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I love after effects. It's great. I've been using it for 25 years or more. But the tracker is a sad relic of an ancient, dead civilisation. In resolve you draw a mask, click track and it's done. Click detect face, click track, and it's done. Someone will invariably say just use mocha but thats not what anyone doing this day to day wants, people want to pick a point or draw a mask and click track and it be done, not to open a seperate clumsy, cumbersome interface to do really basic stuff like this, that is one click in other apps, and actually works reliably every time. AE tracker is excrutiatingly slow and unreliably and requires absurd amounts of manual intervention just to track basic things. Please please pretty please, with sugar on top: give us a modern tracker. It's about time the built in tracker in AE was updated so AE users can experience the warm, magical glow of click track and it's done.(You would think AI would be perfect for this)R.
Like you can across multiple Transform parameters, it would be useful to be able to simultaneously copy and paste multiple Essential Graphics parameters across their values. Currently, this can only be done one parameter at a time.
I don't currently see a way to generate simple 3d primitives such as cone shapes directly inside AE without a plugin... or a way to create new translucent textures and outlines within the app as well. Currently I am experimenting with Spline.Design to achieve what you see in the attached screenshots, but it seems to me that AE should be capable of this kind of simple 3D modeling/texturing. I understand that Substance is being promoted for 3D purposes, but that seems like overkill for my needs and would prefer to stick with AE if possible.
Bonjour Adobe,Je travaille régulièrement avec des fichiers MOGRT (Motion Graphics Templates) entre After Effects et Premiere Pro, et je rencontre un problème récurrent. Actuellement, lorsque j'étends la durée d'un MOGRT dans Premiere Pro, tous les effets animés basés sur le temps ralentissent proportionnellement, et cela avec n'importe quel effet continu.J'ai essayé différentes solutions comme les expressions personnalisées, les régions protégées, et d'autres astuces, mais rien ne semble fonctionner correctement. L'effet reste lié à la durée du MOGRT dans Premiere Pro, causant un ralentissement indésirable des animations.Mon idée serait d'intégrer une option permettant d'utiliser le temps de la composition d'origine dans After Effects, indépendamment de l'étirement du MOGRT dans Premiere Pro.Cela pourrait se faire via une expression dédiée ou un paramètre supplémentaire, garantissant que les effets d'animation conservent leur rythme initial, peu importe la durée attribuée au MOGRT dans
It would be helpful to have an Expression Control effect that was a text input field. Having a place to store and reference text strings other than Text layers' Source Text or Marker comments would be useful when creating expression rigs that use strings to reference parts of layer, group, or effect names.
Hi, It would be great if the Puppet pin tool in After Effect had a Stick tool similar the one in Character Animator 👍All the best!
Hey Community,I don’t like having to search for scripts under the Window tab every time. I’d prefer a search menu similar to the Effects menu, where I can simply type the script name or have them organized by categories. When you have multiple comps open, it can take quite a while to find the right script, especially since you only have those small up and down arrows to navigate.Best regards,Mischel
As a working professional in the motion space, I think having the ability to copy and paste images from Photoshop into after effects compositions/library seamlessly would improve the workflow between the apps. Much like how you can do this in Adobe Animate ( former Flash ), it allows you to paste from Photoshop and Illustrator seamlessly. I often like to import 'reference' frames from approved layouts as guides when I animate and construct my various compositions. This works so well in Adobe Animate, why not in After Effects? Thank you for your consideration. Adrian
It would be great to be able to open the essential graphics panel with the correct root-comp already selected by right clicking on a pre-comp layer in the timeline, the same way it works from the project window. It would be much easier and faster to navigate by right-clicking in the layers where you're actually working. It's a hassle to have to use Reveal Layer Source in Project or worse, search for the primary-comp you want in the huge dropdown in the Essential Graphics panel.
Hi,I love to use the repeater and wiggle transform features on my shape layers as a way to simulate how C4d cloners work. With this I often stack multiple wiggle transforms with the wiggles per second set to 0. I do this to mimic the random effector. Then I like to add some fun variation to my strokes by adding a wiggle path with wiggles per second set to 0. I play with the index until I get the desired look I like. The issues I am running into with this:1. Often when I add a new layer in my timeline, these functions appear to re-index themselves. The index number doesn't actually change, but a new variation is created (Lets call this "False Re-indexing). The look finessing I worked on goes to waste. 2. For objects that I want to animate and have the wiggles per second set to something other than 0... They often do a similar index shifting as I work on my project. Resulting in my shape layers making big jumps at random positions during preview. My hunch is that it
Color Swatches are flat but the love for gradients is not going to stop. So, I'm looking at a way to display a Gradient within a Color Swatch. Should be useful for Gradient Fill and Gradient Stroke in Shape Layers.And as an aside, who decided to name Timeline Markers, Composition Markers??? 😄Having Composition Markers is actually a good way for leaving/exchanging notes directly in a Composition; where a Marker Comment may have more contextual relevance than a Timeline Marker.
Can we please edit Warp Stabilizer's Methods by selecting each Position, Scale, Rotation separately, instead of being forced as a group, because sometimes we only want to change position and rotaion, but not scale, asd it tends to go crazy zooming in and out, which forces us to only use position and manually change rotation. It's really pain and been the only issue of me since the begining. Why can't we select the desired methods, as many as we need?
