Learn how to create, build, and animate 2D puppets.
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For more nuanced animation within replays, it would be great to be able to trigger a swapset asset at a specific point within a replay,For example, if you want a latched replay pose where a character points to the side, it might look best for the "default hand" to switch to the "pointing hand" and back at some point a few frames from the beginning or the end. At the moment, when recording, it's only possible to have this change right at the start of the replay and then back again at the start of the blend out.I'd like to be able to specify where, in the blend, the hands will change. It would also be great to just generally be able to change the hands a couple of times within that blend or to cycle layers/use keyframes animations etc. on the in/out blends.
Hi, i have only recently started experimenting with Character Animator.I think it is really cool that you can create stuff like the chicken mini-game, but how can i export this kind of project so other people can use it? Is it possible to export it to a format that can be embedded or something?Thank You.
Can´t record seperate layers for the puppet dora from the presets. It just records, when i do everything at once. I tried to record speech first, then eyes etc., but it doesn´t record the layers over the speech layer. I also can´t change the background in the scene. Any suggestions? BestJohnny
Puppet shows in Rig Mode but not in Record Mode...Why??? Am I missing a behaviour or something. I attached the file.
Incompréhensible de la part d'Adobe ce genre de bug qui perdure depuis trop longtemps. A QUOI SERT CETTE APP SI L'ON NE PEUT PAS S'EN SERVIR ?????
hola mi computador no me permite usar Character Ch sale Error code( Container.js:249)
Hey, y'all! Happy New Year, Everytime I change the scenery for a character, the software completely breaks. This is the error message:Character Animator Handle value is not a number Error Code :(Container js;249) I would upload a puppet, but it happens with all of them. I'm on the latest version of the software(20214?) 2018 Macbook pro2.3 Ghz quad Core i516 gigs of ram If I've left anything out just let me know. Brand new to posting on these forums so I aplolgize for blowing any of the protocols. Thanks in advnce.Will
Hello. Every single time I am trying to record something I've got this error: handle value is not a number!Error code: (Container.js:249)How can I fix it?I use newest version of the app, I use macbook pro 2019 with intel.
Hi!My puppet's body has a wierd shaking when the camera is turned on and I don't understand why. (It doesn't disappear when I record it.)Any ideas how to fix this?I made a few character riggings before and never had this issue, this character has an unusual posture and this time the ordrer of the layers is a bit different, but everything moves just fine besides this constant shaking:Here's how it looks:https://youtu.be/tguzgwTo5Ow
Hey There, First off, i want to say how much i love this software. It has expedited so much of what i wanted to do for my animation project. Thank you OKSamurai and the entire character animator team. why i am here today. I recently followed along the ok samurai "motion library" tutorial, and rigged a character on a 3/4 turn. I am running into a small problem with the preset motions.Due to the grouping of the torso and limbs together (in a body folder), the characters left arm ends up passing between his head and torso rather than in front of his head. I've tried taking the left arm out of the body grouping/folder but then everything starts to float in air. my goal: i would like have his left arm (and hand) pass in front of his face so it doesn't look like the character is chopping through his head. Is this possible? Thank you in advanced.
Hi,when I quit my session on Character Animator, I alwas save my file.But when I want to open the file again, I cant open it anymore. I can see the file in the explorer but the file size is 0 kb. I get this two error warning messages. Its sad because I alwas have to start from the beginning with my projekt.Can you tell me what I can do better not to loose all the work? Lots of greatings Simona
Hellow. I have my PS files saved to the creative cloud no problem. But I can't figure out haw to save my Character Animator project to the creative cloud so I can continue to work on it on my laptop and desktop.Save project as has not creative cloud save option that I can see. Copy media files into a project folder has no option either. (No files outside the projet folder message).I'm stuck. Help!
My puppet is having truoble with it's eye gaze. When she looks a certain way it only moves one eye. For instance, I click for her to look left and only the left eye moves very far but the right barely moves or doesn't at all. It's the same when she looks right, only the right eye strongly moves but the left doesn't. It's like they aren't connected..
As per your suggestion, here is my puppet file to fix issues.Your help will be much appreciated.I will learn so much about rigging. Your videos have already helped me so much. I can't thank you enough.
Since I have updated from 22.4 when I try to create a custom walk cycle the puppet doesn't seem to go back to initial stationary pose when blending out the takes. The feet just stay stuck to wherever they initially land instead of sliding back to starting position with the blending option... is this just how the updated software works now?
I had a portrait puppet as my first attempt. Then I wanted to create a full body puppet using the portrait puppet as a starting point but have had nothing but problems since. I thought the problem might be in creating the same artboard so I adjusted that issue and now (see below) I cannot get this to work.
Hi, my puppet disappear when i turn on face tracking. and it becomes worse when i turned on body tracking to. do you know how to solve this problem? or maybe it is a bug?here i attached the video
I just want to say first that I think it's really great that starter mode is a thing, and thank you for making Character Animator accessible! I love the simple nature of starter mode, and I know this will be easier for my friends who don't animate to understand than using performer mode is right now.The only thing that I would like to see included in Starter Mode is the ability to use triggers outside of recording a take. This is mostly to do with live streaming, having access to those triggers outside of recording would mean that a live performance was possible in a limited way (eg: keying instead of NDI setup, no camera triggers, no draggers).However I also think it would be useful and educational to be able to press the triggers before recording to get the imagination going before recording a take.Hopefully this isn't asking too much of a free version. Thank you for considering my request.
I would like to use a greater variety of triggers while creating a project. now I can, depending on te character use a number of triggers which differ when using an other character.Is it possible to mak a database with all the triggers from all characters to choose from? it would be a great help.Thank you in advance
To be honest I hadn't updated character animator since the motion library came out because I was working on an animated series for 3-4 years. Now That I finished and updated I can't seem to be able to put a dragger on a toe layer and have it do anything. Only the heel tag dragger is working. Issue is when I try to create a running animation the toes should bend up and down to look natural and that no longer works. Is this a user error or is that just no longer able to work with the newer updated version?
Did they recently redesign the Chloe starter character? I'm trying to follow this really good beginner's tutorial (https://www.youtube.com/watch?v=G9DkEIYJ2lo&list=PLq4LynfF_r14w2SwicfetcReq8Y0f_lg_) that uses the basic Chloe puppet. But the rigging seems entirely different, as I can't do simple things he does in the tutorial like click and drag her arms, or use body tracking. Am I doing something wrong, or did they eliminate some of these features from Chloe in the 2 years since the tutorial was published?
Hi Everyone, Hope you are doing well. I recentrly updates my BIOS i think 2 weeks ago and my graphics card couple days ago from MSI and character animator has been crashing lately every couple of minutes after 15 to 20 mins it crashes, i checked if my drivers they are up to date, checked if my gpu and working properly, checked bios nothing changed it just shows character animator gpu error or error. GPU:MSI Radeon RX 6650 XT GAMING X 8G Gaming Please Help, Thank you.
I just downloaded the program and I'm using it in the free mode, but when I try to start a project, a message appears and then nothing happens. Can someone help me
Yesterday my puppet file easily added to scene. However today, it will not open to scene. The pop-up says:Invalid image file.Error code: (changeNotifier.js:49)Error code: (engine.js:1228)Error code: (bootstrap.js:3)How do I fix this?
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