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Hi folks, Im new to Animate and not a coder and trying to make an HTML5 Ad. I have a Click Button over the whole page of the Ad, but also have a disclaimer link button underneath that I need people to be able to click on without the Click Button above it activating first. Would someone be able to help me on how this is done. Im guessing I need some code somewhere to stop the Click button when hovering over or clicking the disclaimer link but have no idea how to do that. Any help would be much appreciated. Cheers Gia
How to extend the lip sync past the old ending audio?
When i press the three dots on the side i cant drag and drop all of them. Some of them even have some sort of warning symbol? I dont get it and just want to use my tools.
How can i make a 2d animation that will interact with a specific symbol/object like it were jello? I saw TPOT 1 and.. I'm wondering how they did it. See image for what i mean.
How to use bone tool for graphic symbols that contain layers within it? For example, when we apply bone tool for the lip of a character (i.e lip symbol that contains lip sync poses within it ). when the character move from one position to another. then the layers which is inside the symbol is not moving along with the character. It remains in the character's initial position. Can anyone know how to solve this type of problem?
modify menu some objects are not working
Hi, when I import PSD file to Animate, show me Error window and Animate is crash. Import PSD files dont work last few monts. Do you have same experience somebody? Help me please. Sorry for my basic english, I learning to write without Google translater :).
Hey, I know this is probably a glitch but a few moments ago when I went to log back into my adobe animate it asked me to log out of another device before I could use it. It gave me the option of "owner pc" which is obviously my own laptop, and another that was a bunch of numbers. I clicked to log out on it. It also Says that my current laptop and my last were last logged into 5 years ago? But I've not had my computer quite that long yet.
Greetings dear helpful peoples,as you see i am new to Adobe Animate.I learned how to create a scene, also scene 2, scene 3.How to implement buttons and use them for switching between the scenes, i love this!!But now i am stuck, my problem right now is, when i play the whole thing, it goes at the end from scene 1 directly over to scene 2.Some peoples said "make a movie clip" so i learned this too, i turned my PNG into a movie clip then animated it again and now it shows the animation inside thr movie clip thingy. The problem here, it diddn't change anything. So it was nonsense, but at least i learned something.My question is:How i can loop scene 1, the entire scene and prevent it from switching to scene 2?I made a button to switch so i want scene 1 to loop, until i press the "Next Scene" button.Regards,Samantha.
Whenever I try to make a gradient swatch in Adobe Animate the program crashes. I've already tried to uninstall and reinstall the program, AND used the cleanup tool and restarted my computer but it didn't help. Any idea what I can do?
how to merge lip (lip which is created as a symbol for lip sync ) with head while using bone tool?. After Connecting lip to the bone linkages using bone tool. Lip is not moving along with the character. How to merge lip with character head permanently by using bone tool. Can anyone help me to get rid of this problem?
Importing layered psd files does not honor alpha channels in v24. Going back to v 23. Again.
I know this is a coommon error in Adobe Animate, but i really need help with this, this is a project i have been working on for the past year, but recently i was drawing a new asset and then saved the project and colsed Adobe Animate, but when i closed it something weird happend, Adobe Animate closed but it was doing alert thing that apps do on windows (when the app blinks), but Adobe animate was already closed, Then the next day i was about to continue working on the fla, but when i opened it a little message pupped up saying "Cannot load scene into memory, your document may be damaged " and i already tired everything but nothing works, most of the simobls are stil there, the error just deleted some of them Here's the file becuase Adobe Animate doesn't let me upload ithttps://drive.google.com/file/d/1VkRWknVAsiTHLpb6mnhfZ8xV_d8QN9cs/view?usp=sharing
TypeError: Error #1009: Cannot access a property or method of a null object reference.at finalnewmma1_fla::MainTimeline/frame3()[finalnewmma1_fla.MainTimeline::frame3:1]at flash.display::MovieClip/gotoAndStop()at finalnewmma1_fla::MainTimeline/goHome4()[finalnewmma1_fla.MainTimeline::frame9:6] THIS WAS MY PROBLEM AND I TRY TO FIND SOLUTION ALMOST A DAY, AND I NEED TO SUBMIT IT THIS TOMORROW this is the coding at page in frame 3 imgs_btn.addEventListener(MouseEvent.CLICK, goImages); function goImages(e: MouseEvent): void {gotoAndStop('images');} vid_btn.addEventListener(MouseEvent.CLICK, goVideo); function goVideo(e: MouseEvent): void {gotoAndStop('videos');} mnm_btn.addEventListener(MouseEvent.CLICK, goGame1); function goGame2(e: MouseEvent): void {gotoAndStop('game1');} grab_btn.addEventListener(MouseEvent.CLICK, goGame2); function goGame1(e: MouseEvent): void {gotoAndStop('game2'); }
Hi everyone! The title says it all.My project is HTML5 CanvasI have an animation on my main timeline and I will like to control the animation with the mouse wheel going forward and backwards, and if I don't touch the mouse wheel it won't start.How do I do this on my action layer?Thanks!!!
