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Why my animate CC is crashing on opening of action window?See video https://youtu.be/fV6CYE2UgSw
Hoping someone can help with this. I can't get it to work to save my life. I have an animation I did years ago in Flash, and am trying to update it in Adobe Animate adding a mute/unmute toggle button and then export it as HTML/Javascript for use on a website. There are 4 different layers of sound effects. I need all the sounds to be muted initially, showing the sound icon with a line thru it so that everyone knows its muted... then when clicked, remove the line and unmute all the sounds. I have searched the discusions here and spent hours trying to figure out how to get this mute toggle button working, but alas, am having no luck at all. The Adobe Animate interface is a lot like the old Flash so I'm finding my way around there, but am really struggling with getting the Actionscript correct and tying it in with the button. Here is a link to the current .FLA file I'm working with: https://drive.google.com/file/d/1lhNfWgcm7tzs0_f3vqe2lM56EIoTx1vq/view?usp=drive_linkThi
I really REALLY hope i get help with this Okay, so i'm having this issue in adobe animate in which the exported animation plays back faster than viewing it in the "test movie" option. Here are my settings for my animtion and export settings to be clear:- 24 frames per second- Render size W:1920 x H: 1080 pixels- Export as Video/Media Format: H.264 Preset: Match source-High Bitrate- Publish Settings: Target: Flash Player 32 Script: Action Script 3.0- Preview time: About 14 to 15 seconds- Exported time: (It also says 14 seconds but in actuality it's 11 seconds because for some reason it freezes the final frame for about 3 seconds)I'm supried i could not find a clear anwser anywhere online or even in the disscusion here, i found one that related to exported playback speed but the issue was never solved for him which worries me. So if ANYONE has an idea on what to do please reach out beacue this is for an animation class assignment, i wa
hello theredoes anyone knows how toembed a youtube link in adobe animate fileanimation?i need it for my classroom music
hello therei already learnt a lot here in 2 weedsActions Scripts for play button, stop button, slideshow and more........i am making a sheet music animation for my studentsand in order to understand the sheet music....i needa play/pause in the animation i attached here....i have a play, i have a stop, i have a replay(the same as play)but i need so much a help for the play/pause button action scriptanyone help?regards leo
I want to turn documentary footage of people talking, into animation... cartoon animals, I had been envisioning...but even if they just looked like cartoon people.. that could work, so long as they aren’t recognizable replicas of the real people. (Footage isn't shot yet. End products very short, few minutes.)
Hi, I'm trying to animate a AI File that I created, but I've been going through problems. After converting the elements to symbols I'd tried to create a rig using the bone tool, but I can only add one bone per symbol, what is limiting me on creating the animation. Someone can help me with this, please? Looks like the bone tool is working based on anchor points, which is very limited to create what I want. Plus, converting to symbol was the only way that I find out to work with the AI imported layers, I don't know why, but it's a kind strange how the animate CC shows imported AI layers and read them. Details: Using updated softwares. Thank you for helping me.
Plays perfectly on just about everything but the latest ios.I have the background set to zero opacity and I have the mp4 z-index -1All I need it to do is loop on the iphone. Works perfect on desktop and andriod phones.https://dev.terrapincarestation.com/html5test/300x250-test-2/test-2-300x250.html
Even with the mouse, the classic brush tool and fluid brush creates these rough looking lines. You can see it the most with smoothing set to 0. Zooming in makes the rough texture smaller but I need to be zoomed out to draw bigger stuff. Even with smoothing on it still affects the look of the line. I don't think it's my tablet if my mouse is also producing these rough lines.Specs:Tablet: Huion Kamvus 16 2021CPU: Ryzen 7 1800xGPU: RTX 2060Ram: 16GB ddr4 (2800 MHz)OS: W10Animate Version: 22.0.5
Hey! I don't know how to apply F5 (and F7) on a MacBook keyboard – can anyone tell me what the shortcut is or how to use the function otherwise?Thanks a lot!
I am completely new to Adobe Animate, so I tried to run one of the starter tutorials: animating a jellyfish. On the second step, the tutorial instruction box disappeared while I was following the instructions. There are supposed to be 12 steps in the tutorial, but I was unable to continue because the instruction box contains the Next button.
