『アドビコミュニティフォーラム』に質問/トピックを投稿する方法
Questions
新着順
I use JPEGXREncoderOptions to save a picture with AIR SDK30, everything worked fine when on FlashBuilder, but when I creat a EXE and run , it crashed!But when I use PNGEncoderOptions it's ok.
Hey guys,to be compliant with the new GDPR and Apple policies, apps must provide a way for users to download their data that an app stored in iCloud and / or delete that data upon request [1]. We are not at any time storing any data to iCloud directly. But if I remember correctly, there were certain directories on the device that might have been synced automatically to the iCloud when an app stores files or data in them. Can anyone confirm that this is true or point out which directories are synchronized with the iCloud?Thanks in advance[1] https://developer.apple.com/support/allowing-users-to-manage-data/
Hi Everyone,I developing apps for my school using our education.I can publish our app to old version ios devices. But i can't publish our app to ios 11 devices.There is an error "ApplicationVerificationFailed" What's the problem?I create other provisining profile and p12 certificate. But it is not working. It causes same error.How can i fix this situation?
SDK29.0.0.95<architecture>32</architecture>SDK is missing file F:\Adobe\Flex_Sdk\AIR\lib\nai\bin\naip32.exe<architecture>64</architecture>SDK is missing file F:\Adobe\Flex_Sdk\AIR\lib\nai\bin\naip64.exeRay
Dear all,I am working on an app where I want to (among others) play sound files from the local file system.I have added a few mp3 files into my .ipa file.With a small file browser in my app I can select any one of them which returns me a File object.I then use this File object to do a URLRequest to load the sound:var req:URLRequest = new URLRequest(file.nativePath);sound = new Sound();sound.addEventListener(IOErrorEvent.IO_ERROR, soundLoadError);sound.addEventListener(Event.COMPLETE, soundLoaded);sound.load(req);It works in flash, but fails on the iPAD. Everytime I try to load, I get a IOErrorEvent with error code Error #2032When I replace new URLRequest(file.nativePath) with URLRequest("http://.../testfile.mp3"), everything works fine!Any help appreciated.Is this a matter of Security settings? Can I change those?Something to do with Sandboxing (whatever that is)?or something to do with cross-domain access?I have been looking around for days now and any help would be appreciated!I am u
Hi I have an iMac sierra with internal hd failure, so for the moment I'm using an external hd. That said I can not install the trial version of Photoshop, since it gives me error 22 (the installation in case-sensitive volumes is not supported ,,, select a different volume). I then tried to install on other external hd but always the same error, I also formatted a new hd with different alternatives but it was a failure, what other alternatives do I have?
HELP! I have downloaded Adobe Air in order to download Cricut Craft room. When I download Cricut Craft Room is say "Error has occurred. The installer file is damaged. Try obtaining a new installer file from the application author". Does anyone have any information they can help me with?
I seem to be in a loop with a facebook app review. Due to this cambridge analytica stuff facebook rview stopped on apps right after I submitted an app for review. I got this email the other day:"Pending app review submissions sent prior to May 1st have been invalidated due to changes we are making to the Facebook Platform API permissions model. Apps with existing API permissions must re-submit for review within 90 days to retain access to the APIs."Ok, so I go to resubmit my review but it wont let me - how do i resubmit anyone know?
HiTwo weeks ago I hadn't any problem usign AirSdk 27but now I received this message:Your app uses or references the following non-public APIs:_IOPSGetPowerSourceDescription, _IOPSCopyPowerSourcesList, _IOPSCopyPowerSourcesInfoThe use of non-public APIs is not permitted on the App Store because it can lead to a poor user experience should these APIs change. Continuing to use or conceal non-public APIs in future submissions of this app may result in the termination of your Apple Developer account, as well as removal of all associated apps from the App Store.I try using Window version 29.00122, to solve it but now I reveived another this issue: Dear Developer,We identified one or more issues with a recent delivery for your app, "Matemáticas con GRIN 678 FULL". Please correct the following issues, then upload again.Missing Asset Catalog - Your app is missing the asset catalog file in 'Matemáticas 678 FULL VERSION.app'. For more information see http://help.apple.com/
air29, performance issue.trace("A", getTimer()); SoundMixer.audioPlaybackMode = AudioPlaybackMode.VOICE; trace("B", getTimer()); air 28, 0.5 seconds delay but air 29. 1.3 seconds delay in ios 11.3.
