Feature Requests
Recente
I want to be able to link dynamically with after effects, but the linked animation has blurry edges and not hard pixels that I need.For instance part of the aesthetic is that my animations are low resolution, with pixilated edges. I cannot use character animator unless there is an option to export or link using a "draft" quality, such as in AE. Please give us a hard pixel export option (no anti aliasing)
Wishlist, with Create Trigger dropzone - Would be great if there was one that created both a Trigger and add Cycle Layers Behavior.Would also love a way to set Cycle Layers, Triggers, Bones, and Attach from layer names in Illustrator and Photoshop. (Similar to independent.)Sometimes I have to restructure my puppet and it’s tough having to re-rig when plans change.Inverse kinematics – Similar to the after effects riggin plugin DUIK, adding more realistic control to limbs. Makes them only bend one wayLove any shortcuts that keep things from becoming repetitive.
Using Physics and Magnets, when I go to do the performance, at the end of the performance, Character Animator stops and leaves the character in the final position. When I rewind, not all items are reset to neutral/default. Consequently, if you then play back again... everything is shifted starting from a new neutral.Ideally there should be an option to either keyframe the "reset" OR a way to keyframe ALL items in the initial frame (or maybe frame (-1.0) )Anything so we don't have to every time remember to click "reset"Note - this is particularly bad when exporting to media encoder. A Playback should be identical and consistent between recordings if nothing has changed.
Adding the functionality of scale and rotate mesh that is in After Effects advanced puppet pin tool to allow for greater creativity in Character Animator.
Hi I really love the new Puppet Maker but can you add new things? It will be awesome if you update for new things and for hats can you add a hijab? Good Job Character Animator Team👍❤️
The interface color NEEDS to have options! It is way, way too dark! !
You should be able to simply COPY the assets on a scene and PASTE into another. Or simply DUPLICATE A SCENE!
Like in After Effects I think it would be beneficial to see at once which parameters can be animated via keyframes with grey stop watch icons that are visible all the time and not only with mouse over.As Dave says in the tutorial video for key framing it is a bit of a “trial and error thing” – you want to make it easier for users as character animation is a lot of work already. Thanks!
I would love to see support for the velocity of a key press from a MIDI keyboard or pad. Often the nutcracker jaw and other lip sync does not follow the words very well, so having the ability to control the jaw with a key/button press on a MIDI keyboard would be great. If I tap lightly, the jaw opens a little, and if I tap hard, the jaw opens wide. Maybe this behavior could also be mapped to feet, so you could make a character dance just by tapping two different buttons.
Not sure why the keys associated for triggers are limited to numbers and letters on the keyboard. I ought to be able to use other keyboard characters or even combinations of keystrokes to execute various triggers. I know I can add more using MIDI but that seems kind of silly when there are still so many keys on the keyboard that should be able to be programmed for trigger use.
I like being able to latch triggers and end with "stop/sustain" so my characters can hold a pose with the push of a button. But I don't like having to unlatch the trigger before executing a new trigger. I would like move from one stop/sustained trigger to another without having to unlatch in-between. Basically I want my triggers to override and any latched behavior so I can move from one dynamic pose or motion directly into another.
Please make Ch compatible with the GoPro Webcam utility
Please update to allow the background to be made transparent so the animation can be layered on top of presentations or other projects. Camtasia has this function and I don't want to use Camtasia solely for this function. It would be great if this function could be added. Thank you
I've noticed quite a few problems using the camera with a full (and dark color) beard. This causes two problems.First, the software seems to confuse my mouth and my beard hair.Second, the software can't recognize the bottom of my chin. This makes sense, but it keeps jumping from the bottom of my mouth to the bottom of the beard. This tricks the software into thinking that I'm rapidly moving towards and away from the camera. This could be fixed by using eye and nose tracking to triangulate the position and calculate the scale of the face in relation to the sides of the head.I really enjoy having an epic beard and don't want to shave it so I can use this software to its fullest.
Be able to easily import pre-recorded video of someone speaking to control characters facial movements.
The current automatic behaviors arrangement inside the behaviors panel is messy. I want my own, personalized, order of behaviors in the behaviors panel.Please vote for this. Thanks!
Character Animator CC on 5/29/20 shows "Selected Camera Unavailable" when app and phone are working correctly
It would be nice to navigate the timeline with the wheel mouse (hold down the mouse wheel and move it left and right)
Why only live feed?? Make also a footage option and not only live feed. The face track feature works great in AE, no reason not to have it in CA. It's all there, just let us have it!:)
Add a "solo record" Toggle to "Puppet Track Behavior" items. Just like the solo button from AE.With something like that, the User can simply record few Behaviors instead of having to turn OFF every other Behavior doesn't need to be recorded.
When not in use, I want to disable profiles (e.g., left, right, etc.) in hopes of improving CPU performance. My puppet is large and somewhat complex. If CH cannot support complexity, then I would like an option to disable some profiles/features to improve the CPU performance while recording and livestreaming on a 2015 MBP. Currently,
Make Character Animator available for linux
Could Character Animator please offer an alternative interface colour ('light') to the black interface - just as Photoshop does, for example. Depending on the time of day, weather etc. it can be really hard to see some screen elements for my setup.
To have objects that dangle be able to collide properly with other objects when they dangle. At the current time the object just appears to be dangling but actually stays in the same spot.https://forums.adobe.com/thread/2520232
Hello, if you could wipe out the "walking" through the keyboard, you could use multiple gaits for a puppet. She could then walk normally, walk or walk very slowly. For streaming, it would be easier to give the character more dynamic. Best regardsGabi
Remix with Firefly Community Gallery
Thousands of free creations to fall in love with and remix in Firefly.
Você já é cadastrado? Entrar
Ainda não tem uma conta? Crie uma conta
Enter your E-mail address. We'll send you an e-mail with instructions to reset your password.