic1()); what is the new intance name? i tried to change the color but it is not reconize the movie clip name.for(i=1;i<63; i++){root["emp"]["pic1"]["p"+i].shape.graphics._fill.style =color;}
I've seen this addressed before, but honestly I'm not satisified with the answers given years ago. Why is the canvas view playback so slow? It works relatively well in most other animation programs, even Macromedia Flash 8 Pro, which was my software of choice until a couple of years ago, had basically realtime canvas playback. Most answers say to use the Test Movie function, which works but it's annoying to have to open it every time you want to look at 5 or 10 new frames of character animation to check if the motion is good. Ontop of this if the animation is half a minute, maybe even a couple minutes long this is unneccesary extra time to have to sit through the entire movie. It would have been more acceptable if the jump to CC did not remove the Bandwidth Profiler function in test movies (let you scrub through the timeline of .swf files) and adding actionscript to jump to spots is just unintuitive for artists. My computer specs are Ryzen 7 3800x, RTX 3090, 16gb
Hello everyone, I have some problems,In22.0.4(22.0.3)Using parent-child layers will cause errors in versions below 22.0.1, including animate2021This parts is not mine,I don't know which version it is,I use it directly,
I want to know if adobe animate can be set to have a vertical frame orientation? I have a couple hundred Fresco generated vertical jpegs quick exported to the cloud, which I want to use for frame by frame animation. Of course most animation has a horizontal orientation but is there a way to have a vertical orientation?
I have converted an .fla file to HTML5 using Animate CC.There are some other obvious problems.But for now, in the js file and when viewing through Dreamweaver I have several errors.Although they are all related to either, 'exportRoot' is not defined or 'stage' is not defined. Before I get too involved in what is stopping my .fla from working properly as HTML5 ( I'm doing a shuffle between Actionscript and JS ), I would like to clear these problems up first. A point in the right direction could save me a few days researching. Here is the code:- (function (cjs, an) {var p; // shortcut to reference prototypesvar lib={};var ss={};var img={};lib.ssMetadata = [{name:"NEW_GALLERY_AS_HTML5 Canvas_atlas_1", frames: [[0,444,760,440],[0,0,762,442],[0,886,160,138],[360,886,196,32],[558,886,196,32],[162,886,196,37],[162,925,196,37],[162,964,196,37]]}];(lib.AnMovieClip = function(){this.actionFrames = [];this.ignorePause = false;this.gotoAndPlay = function(positionOrLabel){
Is there a way to move the camera across the scene when the user clicks somewhere? Like animating the camera depending on the event? I have a scene where I would like to create buttons on either side which the user can click and the camera will pan across the scene.Thanks:)
When I open up the app it hangs for 27 Seconds before loading the "start a new file fast" home screen and then another 27 seconds to load up the "new file" window.If I disconnect the internet this issue does not happen. It's rather annoying having to disconnect the internet and reconnect every time I want to create a new file. Any help to fix this issue is much appreciated! Thanks.
I am attempting to add a line of text to html animated banners done by another vendor. I have an html and js file for each. It looks like they were done in animate cc. I cannot open the html from animate. I have opened in dreamweaver but nothing looks styled in DW. I am not a coder by trade, a production designer. I can do minor edits, so pardon my ignorance in this. Can I open the html in animate or do I need to try to just add the text in DW as best I can?
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