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Hi AIR devs.Have a problem regarding FileStream openAsynchere my code var file:File = File.applicationStorageDirectory.resolvePath(fName+'.'+EXT); var fileStream:FileStream = new FileStream(); if (!file.exists) { this.dispatchEvent(new AppEvent(AppEvent.DATA, null, false)); }else { fileStream.addEventListener(Event.COMPLETE, fileReadCompleteHandler); fileStream.openAsync(file, FileMode.READ); fileStream.addEventListener(Event.CLOSE, fileClose
HiHopefully this is easy - I want to be able to set the following properties so they will appear when someone right-clicks a file and clicks on 'Properties' in Windows 10:(In the 'Details' pane)File VersionProduct NameProduct VersionCurrently these are empty for the exe generated by AIR. Is there a way to set them in the application descriptor?Thanks
I'm trying to pass arguments to my desktop app using cutom URI schemes. I can get the app to open from the browser, but the invoke event never seems to be dispatched, hence, I can't get arguments to the app. I'm adding the event listener on the main classes constructor like so :public function MyApp(){ NativeApplication.nativeApplication.addEventListener( InvokeEvent.INVOKE, onInvoke ); NativeApplication.nativeApplication.addEventListener( BrowserInvokeEvent.BROWSER_INVOKE, onInvoke ); super();}public function onInvoke(e:*):void{ // NEVER TRIGGERED ConfigConstants.WAS_INVOKED = true; ConfigConstants.INVOKE_PARAMS = ArrayUtil.copyArray(e.arguments);}My HTML link looks like this :<a href="myapp.open://hello&world">click</a>Any ideas ?
Hello!Which KeyChain Access Elements do I need to create valid development and production certificates (and later on the provisioning files) on my MAC, if I am going to create IOS Apps for another company, which already has enrolled for an own Apple Developer Account.So in other words I will have to use their IOS developer account for uploading the apps with the MAC Application Loader.I know that I can transfer the app in iTunes Connect to their account after the app review process in iTunes. This may last up to 30 days.Is there another way?Best regardsDavid B.
Has anyone used this?I can get it working when both client and server are running on my laptop. As soon as I put the client on my iPhone it will not connect. on the server I am using server.bind(7934);server.listen();on the client I am usingsocket.connect("127.0.0.1", 7934); I've tried using 0.0.0.0 and also tried using my public IP addressI have no clue how to get this to work.
I have a project built with the last air 24 beta, which includes an ANE file. The project builds and runs without issues on to tvOS.I downloaded the AIR 25 beta, republished my ANE and tvOS project, now the build crashes immediately upon opening.If I remove the ANE file the build runs as expected.I have tried using the ANE built with 24 in the AIR 25 project and get the same result.Anytime I include a native extension in my app xml file in AIR 25 the app crashes upon launching on tvOS.
Hello!I am trying to install a development ipa built with AIR 23 (Flex 4.15.0) from a Windows 8 VM (VMWare Workstation) in iTunes 12.5.5.5. My iPad is running iOS 10.2.1.When I put the ipa in iTunes and try to sync (after clicking the Install button), the install button changes to "Installing", I can see the progress bar say it is loading my app onto the device, but the app doesn't make it to the iPad desktop and itunes remains with the "Installing" button label.I am compiling the ipa with the improved packaging engine. I am going to try the standard packaging engine, but I suppose I should be using the improved one, no? Anyone have a thought about how I can see where the process is stalling and giving up, or maybe there is a problem installing from a VM?Thanks!-jonathan
I am trying to connect and debug an iOS mobile with Adobe Flex (Flash) Builder version 4.7 .I have done all needed including executing the telnet localhost 7935 check to see is the debugger is started properly on my windows 10 pc.At my iOS mobile device also is the current debug version and when is started is shows the message "Adobe AIR: Waiting for Connection" and counting seconds.So all seems ok , but at the end just nothing happen and they not connected.Please for your help and advices
Hi ,Finally is there a stable way for skinning the text input with prompt for mobile iOS .
I'm using an embedded SWF file to use as a worker in my app. On iOS devices, the communication with the worker is fine when I debug the app. Builds created for TestFlight (distribution build), won't function properly. I can trace the state of the worker as "running" but nothing is comming through the messageChannels.// embed SWF[Embed(source="../../workers/WorkerTest.swf", mimeType="application/octet-stream")]private static var WORKER_SWF:Class;protected var worker:Worker;private var workerToMainStartupChannel:MessageChannel;// Create the workervar workerBytes:ByteArray = new SOUNDWAVE_SWF() as ByteArray;worker = WorkerDomain.current.createWorker(workerBytes);// set up channelworkerToMainStartupChannel = worker.createMessageChannel(Worker.current);workerToMainStartupChannel.addEventListener(Event.CHANNEL_MESSAGE, onWorkerToMainStartup);worker.setSharedProperty("workerToMainStartup", workerToMainStartupChannel);worker.addEventListener(Event.WORKER_STATE,onWorkerState);worker.start();pri
I am creating an application with runtime embedded (AIR). The output (project.app) works fine in Windows, but when try to run in a Mac get the message:Cannot open project because it may be damaged or incompleteWhat is wrong? is a certificate problem?