I just finished a lighting fix I needed to do for an interview shot by someone else. It went okay, but I feel I could have had more control. I'll explain. Instead of just having spot lights where you adjust the cone, etc., I'd rather see a more accurate simulation of how film and video lighting is done on a real set. First of all, if you're trying to fix a video that's already been shot, even if you convert that layer to 3D, it's still going to appear in 3D space as a flat plane, so you can't do things like backlighting, etc. And if you're fixing lighting, or trying to do something creative with lighting, you need to be able to light objects separately within the frame. WHAT IF Adobe could use AI to automatically detect and separate all the individual objects in a flat video, then the user could drag each object along a Z axis to determine how far apart those objects were? Then you could pick virtual lights according to commonly used lights (e.g
Omino snake is not working plz give us default plugin like Omino snake.
Many FBX models come with looping animation. When bringing them into After Effects, it'd be really great, if they could be set to loop. Right now, if you select an animation option, it just plays it once.
Hey there!I think it would be awesome if the mini flowchart had some representation of the comp colors that you set.Here you can see the flow with the AFX accent blue, but the capsules surrounding the comps are grey. These grey outlines I think should utilise the comp color as per the tabs, layers etc. Thanks!
Hi, I brought this idea up back when OCIO was in beta. Placing it here in ideas now. Currently the OCIO Look Transform, Color Space Transform and Display only function with project management set to OCIO for the config file path. While the implementation of project wide OCIO is very welcome, there will still be a lot of usecases and reasons where one will desire to have the project itself run "non managed" / hybrid managed context in Adobe color mode and use conversions through effects only. It would be nice to have AE function like this: - OCIO config file/path is always read and can be defined regardless of the project being in Adobe or OCIO managed color mode. - OCIO effects mentioned above will by default always read the path from the project settings. - Extra parameters will be added to those effects labeled OCIO configuration: [From Project] as it's settings which would be default but can be overridden by a custom path or one of the other configs that are in the software's
We respectfully request access to Adobe Effects installation and updates that do not require AVX2 support. Upgrading our processors to meet this requirement would impose a substantial financial burden on our organization. We cater to millions of customers who continue to rely on older systems, and we fully understand the limitations they face. Given the current economic climate, the cost of upgrading these systems can be exceedingly high, making it impractical for many users. Therefore, we urge you to consider our request to ensure that all customers can continue to use Adobe Effects without the need for costly hardware upgrades. Thank you for your understanding.
Here's a simple feature request suggestion that could be pretty useful: Imagine you've created hundreds of loops and rendered them from many multiple/unique AE projects over weeks or months. And then you've been working with just the finished rendered movies in a different AEP that is no longer associated with the original source AEPs which generated each of the rendered loops. Next you want clean up that mess and re-associate all of the renders with the source comps from the different projects that created them all in a combined AEP. Now (assuming your rendered movies had "include project link" enabled) instead of using the "Edit Original" command to open up the original projects one at a time — the requested feature is — adding "Replace with AEP" to the "Replace Footage" dropdown menu as an option to replace the footage item with a folder containing the original AEP that initially created the render... The utility of this feature would save a few steps that is especial
Posted about this issue around 10 years ago, but it's been really driving me up the wall today so I figured I'd moan about it afresh. Being able to have audio waveforms visible in your timeline alongside keyframes etc is wonderful. Most of my work relies on tight integration with music cues, so being able to show a layer's audio and make that waveform nice and big so I can see the hit points is essential. Sometimes the hit points are audible but not clearly visible in the waveform, so I generate a metronome audio track as well and drop that into the comp — that way I can see the hit points. Don't want to hear it, just see the waveform. Or I'll have a preview version of some audio (maybe something with SFX in it) and I want to line up better samples in AE for a quick turnaround. The issue: if a layer has the audio switched off/muted (the speaker switch), the waveform completely disappears. So if you need to see the waveform for any reason, you can't avoid heari
When receiving AEPs, it's not uncommon to have to perform lots of clicks to find the right Comp. So, I'm looking at a new Column in the Project Panel to lock Project Items - this will make it easier to safeguard assets/comps while also serving to let others know which are do-not-touch areas in an AEP.
That Vector Feathering in Rive - oh my!!! Can we get one, or two of those? 🙂AE's design features could do with oneToAFew new/updated features/tools.And another thing that's NOT been around for ages is a Design Topic at the bottom of this text field. Users can pick from quite a few topics but Design or Motion Design isn't one of them - I've always found this a lot sad because AE is a Motion+Design tool. So, let's Make Feathers Great Again - in AE! 🙂
I think it would be incredibly useful if After Effects displayed the waveform of an audio file when double-clicking it in the Project Panel—just like how other footage types appear in the Footage Panel. As motion designers, we often work with voiceovers and music directly in After Effects, and finding the right in/out points without a waveform preview is a guessing game. A built-in visual preview of the waveform would save time and make trimming much more intuitive. If you think this would improve your workflow, please upvote this request! Let’s make it happen.
I don't know if I'm just doing something wrong, but I've been running into this annoyance for several projects now. I bring in my big Photoshop image with a ton of layers, do some animation, then realize I need to add some more time. So I change the comp length and for some absurd reason, everything in the timeline doesn't change so I need to go into every single folder and change it there too. Why can't I set it so all the folders in the timeline automatically adjust to the new time? Why does Aftereffects look at all my folders and go "Oh, they changed the length from 0:00:02:00 to 0:00:03:00, they don't need this other stuff to be the same size surely 🙂 " It's so frustrating and takes up so much time.
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