Skip to main content
Known Participant
May 4, 2023

GLB won’t display in selection or load

  • May 4, 2023
  • 6 replies
  • 991 views

On iPhone 12 Pro Max aero app - downloaded glTF file and saved as .glb ... when pressing "+" (whether from on phone or iCloud) files show but as disabled (not clickable or importable). So no .glb can be imported to a new scene or a current scene.

 

Do I need to uninstall app and reinstall? Any other fix?

6 replies

Known Participant
May 31, 2023

I removed EMB3D and neospacer two other 3D viewer apps. GLBs now visible and selectable. Smaller GLB <10MB load ok. 25MB+ crashes (several repeated attempts and turned off/on, in/out of app).

Known Participant
May 31, 2023

I'm trying to read between the lines. So avoid file/app association (glb are from blender), I'll delete these other 3D viewing apps... they were not used initially to view the glb. However when aero continued to fail, I did use them.

Known Participant
May 30, 2023

Now I've got OBJ zip displaying and operable whereas before not... same for fbx. Given glb have worked the last year solid, the last two months has been random non-operable/visible OBJ when trying to select 

Known Participant
May 30, 2023

Yes there's a few that show glb with various degrees of success showing correct textures. I've got none other though where I can import multiple 3D assets and create scripted and positioned relationships.

Known Participant
May 30, 2023

Inspiring
May 9, 2023

hi @aeronator2000 do you have any other 3D apps on your phone that use .glb? I've seen issues with app/file association in the past. Can you send me a screenshot of what you see when trying to import? thanks!