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Hello! I know the very basics of Animate (using CC 17/18 at the moment) and can get through a sequence with some fidgeting, so this isn't a particular technical issue, but I've been wondering how to create certain visual effects, and some seem too specific to turn up tutorials/guides on here or elsewhere. If anyone has any advice or links to sites/videos I could learn more about what I'm going for it would be really appreciated! I'm looking to learn about:animating the decreasing/increasing opacity of an image (without going frame-by-frame)changing a tween's speed over time; i.e. making it faster/slower at the start, middle or end (I know of the ease function but not the full technique)transitions (pans, fades, blurs, etc) & looping backgroundsThank you!
This isn't a real problem since the fix is easy, but it puzzles me no end that in order to install (some?) Adobe programs I have to shut Microsoft Outlook down. Is there an access conflict to some of the components, or what? It isn't required when updating programs, just installing them, and I don't know if it affects all CC programs or not. I can say that it affects both FrameMaker and Acrobat. Is it just me, or has this happened to anyone else?
I've been having this issue recently. When I copy and paste on stage, timeline or dragging a frame it lag!I'm wondering if it has something to do with how much work I put inti the file.Help!
Hi all-I have a weird thing happening that I hope someone can help fix. My project has butterflies that are movie clip symbols, so that it looks like their wings are fluttering, and then I want to move them in the main scene, so it looks like they are flying around. I have created a motion tween in the timeline, but when I select the butterfly and move it, it does not stay where I move it. If I try to manipulate it or the motion path in any way it reverts to a position of x=0, y=0 and even if I undo whatever commands I have given it stays in that position rather than reverting back to where it was originally placed. And even weirder the motion path also changes positions and ends up no where near the symbol at x=451.9, y=1368.1. Any ideas? Thanks everyone! Tracy PS Tried to attach file but got this message:The attachment's foradobe.fla content type (application/octet-stream) does not match its file extension and has been removed. Which is we
Hey guys,I would like to add vertical scroll functionality to MovieClip object on the stage in HTML5 mode with Adobe Animate. The stage dimentions are 1366x768 px.The myMovieClip dimentions are 600x1280 px (Higher than stage!!!)I was try this code below but unsuccesful.var stage = new createjs.Stage("canvas");this.createjs.Ticker.addEventListener("tick", tick)var offset = new createjs.Point();function startDrag(event) { offset.x = stage.mouseX - exportRoot.myMovieClip.x; offset.y = stage.mouseY - exportRoot.myMovieClip.y; event.addEventListener("mousemove", doDrag);}function doDrag(event) { exportRoot.myMovieClip.x = event.stageX - offset.x; exportRoot.myMovieClip.y = event.stageY - offset.y;}function tick(event) { stage.update();}So, how can i add a scroll to movieClip on the stage?Thanks.
I was struggling with this code and still not find correct way of doing this. so posted here. All frame are in my nested movieclip (mc_1). now I want to go on target frame by clicking on the button inside movieclip from the currentFrame as shown in below image.here is my code: this.stop();var a = this;a.mc_1.t.addEventListener("click",test_1)function test_1(){if(a.mc_1.currentFrame > 0){var tds = 29 +(a.mc_1.currentFrame-a.mc_1.currentFrame); //wanted to get targeted frame numbera.stage_freezeobject.gotoAndStop(tds); \\ this will directily jump onto frame29 but I wanted to play from current frame and stop on 29.}any help will much appreciate. below are 2 examples of two different currentFrames and play direction whereas 1 direction is normal play and 2nd direction is reverse play. it will be good if both ways are possible, if not, then 1 of this will fullfill my need.
I'm trying to produce really simple animated svgs for websites.Snap.svg has been "retracted by the Partner" on the Adobe Extensions site and there are broken links (& tutorials depending on it) all over the web.The GitHub pages seem confused.I tried tyburn's svg animation plugin but it failed to export a moving svg, whatever settings I used.My question is this:What is the best free (or Adobe) WYSIWYG svg animation editor that you've personal experience of using, available in 2019?Thanks PS- I'm obviously getting frustrated that, what I believe should be a simple task catered for by either AI or An, or both, should be missing from those apps!