I ran into an issue on iOS iPad with stageVideo. We have a splash video playing at the beginning when app is launched. Starting from AIR 22 and up there seems to be a conflict between AIR and the beacon ANE. However the ANE works fine with stageVideo with AIR 21 and previous versions of AIR.The app crashes at start when the Location Service permission popup up comes up. If I remove Beacon ANE then the app works fine. Does anyone have any insight on this issue?
Hello,we just launched our cloudbased app publishing system schwercraft. www.schwercraft.comsearch for "schwercraft" in the appstore and on google play.you can register for a zero g account for free and start immediately to create.feedback is much appreciated. thanks in advance.bye,kai
Hi,When loading an image from a folder (1920x1920) and adding to stage, the memory use in Scout goes up to 14.4mb (Bitmap DisplayObjects).When instantiating the same image from library and adding to stage, the memory stays at 3.6mb.Am I missing something?I'm running CS6 with Air 23.Here's my code:public function loadBitmap(): void{var loader:Loader = new Loader();loader.contentLoaderInfo.addEventListener(Event.COMPLETE, onLoaded);loader.load(new URLRequest("app:/assets/images/WIND.png"));}function onLoaded(event){var bitmap:Bitmap = new Bitmap(event.target.content.bitmapData, "auto", true);addChild(bitmap);}function loadFromLibrary(){var bitmap:Bitmap = new Bitmap(new Wind(0,0), "auto", true);addChild(bitmap);}Regards,T
Is there a way to implement Desktop Notifications to a Mac or Windows Adobe AIR application?
I am trying to use a AIR application on Windows XP SP3. The Indian language options don't show up on XP SP3 and Ubuntu. Is there anything I can do to fix this?The application is scratch.mit.edu - They have an offline editor Scratch Offline Editor which is giving this problem.See my related post about those characters not showing up in Firefox on Ubuntu.Foreign language characters don't show up in Flash on Ubuntu The reason I am using XP SP3 is that I am using a computer at a NGO (let's not debate why I need to do this)
Hi guys, I'm developing an Android app, but I've got some problem with the layout...I absolutely need to know a way to detect if the device where my project's running on, is a tablet or a phone.Can you help me?Thanks
I have an air for desktop (22,23,24 same issue) on mac OSX. The application is in fullscreen mode. The application loads a stagewebview. One of the pages loaded has an html5 video. If I click the video controls fullscreen button and then click the exit fullscreen button the application is covered by the mac dock and the top tool bar.The application remains in fullscreen as it should, but the application seems to get backgrounded. Any ideas how to prevent the dock and toolbars from covering my fullscreen app?
I released an iOS app.But I got review that the app don't run or crash when launch.・iOS9 SE・iOS10.2 iPhone7・iOS10.2 iPhone7 plus・iOS10.1 iPhone6s plusThey say that the above devices are not work.It seems that it occurred at some devices.//////////////////////////////////////////////////////////////////////I using Adobe Flash CC 14.2.0.20,AIR SDK 24.0.0.148I using some milkman ANEs.my application.xml is here.////////////////////<?xml version="1.0" encoding="utf-8" standalone="yes"?><application xmlns="http://ns.adobe.com/air/application/24.0"> <id>xxx.xxx.xxx.xxx</id> <versionNumber>2.0.17</versionNumber> <filename>xxxxxxxxx</filename> <description></description> <!-- To localize the description, use the following format for the description element. <description> <text xml:lang="en">English App description goes h
Hello!I need to make an app in air for ios that loads external content (swf's with no code), and what i found on the internet as the best sollution was compiling that content in one another ipa, to be loaded in the main ipa.First of all, do you agree with that solution? Notice that the external content can't be hosted online.As this link says, the compiling process creates a folder named "externalStrippedSwfs" where all swf's are.But, in my case, nothing was created (unless the ipa).How can i load my content, from the .ipa?Thank you very much!
Hello,I would like to do some smooth touch interaction in the tvOS App that I'm developping.I've read the documentation and it doesn't talk about the posibility of handling the pan event in siri touch controller.I'm trying to use MultitouchInputMode.TOUCH_POINT instead of MultitouchInputMode.GESTURE to implement it, but TouchEvent seems to be based on a virtual mouse pointer position, and when it arrives to the limits beyond it's impossible to get the offset or velocity of the panning gesture.Is there any way to get the pan gesture event in tvOS? If it isn't, could it be in the future?Thanks!3dU
Hello,I'm using preventDefault() for avoiding Siri Controller Menu button quit my app.I want enable the default behavior in home screen, so nativeApplication.exit() does'nt work on iOS and tvOS.This would be the the correct behavior as Apple tells in the user interaction documentation (User Interaction - tvOS Human Interface Guidelines 😞"Pressing Menu at the top level of an app or game should always exit to the Apple TV Home screen".I'm trying to control this with a contidional in the key event handler, preventing default behavior in the other screens, and the app exits only in home screen when menu button is pressed. Until here all ok.But if I turn to the app again the menu button exits always in all screens because preventingDefault() in key event doesn't work any more.
Hi!I'm developing a piece of software to automate web posting to social networks. It can add images to posts but I need it to be able to send encoded Bitmap to Photoshop for editing. So the question is how is it possible to send image bytes to Photoshop and get edited image bytes back in AS3? I mean the feature like Animate CC has. "Edit with Photoshop" which automatically loads an image up to PS and applies changes made there right away.Is there any API for Photoshop connection available on the web?Thanks!
Tried setting the compiler path in preferences and pointing to the swc's/ but the version never increments and the publishing target option never changes...Help!
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