I have an AIR app for real estate that agents can share with their clients. When a client finds a property that they like, they can click on a "Contact Agent" button to send an email to the agent to ask for further information. I would like to make it so that the email also contains a link, which when clicked by the agent, it will launch the AIR app and take the agent directly to that property. That would mean that the AIR app would have to be able to read the URL that was clicked, which would contain a property index, so that it knows when it opens which property to show. Is there a way in Flex/AIR to consume the URL that was clicked to open the app so that I can pull out specific information from the URL?? Thanks!
So I was running into memory problems (1.2GB max before out of mem error) when running my app, I saw it was running in 32-bit on my Windows 10 Home x64.I am using the adobe air 29 sdk with the compiler.When I package my application in flashdevelop I have to first add <architecture>64</architecture> to the application element of my application.xml AND I must add-target bundle to the adt call.my adt call looks like thiscall adt -package %OPTIONS% %SIGNING_OPTIONS% -target bundle %OUTPUT% %APP_XML% %FILE_OR_DIR%Now I don't understand why if I set it to -target air it always publishes a 32-bit version of the application no matter what, regardless of what is in my application.xml. If I take out the <architecture> and do the bundle target it runs 32-bit, if I do anything besides -target bundle and adding that to my application.xml it will not publish an x64 version of the app.Is what I did the only way to achieve an x64 AIR application or is this just not working right?
Hi,I have installed Bitdefender Antivirus and it moves everything related to Adobe Air Apps in the quarantine. To install an Adobe Air App I have to install it as an administrator...Kind reagardsChristian
Heyi´m going to publish my first app for the app store.Now i have some trouble with the "Export Compliance" in "iTunes Connect".I use encryption in my app with the jpegencoder class to get a byte array. This byte array goes trough a base64 encoding on the iPhone.var jpgEncoder:JPGEncoder = new JPGEncoder();var ba:ByteArray = jpgEncoder.encode(bd);var encoded:String = Base64.encodeByteArray(ba);After this i send the encoded string to my server.The server decrypt the string and creates an image file.I send the url of the image back to my iPhone.The e-mail client opens and the picture is visible in the mail via html mail.I really don´t know how to answer the second question. Some ideas?Is your product designed to use cryptography or does it contain or incorporate cryptography? <--- YesDoes your product qualify for any of the exemptions provided in Category 5 part 2? You are responsible for the proper classification of your product; make certain that it meets the criteria of
I installed my app with AIR on a Windows Server 2008 and can use the app with the Windows Remote Desktop, but what other options are there to use AIR with Windows Server?If I want to invoke the app from a web page with the 'badge', it means I need to use badge.swf, which Adobe does not support flash player in the browser soon.Is ColdFusion an option in 2018? What other options are there?Does Adobe have any documentation which would help me to stream an AIR app?
I've run a few tests while adding files in CC in the Included Files tab. Ive tried adding a file and a folder with a file.. no luck with accessing either. Trying with AIR 29.var f:File = File.applicationStorageDirectory.resolvePath("/assets/music.mp3");var resultUrl:String = f.url; // This works to load with a URLLoadervar resultPath:String = f.nativePath; // This works to load with a FileStream operationtrace(resultPath);var req:URLRequest = new URLRequest(resultUrl);var mySound:Sound = new Sound();mySound.load(req);mySound.play();
I have CS5 Illustrator as part of CS5 Design Premium. I have a new imac desktop running macOS Sierra 10.12.6. Although CS5 Illustrator worked fine before, suddenly it has started crashing every time I try to save a file. "Save,""Save As," or "Save A Copy"--it doesn't matter. The save dialog box has a previous file listed and I can still save to that particular named file, but every time I try to save my work to another file (documents, desktop, etc.) the program crashes, nothing is saved or retrievable, and I get the message, "Adobe Illustrator CS5 quite unexpectedly. Click Reopen to open the application again. Click Report to see more detailed information and send a report to Apple." I have Photoshop on this computer, as well. Photoshop is still saving files just fine, but after I manually close the program, I get the same message, "Adobe Photoshop CS5 quit unexpectedly." I just "Ignore" that, since the program was already closed b
Hi there, I used Animate CC 2018 to develop app for Android version 8 and the app is used microphone for getting activity level of the sound ,and it works with Android version 4 but not in 8 ,so How let AIR give the microphone permissions to Android 8.
