Get help using Adobe Animate and creating animations.
Recently active
Hello all,i have a desktop application that run some SWF Flash AS3 Animations. These animations "talk" with my applicaiton throught a txt file, so Swf display contents read from txt.in these days i'm very worried about the Flash EOL. If "everything will not work", why CC Animate allow export in SWF format?
Hello all, can anyone give me information on how to import an APK file (which was created on Animate) into Android Studio for testing on their emulator? looking around the internet I found only bits and pieces of information which were very confusing for the most part, none was a solid start to finish instruction. can anyone help me with either instruction or provide a good link?
Hi, I'm working on an animation in Adobe animate. I have drawn some bunting on it's own layer with just a single key frame. The bunting was drawn using shapes and hasn't been converted to an object. I've started trying to animate the bunting to make it look like it's blowing in the wind. However, the limited transformation tools in Animate mean this is very difficult. I want to take the bunting layer from the single starting frame and export it to photoshop so I can make the key frame transformations there and import those back into Animate for use in my animation. Is this possible? The tool I want to use in photoshop is the warp tool. In photoshop I can quickly select the bunting flag, including the pattern on it and click edit>transform>warp. Using this tool the transformation is so much more effective and takes no time at all.
I need to unblur an image over time. It doesn't seem you can get it done using Animate's filter feature, so I've looked into doing it via script and CreateJS commands. I'm probably doing something wrong, but here below is a simple piece of code I've tried - it doesn't work though: the image is blurred and remains blurred, nothing is happening. var blurFilter = new createjs.BlurFilter(5, 5, 1); this.myimage.filters = [blurFilter]; createjs.Tween.get(this.myimage.filters) .wait(150) .to({blurX:0,blurY:0}, 500, createjs.Ease.cubicInOut);
Hi all, I have made some abstract artwork which has been hand drawn and scanned in, and I want to pick it apart and mess with it using layers and warp tool to create an animated video. I've used Illustrate to do an image trace, so that I can convert the artwork into a vector (or at least, I think that's what I need to do, I'm still very much learning at the mo). I had to be quite heavy on colour and detail because I want it as close to life as possible. This has meant though that when bring it into Animate and I use, for example, warp tool - the warp map is so fine that it usually crashes the program if I try to add warp handles. I also am not entirely sure that I'm exporting the artwork from illustrator in the best way - when I try to export as bitmap, I only get the option for 1 bit on OS. I try as .png and .pdf but I really feel like I don't know what I'm doing, so I could use a bit of help just getting this set up. I can't seem to find much on
Hi there, When I try to rotate certain layers (in this case the left leg layer), sometimes it does not seem to compute. In the example below. I create a new key frame, and then select the left leg layer(graphic symbol), and rotate it. For somereason it shows the transform box in it's original position? When I drag the timeline curson to anyother frame, the rotation of this graphic symbol appears to not have been actioned. It doesn't seem to make a difference whether I have converted into a classic tween either. The strange thing is, sometimes it works, sometimes it doesn't. Any idea what I am doing wrong? Thanks
When I select 2 shapes created using Merge Drawing mode, and try to access in JSFL using the code: an.outputPanel.clear();var doc = an.getDocumentDOM();an.trace("No. of selected items: " + doc.selection.length); only 1 selected.Shapes created using Object Drawing mode work fine though. Is there command in JSFL to access shapes created with Merge Drawing mode?
Hello, this issue has to do with the website rather than the program itself.I am supposed to access the second tutorial ("How to create 2D animation using Animate") shown in the image below for a class. However, it redirects to the first tutorial (Bone Tool) when it is clicked on. I also searched the internet for the Apple tutorial to see if anyone who tried it posted a link to it, but they also go to the Bone Tool tutorial. When I contacted support through the chat, I was told the tutorial I was looking for had been renamed and it was supposed to be the Bone Tool tutorial. Is this correct? Is the second tutorial no longer available?
Hi all. I'm completely new to Adobe Animate. I'm trying to link text or a button up to an external URL. This works fine when I preview the animation in-app, but when I export it to any file type, the links don't work. Can someone tell me what I'm doing wrong and help me with this please? Thank you in advance ☺️
When I animate in Adobe Animate I tend to animate in Action Script 3.0. But just this week I can't seem to import any audio, videos, or even pictures. I tried even in HTML5, I could import a few things, but my audio, I can't hear anything. Is there any way to fix this so i can get back to animating, hopefully in Action Script 3.0. The photo down below is what i see when i click on the import button to either liberty and stage.
HelloI have created a website 2 months ago. My website url is https://worldwidebestofficechairs.com/ .But i'm facing website speed loading issue. I think my speed loading time is high due to large images size and infographics. Can anyone guide me how i can solve this issue. I also installed wp-Rocket plugin in my website. But my site loading time is still high. Need guide for speed optimization of website.Thanks!
Hello, I've been using Animate for a couple weeks now and I keep running into this problem with setting my background layer. I typically do my background last and I know that I can go to "Doc" and set "Stage" Color but I like to do it by adding another layer and dropping it to the bottom of my timeline. I feel like that should do the trick but everytime I do that it makes all layers on top discolored and I have to go back through and color over it. Is there any simple way around this problem?
When you go to File > New ... > Select AIR for IOS , the default dimesnion is set to 960 x 640 which is 1.5 . While Iphone's average dimension is 16:9 . Which is 1.7 . So should not it be 960 x 540 ( 1.7 ) ?