Hi. Im in dire need of help. For my animation, I can't, for the life of me, get the animation to stop looping when I export as a gif. Ive tried everything. I put the "this.stop();" action in a top layer on the last frame. I toggled and unchecked the loop option in the publish settings. In the export settings, I toggled and set the loop setting to "once". It works fine as an OAM file and stops at the last frame.. but doesnt for a gif. PLEASE HELP.
This code is currently set up to generate a random match answer. But i want to change the coding to have a specific match answer. can anyone help me on which part must I change? import flash.display.MovieClip;import flash.events.MouseEvent; var num_linked:Number = 6; var stat_line:Boolean = false;var _stloop:Boolean = false;var _stdone:Boolean = false;var num_fra:Number = 0;var num_loop:Number = 0;var num_true:Number = 0;var num_step:Number = 0; var _loop:MovieClip = new MovieClip();_loop.addEventListener(Event.ENTER_FRAME,enterLoop); function start_linked():void{var ar_link:Array = [1,2,3,4,5,6];var counter:Number = 0;for (var i:Number = 1; i <= num_linked; i++){ar_link[i] = true;if (i >= num_linked){ar_link[0] = false;set_linked(ar_link);}} var _check:MovieClip = getChildByName("bt_check") as MovieClip;_check.buttonMode = true;_check.st = false;_check.alpha = .2;_check.addEventListener(MouseEvent.CLICK,clickCheck); var _refresh:MovieClip = get
I am trying to use the bone tool. I parent together my limbs, but then when I click to connect certain limbs-- it catapults a bunch of somewhat parented body parts to another part of the screen. No matter what I do I can't practically use the bone tool. Certain layers keep moving without my command, or sometimes vanishing entirely.
Make a version for ipad. Interested only as a drawing tool. Since this program is the most convenient for vector graphics. I've been asking for this for 7 years now. Why am I paying? Illustrator and fresko do not have tools for working with vectors like animate!
I have Tried Going To Archives but They Look Suspicious even thou my Chrome said it is safe, but I still Don't Trust Them, I Don't Want to Pay Adobe Animate, Cause Dollars in my Country Is Very HighI tried OpenToonz but my Anti-Virus is Saying NO NOI Tried Synfig Studio But it is Not good For Hand-Draw AnimationsThe Only Thing That Doesn't Seen to Have a Problem is Pencil2d, It Feels Like Macromedia, but it feels limitedI Also Tried The Wick Editor but Seems a Limited
I'm mainly working with an older version. I tried to get the character touch an item which goes to an inventory slot. I got the code off of youtube. For some reason the character won't touch the item as the character just passes it, is something wrong with the code? the symbol and instance of this code is: itemonClipEvent(enterFrame) {if(_root.char.hitTest(this)) {_root.addToSlot(this);}}----------------------the symbol and instance of this code is: itemslotInventory Code (Put In Frame):currentslotnum = 1;stop();function addToSlot(item){if(!item.found){item._x = eval ("itemslot" + currentslotnum)._x;item._y = eval ("itemslot" + currentslotnum)._y;item.found = true;currentslotnum++;}}-----------------------the symbol of this code is: character the instance of this code is: charcharacter code:onClipEvent (load) {var ground:MovieClip = _root.ground;var grav:Number = 0;var gravity:Number = 2;var maxspeed:Number = 10;var xspeed:Number = 0;var acceleration:Number = 2;var maxJump:Nu
Hi, im creating an interactive where i need to play different videos. Im trying to load a video into component using the Load a video code: /* Load a VideoChange the URL below.*/var videoURL = "https://images-tv.adobe.com/avp/vr/15a99ccf-0e7c-4601-b270-87dd82624086/5078a43c-81f9-4a93-836c-815278b83a8e/e9cf12a0-7c4b-414f-a5c9-97ef49340aa9_20160203035417.960x540at1200_h264.mp4";this.video_player_1.on("added", function() {$("#video_player_1")[0].src=videoURL;}, this, true); I understand i need to change the url address to where my videos are. I have them in a folder where i store the videos inside the folder where my html page is. var videoURL = "videos/IDLE_SCREEN.mp4";this.video_player_1.on("added", function() {$("#video_player_1")[0].src=videoURL;}, this, true); But the component doesent load the video. Not sure if this is the corrct way to do this. any help would be appreciated. thanks!
有大佬会用Adobe Animate 2024做swf拓展插件的吗
hi everyone, i make a questions with multiple answer. now i have a problem at countdown timer for 60 seconds for all questions (total question=10). i already make the place for countdown and assigned it as dinamic text 'timer_txt'. the countdown will start at frame 2 after user click 'start' button.1) is that a problem to put at frame 2?2) actually where should i write/place the code for timer? i watched many yt videos, ask chatgpt gemini. but when i place the code, it show 6 then dissapear, after a few second, it show 3 2 1 0.
This started when I tried exporting something from adobe animate as a video, and it said that i needed to update AME to 8 or above, which i knew i already have done. Then i tried opening AME and i got the message (not from adobe but from my computer itself) "this app cant run on yout PC. To find a version for your PC, check with the software publisher." This is odd as I have never had a problem with either Animate or AME before this, it always exported perfectly fine. Please help
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