『アドビコミュニティフォーラム』に質問/トピックを投稿する方法
Questions
新着順
I'm trying to animate an ocean wave in Macromedia flash 8 but I can't cause of this.feel free to help, Idk what I'm doing and I'm confused about this at this point.
I'm making a simple shape animation where a rectangle gradually changes color while slightly rotating along a path. The video I attached just shows a motion tween with the filled in rectangle rotated and in a different location at the end of the sequence. As you can see, all this did was contort the shape, not rotate it. You can't apply a shape tween to a symbol, but you need to convert your shape to a symbol to apply a motion tween. Anyone know a way around this?
How can I use a symbol with a motion tween and then have its path erased on a 2nd layer below it to reveal a 3rd layer below that? I figured out a hard way to do it but is there an easy way? I don't understand what the erase feature does on the layer blending.
Is there a way to adjust audio volume in an html5 canvas?
I imported a 300-dpi jpg music print into Animate to correlate to music track (mp3). It looks good in Animate (Actionscript 3.0), but after I export to mp4 using various settings it is always pixelated. Is there a setting I am not seeing during export?
I'm a newbie, I just installed animate cc 2020. I've been having issue with my tool box. For instance if I want to draw a line or draw a rectangle, it doesn't show until I click the fluid brush icon before it will display my drawing on the canvas. What can I do to change this because it is really frustrating? Thanks
So I am attempting to change the color of a movie clip fill I have made, I saw a post (https://community.adobe.com/t5/animate/changing-color-of-a-movieclip-with-javascript/m-p/9497833?page=1#M174087) and followed it however the .shape .graphic and _fill.style dont work I switched it out with _fillcolor however that doesnt seem to work either (No errors in console it just doesnt do anything) Context: I drew out the shapes using the line tool and the filled them in to separate into movie clips using the paint bucket tool. Fill_Color is a variable that is set to a hex color code I specified earlier in the code. IE: "#FFFF00" Code:this.Page1.Turtle.Fill_Turtle_Bandana.addEventListener("click", Color_Bandana.bind(this));function Color_Bandana(){this.Page1.Turtle.Fill_Turtle_Bandana._fillcolor = Fill_Color;} If you want to see the full set of code I made for my swatches section I have attached a .txt file with that section.
i'm trying to add music in my animation, but the pitch is always low for some reason. I even recorded my voice in audacity, imported to flash, and the audio was fine. Only the music is low. Help would be really appreciated.
In both Adobe Animate 2020 (v20+) and 2019 (19.2.1), the program freezes, then eventually crashes when (1) creating a new project and (2) when opening up an existing project. This only just started two days ago (at the time of this post) and I've reinstalled Animate, changed that one folder from "Animate" to "Animate_old," and installed Animate 2019 instead of 2020. Nothing has seemed to work. Anything that would help with this?
Hi, I would like to know if anybody knows a way to achieve a colorchange of the overlapping part of two shapes. I have tried all the blend modes, but couldn't get the right result. What I would like to achieve is that when two shapes overlap, I would be able to choose the color of that overlapping part. I want the shapes to move towards each other and than overlap and have complete control of what color that overlapping part has. In this example below that part is white: Does anybody know a way to do this? Thanks!
After working on a series of talksprites for the entirety of the day, I was attempting to go to my last autosave available, do to me making a mistake then continuing to work and now being unable to undo. Thing is, that ain't what the revert button does! It goes to your last ACTUAL save. which was, HOURS UPON HOURS AGO. Someone please tell me I can still find my autosaves somewhere, apparently they get deleted if I do a proper save, but I'm afraid the revert function ALSO saves the file and makes all your auto saves vanish in an instant. Edit: Yes. Yes it does. What a stupid f**king function. Whatever, I'd like to instead ask where I could find the symbols that I made in the previous version, unless those got gobbled up by this black hole of pointlessness that is the Revert option. Also. I'm going to bed, so any solutions that require me to have not closed the program or turned off my computer are out.