Hi all, The latest Adobe Animate update is now available for download. For info on issues that have been fixed in this update, see https://helpx.adobe.com/animate/kb/fixed-issues.html Thanks, Preran
Hey!I got a Animate Project (HTML5 Google Ads box) to edit and export. When i wanted to publish the file, the html didnt display anything - just blank white. When i created a blank project and drew something random in and published it the same way - my drawing showed up. Then i even copied the layers of the original document into the one where the export wored - still the same results. What could be wrong? I am fairly new to Animate so i hope someone can help. It surely is just a minor fault of mine.Thanks!
Created a puppet on photoshop with front profile and a set of front profile mouth that can lip sync to in Animate.If i were to add a side profile puppet to this existing puppet with a new set of left side mouth, can it be lip synced ?In short, i want to create a puppet that have a frontal view, can walk forward and backward on it's left profile and at the same time lip synced to its respective view/profile all the time
So at the moment I am scrolling through a 4000 frame long graphic symbol, and I am individaully selecting each key frame, and switching the looping properties from "play graphic in loop" to "play single frame for the graphic". This is taking a while and I wonder if there is a quicker way to do this. Step 1: go through and select individual key frame Step 2: go to graphic symbol properties, change from loop to play single frame My mistake was adding new keyframes within the symbol, after I had already created the keyframe movement of the outside/main graphic symbol. So can I change the looping setting for all keyframes( or a select range of frames?) Or do I have to go through and click each keyframe and change the individual settings? Any help will be great, thanks
I am attempted to use the 'Layer Depth' tool to change the position of the armiture layers (in the case right arm) infont of the head layer (please see screen shot provided). It appears I cannot do this as all the layers within this symbol are all grey, and do not respond to clicking (please see screen shot below). Is this because the layer depth tool does not worth within symbols? If so, could someone please provide a different solution? I want to easily move the armature layer behind and in front of the head layer (without creating multiple copies of the armiture layer, and then clipping the armiture layers within certain keyframe ranges?) Essentially, I want to be able to move the head infront of the head, and then behind. Thanks for reading 🙂
I'm trying to tween a "head turn" animation with the mesh deform tool added to the new version of Animate CC 2019. The problem may lie in the fact that the images I'm using are from an imported *.ai file and, I can only break them down so much before they begin to lose all aesthetic quality.Still, when I tween a mesh deform, certain strokes disappear for a few frames, causing the animation to look like it's flickering in some parts. Will I just need to recreate the graphic images in Animate?I uploaded the file to my drive, in case anyone wants to take a look. It should be pretty basic.martian11-17-18.fla - Google DriveThe swf file is here:https://drive.google.com/file/d/12aZjkkmRk0hhivfQolXRm_lRyFsNI7ua/view?usp=sharinghttp://
First of all, i don't talk english so if I write something wrong is because of that, now to the problem. When I put the... Pen Pressure? I got an error that says: "Unable to create image buffer". And I don't know why that's happening and I really need help because Adobe Animate without the pen pressure, honestly, it'll be a S H I T
I am creating something akin to a slideshow where we have a video video we created play, then when the video ends we need to go to another video automatically that will loop. I am using HTML5 Canvas and have added the videos in using the video component but have been unable to detect the media end in order to transition to the next frame.
Ok so let's start from the beginning. It was my first time using animate so I started an animation. I did about 300 frames spending 5 hours on it and since it was my first time, it was tough. Then I had to shut down my computer since I was going to sleep, and in order to do so, I had to exit adobe animate. When I did that, it asked me "do you want to save Untitled_4?" That was the project I had been working on. I said yes, and it took me to my library, which meant I was exporting the project basically. I didn't want to do that, so I just pressed no and then closed animate. I opened it back up to see if my file was still there, and it wasn't! I searched up the problem and found out that they automatically save it somewhere. I searched for it and couldn't find it. Someone please tell me how to get that project back. I spent a lot of time on it!
I have created a animation file using adobe animate can anyone tell me how can i use this animation in my wordpress blog [ Link removed by moderator ]
Hi everyone, I have an Adobe Animate question: I want to change it so that when I hold down Command (on Mac) I can temporarily use the free transform tool, instead of the selection tool (which is the current default). I've searched everywhere and can't seem to find an answer to this. These shortcuts don't even seem to show in the keyboard shortcuts window, so anyone who knows more about this, thank you so much. And actually I'm not sure what Adobe officially calls these shortcuts, either.
Recently I'm trying to convert my old projects from AS3 to HTML5 canvas in Animate.One thing I noticed when published it to a browser is that the oval or ellipse radial gradient is not working. The warning in the Animate said the oval radial gradient is not supported but only the perfect circle radial gradient is. I did some searching but couldn't find any similar topic. The thing is almost all of my previous drawing contained oval radial gradient. If this doesn't work in html5 canvas, it will really be a serious headache. Also this feature in my future project is also essential. I'm wondering is there anything I'm missing or if there is another way to get around this problem? My current Animate version is 20.5.1
Remix with Firefly Community Gallery
Thousands of free creations to fall in love with and remix in Firefly.
Already have an account? Login
No account yet? Create an account
Enter your E-mail address. We'll send you an e-mail with instructions to reset your password.