Will Adobe Aero support flat shadeless materials? (Non PBR)
Hello Adobe.
I have a question or perhaps a feature request to add to Adobe Aero. I would love to create assets that have a flat shadeless material texture to my models in order for me to seamlessly integrate 2D motion graphic content in a similar style into the 3D realm.

For example, I have made and rigged a 3D model in a similar style to my 2D vector work created in adobe illustrator. The idea was to combine motion graphic sequences, exported as flat planes and mix them with a 3D style for AR. I have attached a few images to communicate what I mean.
I exported the model and tested it out in a .glb viewer browser online, and all seem to look and move exactly as I wanted it to look! Sadly, when importing the .glb model into Aero, it seems there's still some PBR influence suggesting forms to my geometry. Theres no options to change or influence the shader to match the style I'm looking for.


Unless I'm doing something incorrectly, could you perhaps add some way to create shadeless support?
I love PBR, but I also love motion graphics just as much.
Thanks,
Marcus
