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How to open flash application directly on fullscreen
In the HTML5 canvs project, 30 pieces of voice (sound) are placed on the timeline (stream). When playing after publishing, 1 to 3 segments of voice will be randomly not played. This problem has bothered me for several days. I can't solve it. Please help me. Thank you!
Hello, I am trying to control audio and timeline in an HTML5 document in Animate. My Pause and Play buttons are not working correctly. They work for the timeline but not the audio. In my main Scene 1 timeline I have an mc named S2. On my Actions layer in frame 1 of S2 I have:var soundS2 = createjs.Sound.play("mysound"); soundS2.play();I then have another 1-frame mc called Nav that holds the navigation and control buttons on another layer in S2. On frame 1 of Nav I have:this.pause_btn.addEventListener("click", fl_MouseClickHandler_4.bind(this)); function fl_MouseClickHandler_4(){ this.parent.stop(); this.parent.soundS2.pause(); } this.play_btn.addEventListener("click", fl_MouseClickHandler_5.bind(this)); function fl_MouseClickHandler_5(){ this.parent.play(); this.parent.soundS2.play(); } When launched the sould plays, but it does't pause. The timeline, however, will pause and play. I saw on another post that if I make an instance of the createjs.Sound.play("mysound
when i switches to fullscreen my buttons to pause and goto next frames button disappearing?i know this is an stupid question but please help
What are brushes in Animate? are they like the brushes we found in Photoshop? (raster brushes), how do Animate behaves with Wacom tablets, are all the settings like pressure sensitivity taken into account like in Photoshop?
Hi There, since my last update I have noticed that I'm no longer able to drag symbols into folders in the library panel. I can hilight them and right click, choose move and organise them that way but it's very tedious. Has anyone else experienced this?
Hi all,I'm developing an AIR Desktop application that makes intensive use of memory. With the 32bit runtime the application crash.I have add the <architecture>64</architecture> in the XML and the application works perfectly.But when I test the application inside Animate (CTRL-ENTER), Animate uses the 32bit runtime and the application crash. How can I use the 64bit runtime inside Animate for test and debug the application?Thank you.
just upgraded to 2021 and can't launch the app. crashes constantly on MAC OSX Catalina. checked with two of my coworkers on same systems and they have the same experience. can't use 2021. we are all forced to revert back to 2020. below is the crash report. any fix or workaround? Process: Adobe Animate 2021 [14339]Path: /Applications/Adobe Animate 2021/Adobe Animate 2021.app/Contents/MacOS/Adobe Animate 2021Identifier: com.adobe.Adobe-Animate-2021.applicationVersion: 21.0.0 (21.0.0.35450)Code Type: X86-64 (Native)Parent Process: ??? [1]Responsible: Adobe Animate 2021 [14339]User ID: 503 Date/Time: 2020-10-29 11:46:32.408 -0400OS Version: Mac OS X 10.15.7 (19H2)Report Version: 12Anonymous UUID: B1720E0A-5FD9-0A3D-22E1-F4C37DBD9D9E Time Awake Since Boot: 3200 seconds System Integrity Protection: enabled Crashed Thread: 7 Exception Type: EXC_BAD_ACCESS (SIGSEGV)Exception Codes: KERN_INVALID_ADDRESS at 0x0000000000000458Exception Note: EXC_CORPSE_NOTIFY Termination Signal: Seg
I have these errors when I export it in .SWF.I don't know how to fix these errors and have already tried many times.If someone would help me I would really appreciate it.This is the file.https://drive.google.com/file/d/1Ia1rg1dd90L7mHrIw5ac_JoRXCIHkbKS/view?usp=sharingPLEASE HELP
Hello, I have issues with parenting a Video.I've imported a video and want to have it parented onto another layer so it does move exactly with another object.Works great in stage view, but when I render it into an MP4, the video just stays at it's place and the parent object moves alone..This really sucks, because I payed for animate and did not see that coming.Can anyone help me here?Thanks and regards, Torsten
What does it mean when this warning shows when I paste a rigged character (previouse version of Flash) to a new stage/html canvass using Adobe animate 2021? Warnings generated while copying/importing in Untitled-2:* LinearRGB type of Fill cannot be imported in HTML5 Canvas document.
Hey there. I just wanted to know if anyone has some ideas on performance / memory usage if audio clips are added to the timeline as events, instead of using code to play them back? If a timeline is full of sounds being played back, is there anything special i need to do for garbage collection? Are they sitting in memory before they are played because the entire MC is on the stage? Do they prevent an MC from being garbage collected once it's removed from the stage? I hope i'm being clear enough, not sure how else to ask this.Thanks!