I need to delete an Adobe Animate Template file that I created, but I can find no way nor any information on how to do that. If I knew where the template files were located, I could delete it. It didn't show up (on Mac) in Applications : Adobe Animate CC 2019 : en_US : Configuration : Templates : Animation, which is where I thought it should have gone.Anyone know the answer to this? Thanks in advance.
Hello, I'm just having some trouble in trying to figure out how to make my character do a small bounce-like movement when I change keyframes to symbolize talking. It's quite common in animation stories. I found a way to do it, however it's a bit convoluted and there's no easy way to copy and paste the motion through out. Does anyone have any ideas?
Is anybody else having issues with the FLV Video Playback skins in Animate 2020 (v20.5.0). If I try to add video using File > Import Video (on a Mac), I'm taken to the Import Video chooser, which works fine, but in step 2, I can select, but not preview any of the FLV Playback UI Skins. If I continue and then output a swf or projector, I get an error on playback stating that the playback skin .swf is not a supported file type. If I go back to Animate 2019 (19.2.1), there are no issues. I can preview the playback UI skins when I go to File > Import Video and they display correctly when I render the .swf. Is this a bug with the latest version of Animate or am I doing something wrong?
I have a single frame HTML canvas file. There is a single button in the file programmed using wizard. When I tested the animation, everything worked fine in the browser, I could click the button and go to another web page. However, the published HTML file losed all its interactivity. I opened the HTML file up in chrome, and I couldn't click the button. I thought it might be my publish setting problem. After trying everything in the setting, still nothing worked. I also tried to export the test as HTML to see if I can use that instead. That didn't work either.
///////////////////////////////////////////////////// RANDOMfunction getRandomSequence2(min: int, max: int): Array {if (min > max) throw new Error("Max value should be greater than Min value!");if (min == max) return [min];var values: Array = [];for (var i: int = min; i <= max; i++) values.push(i);var result: Array = [];while (values.length > 0) result = result.concat(values.splice(Math.floor(Math.random() * values.length), 1));return result;}var randomicos: Array = new Array();randomicos = getRandomSequence2(1, 10);//PEGA O X////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////String.prototype.removeSpaces = function ():String {var str = this;while(str.indexOf(' ') > -1)str = str.split(' ').join(' ');return str;}function textRemoveSpaces(e:Event) {var current = e.currentTarget;current.text = current.text.removeSpaces();}txt.addEventListener('change', t
Hi. I'm fairly new to Animate and animation.My tutorial book says if I edit an image in PS or AI after I have placed it, I can update the graphic without having to import again. I can't find out how. Can anyone advise please?
Is there a way to hide or show timeline layer or graphic symbol by its name in adobe animate? wanted to hide uncessory graphic symbols from stage which are kept in a perticulate layer named Layer_graphics1" and "Layer_graphics2". Action: Wanted to hide all symbols or perticular layer by clicking button. these "Symbols" are placed in respective layers:Layer_graphics1 = Symbol1, Symbol3, Symbol11Layer_graphics2 = Symbol2, Symbol12 Thank you,
I'm currently working on trying to resolve an issue with an HTML5 game create in Adobe Animate 2020. The problem is when it is played on specifically iPhones running an iOS at either 13.5.1 or higher. All other android devices and even iPhones/iPads using a lower iOS work fine. The first page/level loaded will always work fine. I am using the following code to navigate my folder structure:window.location = "../level02/level02.html";After maybe a level or two the game will be stuck on the default background colour I have set in the Animate build file and the script is seemingly stopped from firing. On the iPhone I was using that was running iOS 13.6, I went into the Safari cache and it was when I deleted only the "create.js" cache by itself and not the actual browser cache that it would force the page to reload and then it would work as intended. Pressing refresh would not work and going back to previous pages would now have the same blank screen as well.In my files, the
When I try to export the .fla file as a .mov file it exports it as a 2 GB file that can't be opened by Quicktime. I have exported the original versionof this before. I made some changes and now this happens. Can you help?