I made a logo animation in HTML5 Canvas(I already uploaded a version here)I made some changes and for some reason I can't test/export the file anymore, when I try I get this error: "A JavaScript error occured. SyntaxError: missing ) after argument list"I've checked my code, but there doesn't seem to be anything wrong with it. (I don't know JavaScript, but I used a website and the bit of js knowledge I have)I also tried to delete all the code, but it still didn't work.What should I do?If anyone wants it, this is the code:(As far as I know, I didn't change the code since the last time it worked)this.stop(0);var frequency = 3;stage.enableMouseOver(frequency);this.hitbox.addEventListener("mouseover", fl_ClickToGoToAndPlayFromFrame.bind(this));function fl_ClickToGoToAndPlayFromFrame() {this.gotoAndPlay(0);}this.hitbox.addEventListener("click", fl_ClickToGoToWebPage_2);function fl_ClickToGoToWebPage_2() {window.open("http://klankiskoning.be", "_parent");}
Hi,the problem I encountered exceeds my understanding of Animate CC and its framework and for this reason I would like to reach out to the community's knowledge base. I have a variable called '_this.inloop' in the mainframe which is set to 1 and controls a loop there. It is defined right at the beginning. A symbol reads thise value and changes it to 0 as soon as its timeline reaches a certain point releasing the loop in the mainframe. This is done by the command:_this.parent.inloop = 0;Everthing works like a charm! But as soon as I want to use the camera creating a camera layer, the symbol cannot read the variable in the mainframe anymore telling that it is 'undefined'. As I do not understand what the problem is that the camera creates, I have no idea how to fix this. Has anyone encoutered this problem, maybe even found a solution? I would be grateful for any clue.Thanks!
Hello I would be grateful for advice on the utility of Adobe Animate for converting Flash content over to html5 format. I am not a learning technologist. The Flash content falls into the following categories:1) images that contain hyperlinks to new pages - I am not clear why it was necessary to use Flash to create these images, but I do need to activate Flash to view them; 2) images that involve PowerPoint-like animations, in that extra content, such as image labelling, is revealed in stages - this is to avoid too much information appearing on the page on first viewing the image; 3) images that require users to click a button to reveal a static equation for a calculation; 4) images that require more interactivity - the user selects numbers from drop-down menus and depending on their choice of numbers, the appearance of another Flash image changes; and5) images that provide further information through hovering with a cursor.Many thanks in advance!
I am using flash mx 2004, and I cannot change the audio sync to stream in order for it to match with the timeline/stop the audio when I stop playing the timeline. In the properties panel, I have the sound and effect options, but no sync option under it like there is supposed to be. 😞 Help!
Hi,I just got Adobe Animate yesterday because I want to start animating. I noticed instantly something is wrong because nothing seems to load when I try to use them. However, after trying every tools I went to the fluid brush tool. As soon as I clicked on it everything I used before all loaded instantly. I recorded a video to show what I'm talking about and post it on YouTube unlisted videos. Please help I really want to start animating soon.Thanks. I attached the video to the link belowThe Bug Footage
Hello. I am having a WebGL navigation issue.I have made a project with multiple scenes. You start in a room called Enter. Once a symbol is clicked you move into a Hub where you can choose between three different rooms (scenes). You can choose to go to either Room 1, Room 2, or Room3, and then I want the user to go back to the hub to choose a different room. For some reason the navigation will only work if I choose to go to the rooms in the order they are in the scene panel. I want the user to decide which the order they go in each room. If I go to room 2 or 3 first, the link to go back to the hub doesn't work at all. Any ideas? Right now it only works if I go to room one, then back to the hub, then room 2, then back to the hub, then room 3 and back to the hub.In each scene I am using the Action Script this.bttn_hub.addEventListener(AnEvent.CLICK, function() {anWebgl.gotoScene("Hub");});-to return to the hub. Since I am using gotoScene() why can't I go back to t