Error message 'To add code for this object please select and instance of the object in the main timeline or movieclip timeline'. This message pops up when I click 'Click to go to frame and play'. I am trying to make a replay button. I am using HTML5.I don't know if this is related, but when I first click on my animation there is nothing in the timeline; I have to double click on my charecter to make my animation appear.I am very much a beginner user of animate, but I would be greatful for any help you can provide. If you need any additional context I will be happy to provide some.Thanks,Liz
I am new to Adobe Animate and was trying to see how it works. When I started to draw something it was a weird purple outline rather than just plain black. Is this supposed to happen? How do I make it so the brush is a plain black line? Thank you,Marshall
hello i need supporti am having issues with adobe animate, it loads up incredibly slowly and immediately says not responding, i recently tried to open a 150mb files and it took 2 minutes to open after being stuck on not responding, i have a good PC and its not a capability issue. i have tried to reinstall and deleted preferences (didn't work) even tried splitting up my animation to make the files sizes smaller but it still loads up incredibly slowly. i have dealt with this for months but i am currently at my witts end as the app is performing incredibly slow and I am behind on a cartoon that i am working on. any help would be much appreciated
I've converted a drawing into a grafic-symbol. Go into the symbol and draw a bone onto my layer. the drawn layer disappears and an armature (Skelett)layer was created. Now I have no chance to make any corrections on my drawing. How can I fix that, so that drawing bones creates another layer ontop without deleting the grafic?
when im trying to make Parent Layer , it doesnt rotate with 2nd layer
Hi everyone, on Chrome mobile browser, my animation suddenly drop its fps (normal it's 30fps, but on Chrome mobile, I think it's 1-2 fps, very lagging). The thing is it's only happened to some project, and it's working fine on Chrome windows and other browsers. I have add this meta to header but it's still run slow:<meta name="viewport" content="width=device-width, initial-scale=1.0, minimum-scale=1.0, maximum-scale=1.0, user-scalable=0, viewport-fit=cover" /> I also run these scripts but not helpful:https://helpx.adobe.com/animate/using/tip--html5-optimization.html I also change all my tweens to classic tween (before that they are motion tweens) and remove every frames that aren't need. Not helpful. My last resort would be change it to Bitmap instead of using Illustrator import. But that'll take a lot of efforts because these projects have many images. Please, anyone, help me.Link to my animation: https://angry-jones-e2ad12.netlify.app/
Why when I make a movie clip symbol it disappears without any reason it's just going to 0 H & WWhat is the solution?
When i'm not drawing it makes the drawings brighter, and sometimes there's white flickering when i'm playing the video or when i'm moving something. Is there any way to fix this or is it going to take time to update this?
So, I made multiple symbols inside the same one, so I can make multiple motions at the same time, (Nesting) and I have one for rotation, vertical movement, and horizontal movement, but if I wanted to add more animation to it after, the rotation and vertical movement keep moving! I set it to play only once, and have tried everything that I can. (That I know about, I'm new to adobe animate.) so I have no idea what to do next.
Currently torn between using Animate which I'm super comfortable with, and Anime.js which lets me do similar stuff programmatically. Unfortunately in Animate, in order to export my animation I also need to add ridiculous amounts of JS and unsemantic markup to my app. The whole process is so tedious that I often just export to GIF instead. I came across https://github.com/vielhuber/adobe-animate-embed the other day which is supposed to simplify things, but it still feels a bit wrong. Enter https://animejs.com/. It allows you to do manual tween-like operations using SVG and simple/proper JS. I just can't help but think what if Animate in the future could integrate Anime.js somehow and act like a front-end to it? We would get the best of both worlds. What do you guys think?
Hi, i've been using animate regularly but what bugs me off is that the lip-sync feature, i've been a bit mad about the fact that character animator has a better lip-sync option than animate, which by the title of this discussion, it's writing a script and making the mouth talk like what's written on the script, if this is a upcoming feature or there's a plugin/extension for this, please inform me.
I opened my Flash fla file in Animate and received this message: I believe because of this one part of the animation doesn't work in Animate, the stars are there but they don't appear when I play the movie inside Animate nor when I export the file.I'm a graphic designer, I know little about programming. Please help
Hi,I need to create a simple drop down menu that when a certain option is selected it takes you to a certain frame.So for example when Location 1 is selected from the drop down menu it goes and stops at frame 21. I have the code in AS3 but it needs to work in HTML5 Canvas and I have very little experience working with JS.Is someone able to help ??Here is my AS3 code:stop();combobox.addItem( { label: "Please choose a location" } );combobox.addItem( { label: "Location1" } );combobox.addItem( { label: "Location2" } );combobox.addItem( { label: "Location3" } );combobox.addItem( { label: "Location4" } );combobox.addEventListener (Event.CHANGE, changelocation); function changelocation (event:Event) :void{ if (combobox.selectedItem.label == "Location1") gotoAndStop (21); if (combobox.selectedItem.label == "Location2") gotoAndStop (22); if (combobox.selectedItem.label == "Location3") gotoAndStop (23); if (combobox.selectedItem.label == "Location4") gotoAndStop (24
I have "Insert Blank Keyframe" bound to F7. I've tested my Keyboard, F7 functions properly, but Adobe Animate refuses to recognize the keystroke "F7". All other Function keys are recognized as a keystroke. I'm on Adobe Animate 2023 for Windows.
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