HI! Animate Community, I need Adobe air web socket as3 code for Android app. I'm using Animate & Flash Pro.
If I'm not mistaken the eraser tool only would work on the selected layer and NOT erase anything on other layers (even if they were unlocked). This update took that feature away? Is there any way to set this up?
I have a menu designed in HTML5 using Animate 20.5.It needs to be responsive 99% of the time, so I have "Make Responsive: Both" set in my Animate Publish Settings.The menu runs on a webpage that is also using sweetalerts2. I use a sweetalerts popup to ask the user for a password at one point. The problem I'm seeing is that on a smartphone, when the sweetalerts popup shows up with the text input field, the smartphone pops up the on-screen keyboard, which causes my menu to resize. I don't want that. In sweetalerts, I can call a function before the popup opens, and another function after the popup closes.Is there a way to disable responsiveness of my project when the popup opens, and re-enable responsiveness when the popup closes? It looks like the responsiveness is handled in Animate by the makeResponsive function, which adds an eventListener to window for the "resize" event. It would be nice if I could remove this event listener temporarily, and re-add it, but because I d
I have a complex movie clip animation that won't play smoothly on a smartphone, unless I use bitmap caching. Enabling bitmap caching works great for performance, but the lack of scaling options when using a texture atlas appears to make the feature result in horrible visuals (at least in my case). I have an animated satellite dish. It has multiple pivot points which are used to do motion tweens, and the only way to set the pivot point in Adobe Animate accurately enough to be where I want them is to draw the dish very large, and when I'm done, scale it down to the size I need it to be. Seems like that should be simple enough, so that's what I did. Unfortuantely, bitmap caching using texture maps are based on the original size of the objects - not the scaled version, which means I end up with something like the images attached. When I publish the project with the dish being at the regular size (too large for my project), it looks great. When I scale it up (Enlarged.pn
Hi, it's the first time I'm using Animate. I was working with 4 layers named 'camera', 'spiral', 'animasyon' and 'video'. I was testing the clip as usual and suddenly all my layers duplicate as video_obj, video_prop etc. and the colors next to the names turned red. Also, several errors occured and I don't understand them. The errors and layers increased as I kept triying to test. Then they decreased now there's 12. Now there are problems in the clip and I can't work on it. What should I do? Thanks in advance. *English translation of errors:Error 1-3: There is a conflict with the name XXX in the name field.Error 4-10: Definition of replication function.Error 11-12: The class 'privatePkg .___ xxx___' must be a subclass of the 'flash.display.MovieClip' class because it is linked to a library symbol of type 'flash.display.MovieClip'.
When I open any old file Animate CC stop working/ Publishing when I choose to publish option spritesheet to image export works but with error and code in HTML file be like below.It is heppening with all Animate version.</head><body onload="init();" style="margin:0px;"><div id="$ANIM_CONTAINER_ID" style="background-color:rgba(255, 255, 255, 1.00); width:300px; height:600px"><canvas id="$CANVAS_ID" width="$WT" height="$HT" style="position: absolute; display: block; background-color:$BG;"></canvas><div id="dom_overlay_container" style="pointer-events:none; overflow:hidden; width:$WTpx; height:$HTpx; position: absolute; left: 0px; top: 0px; display: $CANVAS_DISP;"></div></div></body>
Im trying to download this image from this archived flash website. But method I was told would work was to download .swf and extract it. It did that but instead the .swf file only seem to contain the websites background not the actual images. if anyone can help me out that would be much appreciated. https://web.archive.org/web/20100204061412/http://www.atlus.co.jp/cs/game/pstation2/dds3/index.html
So I recently upgraded to Flash CC 2015, but it is not on Static Text.I use Flash to ANIMATE, not to CODE. I can't switch to Static text, nor can I switch to Input Text. I just can't. It is disabled. CAN SOMEONE HELP???
My "create brush" is absolutely stuck on an old shape. It comes up as this same weird stroke every time I try to create a new brush no matter what object I'm trying to use for it. Here I'm trying to make a frog-leg stroke (been trying for 3 days) and the same wrong shape comes up even when I try to create a brush out of a square shape.
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