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Participant
January 25, 2025

UDIM Workflow Material Bug

  • January 25, 2025
  • 2 replies
  • 147 views

I'm using a UDIM workflow on a model in Painter, and attempting to render it in Stager. When I import my model into Stager as an FBX, it imports with all of the materials applied to various areas of the model correctly. However, the bug I'm observing is that textures applied to the first material (UDIM 1001) appear on all of the subsequent UDIMs as well. In this case I'm using normal maps to start.

2 replies

Participant
January 27, 2025

For character work, FBX and OBJ are the two file formats I'm most accustomed to using, and OBJ doesn't contain material assignments as far as I'm aware, which is why I used FBX. I'm just going to put everything on a single texture set to unblock myself, but this bug is infortunate.

Ares Hovhannesyan
Community Expert
Community Expert
January 27, 2025

is this happens only for FBX? Did you try another formats?