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Hi, I was wondering, does Adobe Animatie (and Adobe Flash Pro CS6) still allow the import of *.swft files?
The new UX versions of animate CC are causing bad click-lag / window-lag. Examples of the problem:- When I click on a symbol, there is a small delay before the symbol gets "selected"- When I drag the size of the timeline window, the "dragging" happens at like 2 FPS.- Dragging symbols around the screen, the symbols move at 2 FPS.I'm on a Mac Pro and I use an LG 4k screen as my primary screen. I've noticed that if I make the application window as tiny as possible, these slowness problems get much better. Any advice? This slowness problem is causing big workflow issues for me - feels like I'm working through molasses. Thanks,
I have recently been animating more and was told by a few elites that it is better to create a Character in Illustrator than in animate, he didint exactly list why but he seemed very strong about it. ive only mesed with it for about half an hour but it seems that it would be much much easier in animate. Am I missing somthing or is it just personal prefrence?
Hello,I have a function, addAircraft. In that function, a graphic is added to an array object, and that object has an addEventListener "click" event that goes to a sub-function, selected. When the object is clicked, the selected function is triggered, doing a bunch of code.This process works on desktop machines, but it does not work on the iPad. On the iPad, when I tap the object, nothing happens.I am using createjs.Touch.enable(stage); at the top. Does anyone have an idea why the selected sub-function works on a Desktop, but not iPad or touch devices?createjs.Touch.enable(stage); // ...a bunch of code ... function addAircraft(aircraftFilename) { // --- Load external aircraft graphic, put it into an array object, and add it to the stage var imageLoader = new createjs.LoadQueue(false, null, true); imageLoader.loadManifest([{id:"loadID", src:imagesPath + "/" + aircraftFilename+".svg", type:"image"}]); imageLoader.addEventListener("complete", loadComple
how to pause and resume app when clicking home button in AS3 ? please help!
hi i'm sure i've done somthing wrong, i have drawn a pirate in animate when i was zooming in to colour it animate started to not respond every time i did anything be it, brush strokes, line work,, but it would come back after a few seconds so i pushed on when i finished and selected it all to move it crashed now i cant move it at all if i convert it to a bitmap i can move it fine but i dont want to make it blurry is the a fix for this i am very new to animate and feel i'm missing somthing obvious
Hi, I have a .fla animate file created in Adobe Animate and when I try to export as SWF it causes Animate to crash. Steps I follow: File-->Export-->Export Video/Media...-->the loading progress bar shows and reaches 100%, then immediately Adobe Animate crashesAnimate Version: 20.0.2 Version 22168The file I am attempting to export is ActionScript, 514 MB, 15-min animated cartoon (sharing file here https://adobe.ly/3epGdFz) In researching I have come across various hypothesis:a) having symbols that contain animation within-the-symbol causes failureb) mp3 music files cause failure Any other suggestions or advice welcome! Jim
Hi, I have a problem with installation of extension for Adobe Animate CC 20.0 on MacOS High Sierra 10.13. I want to install AMPHTML extension but after successful installation I cannot create new project with usage of AMPHTML, I have only download option. I tried Adobe Exchange option to install package but it simply don't work. I also tried to install this extension with Anastasiy's Extension Manager and ExManCmd. Both programs successfully installed plugin but I still cannot see option to create project based on AMP, only download is available. Anybody know if there's any way to make this work? I will be grateful for any help you can provide!
Is there a way to edit audio in an adobe animate html5 canvas, like you can in an action script 3 file? If not, how can I accomplish this?
איך רואים חלוניות קטנות בצד
Hi, when I'm using the eraser tool to erase a part of paint brush line in adobe animate .. practically it divides the brush line into two pieces considering that I'm using (width profile 1) as a brush line.... how can I treat those lines as if it was like a rasterized layer in photoshop?
I have multiple symbols on the stage and each has a different stroke size so they look inconsistent. Is there a way to give all of the symbols the same stroke size in one place? Otherwise, I think I would have to manually change every frame of every symbol.
When exporting an Animate file as an animated gif, is there a setting needed to ensure that the movie clip is added to the gif? When exporting using the settings below, the gif plays all animation except the movie clip part. GIF settings are:Format: GIFDimensions: 720w x 300hSize: 22.41MSettings: Selective, 256 Colors, No Dither, 215 frames, Transparency off, No Transparency Dither, Non-Interlaced, 0% Web SnapThank you,Andrea
I am learning animator. I cannot draw I asked someone to crate characters for me.They did now I want to animate them. Do I have to get the artist to redraw them or canI upload them into character animator as is and have CA do the reconstruction for me? Thank You #Valet Park
When i export an animation i get a black image because i draw in black and the background is transparent, In order to fix this, I need to make a new layer and Fill in the entire canvas white, Any other way to make it white?
Hi, i heard that this program is very nice to make animations so i started trial but it didn't work even 1 day can someone please help me?
I have a html loader application where stagewebview isused. It works in older version of AIR skd that is 19.But now i am using lastest version that is 32, it is giving me Syntax erros on most of the javascript files. Example is console.log is un-recognised commands. Please help to resolve this issue.
I'm trying to animate an ocean wave in Macromedia flash 8 but I can't cause of this.feel free to help, Idk what I'm doing and I'm confused about this at this point.
I'm making a simple shape animation where a rectangle gradually changes color while slightly rotating along a path. The video I attached just shows a motion tween with the filled in rectangle rotated and in a different location at the end of the sequence. As you can see, all this did was contort the shape, not rotate it. You can't apply a shape tween to a symbol, but you need to convert your shape to a symbol to apply a motion tween. Anyone know a way around this?
How can I use a symbol with a motion tween and then have its path erased on a 2nd layer below it to reveal a 3rd layer below that? I figured out a hard way to do it but is there an easy way? I don't understand what the erase feature does on the layer blending.
Is there a way to adjust audio volume in an html5 canvas?
I imported a 300-dpi jpg music print into Animate to correlate to music track (mp3). It looks good in Animate (Actionscript 3.0), but after I export to mp4 using various settings it is always pixelated. Is there a setting I am not seeing during export?
I'm a newbie, I just installed animate cc 2020. I've been having issue with my tool box. For instance if I want to draw a line or draw a rectangle, it doesn't show until I click the fluid brush icon before it will display my drawing on the canvas. What can I do to change this because it is really frustrating? Thanks
So I am attempting to change the color of a movie clip fill I have made, I saw a post (https://community.adobe.com/t5/animate/changing-color-of-a-movieclip-with-javascript/m-p/9497833?page=1#M174087) and followed it however the .shape .graphic and _fill.style dont work I switched it out with _fillcolor however that doesnt seem to work either (No errors in console it just doesnt do anything) Context: I drew out the shapes using the line tool and the filled them in to separate into movie clips using the paint bucket tool. Fill_Color is a variable that is set to a hex color code I specified earlier in the code. IE: "#FFFF00" Code:this.Page1.Turtle.Fill_Turtle_Bandana.addEventListener("click", Color_Bandana.bind(this));function Color_Bandana(){this.Page1.Turtle.Fill_Turtle_Bandana._fillcolor = Fill_Color;} If you want to see the full set of code I made for my swatches section I have attached a .txt file with that section.
i'm trying to add music in my animation, but the pitch is always low for some reason. I even recorded my voice in audacity, imported to flash, and the audio was fine. Only the music is low. Help would be really appreciated.
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