Move a goatee with each visemes or the jaw?
Hi all,
Just getting started and psyched!
I'm building the character below in Illustrator and planning out the mouth shape layers. As the subject says, what do you think would be the best way to have a character's goatee move with the mouth? Should I incorporate it into each mouth shape or just stretch with the jaw in HeadBKG?
While I'm here, I may as well ask how I can have the head move independently on the neck. The Chloe puppet seems to have a rigid head and torso. What does that stick behind her do, btw?
Thanks!