Hey, so I've noticed a trend while working on backgrounds for my videos. I'll get one done and it'll look great. I'll save then when i log back in the file has decided to fill in random parts of my drawing with black. Here is a pic to show you what i'm talking about This is a mild example. Sometimes When i re-open a file some of the lines are all broken and look like someone raked a piece of charcoal over a paper. I'm tired of having to go back and manually color in the blacked out portions after I know I saved it without it being blacked out. Can someone tellme what's happening, or is it just another adobe-glitch?
Hey, I'm back again. After changing my preferences i'm getting alot less buggs but it's still occasionally freezing while the task manager shows only 48% of the cpu/ram is being used....ALSO, I notice that i'm getting all the freezing while i'm using the paintbucket tool. It is also filling in random areas of my drawing that i didn't even click on with the color black as seen in this screenshot. Any ideas what this is, and why is animate so damn buggy lately? I went a year without problems and now i've struggled for 3 weeks to get anything done with the software. I hate to ask on adobes forums, but anyone know another animation program that isn't so buggy?
Hallo, ich bin neu in Adobe und folge einem Tutorial um mit Adobe Animate anzufangen.Im Tutorial wird gezeigt wie man vom Dark-Mode auf einem weissen Hintergrund ändert.Im Tutorial wird ein Mac benutzt, wo man dann unter dem Reiter "animate" das alles einstellen kann. Ich bin aber auf einem Windows-Gerät und da lässt isch "Animate" gar nicht anklicken. Was muss ich tun? LG Lars
Ist es möglich 3D Objekte, die man in Dn erstellt hat, in An zu animieren? In Blender hat man ja die Möglichkeit die modellierten Objekte direkt im Anschluss zu animieren. Was muss ich tun um das auch bei Adobe Programmen zu tun?LG
I have a HTML canvas with a transparent button that makes the entire area clickable except when I add in a video component it overrides the button. I have tried making the video component clickable as well. The url does not go directly into the action script (see screen shot), I cannot mess with the script as this is what is used for tracking purposes. I have included a link to the creative. You will see that it's clickable all around the video but not the video itself. Can anyone help me problem solve? Thank you!! https://platform.sizmek.com/adPreview/prod/share/hwobadgnsh7
If trace(Math.sin((Math.PI/6))); // .499999 Correct trace(Math.asin((.499999))); // .523597 Correct but trace(Math.sin(30*Math.PI/180)); // 0.49999 Correct trace(Math.asin(.49999*Math.PI/180)); // 0.008726 Wrong else trace(Math.asin(.49999*180/Math.PI)); // 30.000 Correct ? My Math.asin function should use the radian to degrees conversion factor of Math.PI/180 but appears to be 180/Ma
Hi. I'm trying to make stars twinkle in and out of existence. I'm pretty new to flash. How would I go about have a bunch of small stars disappear and then reappear in each frame, switching back and forth? Thanks.
I have this issue with adobe animate where sometimes when i draw something and press Ctrl or switch to the eraser a window pops up saying "Animate is processing strokes please wait" and the it will erase what i just drew. cans someone help me with this please?
I'm using version 21.0.7. In my project, I have a series of bubbles containing text that float to the top of the stage. When I export and watch the video, the text within these bubbles is jittery, i.e., the letters shift from left to right. Each bubble is a graphic, made from an .svg file I imported to the library from Illustrator, then classic tweened along a guide path. I tried making the bubbles with motion tweens, but I can't get the hang of making the motion path exactly how I want it, with just the right curves. The method I described above has served me well, save for the jittery text. You might ask why I didn't just make the bubbles themselves using the illustration tools in Animate, and it's because I think they're awful compared to those in Illustrator. The larger bubble graphic shown below, I made in the same way, and the text doesn't shift on these, only the smaller ones. I went ahead and made another small message bubble graphic using the tools in Animate, and no, the text
so my adobe animate freezes i cant move tools or the frame viewer.. i tryed to open the APP only and it still freezes in a minute or like 30 minutes.. and also i think its not responding
Hey, so I'm getting tired of having to scroll down to my custom swatches past the ton of default swatches, How can I delete that folder or at least move it?
Just updated Animate to v21.0.9 and my action script text is tiny. Any ideas? Thanks.
I'm just about to move to toon boom studio just for this issue, increasing size with {} keys? came on... that's awfull, so If I need to switch from size 1 to size 50 I need to press 50 times }. well done Adobe, really smart. By the way, alt+rightmouse+drag isn't working at all on animate 2020.
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