Dont work animation in Unity after redacting in Blender
I'm loading the animation into Mixamo and editing it in Blender. I edit the bones in this model and NOTHING ELSE! That is, I just moved these bones and overwrote the animation frames. In blender, this animation plays fine even when I rendered a video with this animation. But when I transferred it to Unity, I realized that the model does not want to play at all. You don’t even have to attach people from other forums to your answers, I have already seen them 100 times and I don’t understand what and how to do. Can you normally, step by step explain how to make the edited model move?