I get a out-of-memory error when I run my application in the debugger. So how can I, in general, allocate more RAM to this application? The limit seems to be around 1GB of memory usage before the error fires. This can't be the amount of memory allocation for AIR, if I'm stuck with 1GB for a RAM budget...extremely disappointed.AIR SDK Version: 29.0This is for Adobe AIR on Desktop
Check this out!Enhance has just released support for more networks and new platforms!We want to show developers how simple life could be, a life without the hassle of integrating SDKs into your Android or iOS project. It's time to enjoy the dev life again! Integrate all of the services that providers offer without ever having to touch an SDK again. With little to NO coding at all and without touching source code, Enhance® is the easiest way to integrate 3rd party services into your project or to keep them up to date. (Ads, Mediation, Analytics, Attribution, Crash Reporting and more) No more SDK integration!!!Gone are the days of spending hours or even days implementing and updating SDKs. How does a few clicks and a few minutes sound? Well, follow the link for more information on how to get started with Enhance® : https://goo.gl/qY79eb
I have managed to successfully reproduce this issue with minimal code sample. So here is the test project:http://bit.do/edC3UHere is the Adobe Scout profile that was recorded for this test project that shows abnormal memory allocation but do not show what is actually allocated:http://bit.do/edC3UAnd here is the screenshot that shows preview of Adobe Scout Profile:https://ibb.co/gv8p6nAnd here is the bug report in Adobe Issue Tracker:https://tracker.adobe.com/#/view/AIR-4198626Now I understand that FPS is low because there is a lot to be calculated but why allocating so much memory and plus add overhead of GC runs.
I can't actually find specs with names and dimensions of splashscreens and icons for the new iPhone 8 and X.This link: Launch Images on iOS with Adobe AIR Is updated only to iPad pro and doesn't contain iPhone 8 and X.
HelloI have a bug every time I upload a new app with Adobe air 25.0.0.126 that I need to fix. This is: signal 11 (SIGSEGV), code 1 (SEGV_MAPERR)art_quick_imt_conflict_trampolinebacktrace: native: pc 00000000000eae18 /system/lib/libart.so (art_quick_imt_conflict_trampoline+7) native: pc 0000000001fe8861 /system/framework/arm/boot.oatI use animate and I need to find what cause this bug asap. Can anybody tell me how to solve that bug?
Hi, I need help for Adobe Air iOS app xml want to add share menu when pressing the app icon please attached screenshoot and video.Dropbox - ScreenRecording_04-30-2018 11-26-21.MP4
We are creating builds using Adobe Air SDK 29.0.0.122 But these build are not installing on ios test devices. We got the following error: Error occurred while installing the application:Installation Error: ApplicationVerificationFailed. Any idea about this? This error is not coming in Adobe Air SDK 29.0.0.112 or lower. But we are not able to use Adobe Air SDK <= 29.0.0.112 as it has ios store submission issue (builds getting rejected for AIR SDK <= 29.0.0.112) due to the following error:Your app uses or references the following non-public APIs: _IOPSCopyPowerSourcesInfo, _IOPSCopyPowerSourcesList, _IOPSGetPowerSourceDescription The use of non-public APIs is not permitted on the App Store because it can lead to a poor user experience should these APIs change.
Remix with Firefly Community Gallery
Thousands of free creations to fall in love with and remix in Firefly.
すでにアカウントをお持ちですか?ログイン
アカウントをお持ちではありませんか? アカウントを作成
Enter your E-mail address. We'll send you an e-mail with instructions to reset your password.