Hello all! I have an assignment for class that went really well, except for this one issue. I've seen several similar posts about this particular error, but none that address how to fix it if disabling advanced layers is not an option (it disables my Camera layer, which completely breaks my parallax scrolling effect). The code for the buttons in question looks like this: stop(); Replay_btn.addEventListener(MouseEvent.CLICK, fl_ClickToGoToAndPlayFromFrame_7);function fl_ClickToGoToAndPlayFromFrame_7(event:MouseEvent):void{gotoAndPlay("JumpHere");} Sprites_btn.addEventListener(MouseEvent.CLICK, fl_ClickToGoToWebPage_3);function fl_ClickToGoToWebPage_3(event:MouseEvent):void{navigateToURL(new URLRequest("http://gameart2d.com/freebies.html"), "_blank");} Sound_btn.addEventListener(MouseEvent.CLICK, fl_ClickToGoToWebPage_4);function fl_ClickToGoToWebPage_4(event:MouseEvent):void{navigateToURL(new URLRequest("http://www.bensound.com"), "_blank");} I'
Adobe Animate is refusing to play sound no matter what I do.ActionScript 3.0 - No soundMute and Unmute - No soundUse different Audio Freqs, Qualities, Types. - No soundChange Audio to Stream or Event - no sound.Uninstall Animate and Reninstall Animate - no sound.Uninstall CC and Reninstall CC - no sound.Restart my computer - no sound.Use a different computer - sound.The only thing time it plays sound is when I play test movie. I really wanna know what's going on here.https://www.youtube.com/watch?v=cEUtA2b-bFY
hello! I've been working on a lip sync animation. The audio will only play if I play the animation at the very beginning. This isn't a huge problem, but it does get repetitive and a bit annoying. How do I make it so that it will play, no matter where the little head is on my timeline? Dunno if this is important, but the document is Action Script 3.0
Hello I am super new to Animate and I am making a very simple still photo animate for 1 second. I want to repeat loop it so that when I import it to Premiere as a movie it will be a longer loop than 1 second. I'm hoping for 20-30 seconds? ANy help here would be awesome
Hello people.I have a Movie Clip containing 3 buttons.One of the 3 buttons has the right answer to a given question.the buttons have the following occurrence names:Button 1: sul_01_opcao_1Button 2: sul_01_opcao_2Button 3: sul_01_opcao_3And the Movie Clip has the occurrence name: sul_pergunta_01The problem that is occurring is that all buttons are going to the same frame when pressed.My code looks like this:this.sul_pergunta_01.sul_01_opcao_1.addEventListener("click", fl_ClickToGoToAndPlayFromFrame.bind(this)); function fl_ClickToGoToAndPlayFromFrame() { this.gotoAndPlay(5); } this.opcao_2.addEventListener("click", fl_ClickToGoToAndPlayFromFrame.bind(this)); function fl_ClickToGoToAndPlayFromFrame() { this.gotoAndPlay(11); } this.opcao_3.addEventListener("click", fl_ClickToGoToAndPlayFromFrame.bind(this)); function fl_ClickToGoToAndPlayFromFrame() { this.gotoAndPlay(5); }
I have a project that has 3 different sections. How can I go about breaking the manifest into three parts and loading them on demand? I could accomplish this using pure createJS but this project requires it to be published from Animate CC.
Hello all!I created an animated button in Animate and would like to use it for my wix website. I've exported it as both a .swf, and converted it to html, but I can't seem to figure out how to add it to my website.Thank you!
Hello!I need to move a set of animations that are in a folder, without affecting the starting and ending point of the objects. Does anyone know if it is possible?Tks!
Remix with Firefly Community Gallery
Thousands of free creations to fall in love with and remix in Firefly.
すでにアカウントをお持ちですか?ログイン
アカウントをお持ちではありませんか? アカウントを作成
Enter your E-mail address. We'll send you an e-mail with instructions to reset your password.