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All other light sources are working besides the spot light and that is the one I need, unfortunately. Could anyone help me out? new to these softwares.
I have a brand new Mac Mini Pro with 16gb Ram and 500gb hard drive and I am using a trial version of the latest Substance Stage (I have the rest of CC). I have created a scene with a wine bottle with two spotlights, but 3 point lights. I managed to render a few times but then the lighting started glitching. I would hide a light but it was hiding the wrong one. Now if I had a new spotlight it shows in viewport but is non existent in ray tracing. This programme is unusable!
Hi everyone,I need your help. I'm working in Adobe Stager and want to add a touchpad to a machine. The environment is relatively dark, so the screen with all the displayed information should emit a slight glow – just like a regular laptop screen. Does anyone have an idea how I can achieve this?Thanks and best regards!
GPU continues to report rendering errors. MacBook Pro M3 Pro, Mac OS Sequoia 15. Log attached.
Hi everyone,I continue experiencing a bug in Dimension and even in Stager regarding the way the 2 softwares show the textures when I apply them.Let me be more crystal clear with an example. I have a cup with an inner texture and an outer one. I try to apply the texture to one of the 2 sides and it appeas inverted: if apply it to the inner side, the texture swaps to the outside! I tried and tried but nothing changed. Then I tried deleting the model and doing "UNDO" to have the model again, everything was correct.I have to apply this work around every time to work properly or I will see the texture not to be showed correctly.
Hi, I am trying to place a photo on a surface in Stager. The image is shown to me on the right hand side in material and the scaling option is also shown to me, but I can't see the image on the object. Can anyone help me?
HeyI have trouble withs this stager file that won't open?The log is attached
HI, I'm facing a big issue on Substance, while I'm working on a file I often get an error message "Unable to start rendering engine" My GPU drivers are up to date Does anyone as a solution for this issue ? I already looked on some topics but I didn't find a solution... The specs of my computer are these :AMD Ryzen 7 3700X 8-Core Processor 3.60 GHz64 RAM 3200MHzRTX 4060
Estiamdos, Substance 3D Stager sirve para renders de arquitectura?
Ich habe gerade die Testversion von Substance 3D abgeschlossen. Kann es aber nicht nutzen weil jetzt mal beim öffnen ein Fehler kommt dass ich mich dich anmelden soll... Der PC ist auch unter aktivierte Geräte aufgeführt. Hab mich schon mehrfach an und abgemeldet. Hab neu installieren versucht
I'm using planes to make 4 sides of an overhead banner for visualization purposes. Problem is, the decal shows up on both sides of the plane and I can't find any setting that lets me just put it on one side. Any ideas of what I'm doing wrong? Thanks.
I'm trying to add lighting to my retail store project. When I started, I added some physical spot light and they worked well. But later on, when I try to add area lights, they emit no light. I tried to change the temperature, intensity, exposure etc but nothing happened. I even copied and pasted the spot light that I first added but the pasted one also doesn't emit light. Could anyone tell me what the problem is and how I can fix it? Below is a screenshot of my scene. The emitting light sources are what I added first. None of the other sources are emitting light.
Hello,This happens very, very regularly. I will have a file where I stop using a material... and I cannot delete what appears in its place (once I delete my unused material). In it's place appears a material called: "Default material" (and its unused icon) Then, when I rty and delete that unused material, a different unused material appears in its place called: "Default material 84" (aind its unused icon) And each time I try and delete that unused material, it just counts up another unused material (... 85, ... 86, etc.). There are no meshes assigned to said unused material, it is just sitting there. There are times where if I close the file and reopen it, I can delete the unused material... and there are times when, even after several times closing the file and opening it, the unused material cannot be deleted. There are also times when there are more than one of these unused material, that I cannot delete. Anyone else running into this? Version 2.0.
Hi everyone, I'm currently exploring Adobe Stager, and while watching some tutorials, I noticed a few parametric model assets (like the ones in the screenshot) that I don't have in my panel. I tried searching for them in the 3D library on the marketplace but couldn't find anything. I would greatly appreciate your kind help on the following questions please:Where can I find these assets?How can I import them into the Stager Models panel?Also, how can I import materials into the material panel? Thank you so much,Nada
Stager v3.0.3 On Mac M2 Sonoma 14.6I saved my file yesterday and it was fine, but when I came to open it again the preview was corrupted. Also all the folders in the stage area had disappeared and nothing can be done to move objects around or access the menus or select objects. Rendering is disabled as well. When I open this file I am unable to quit it and have to force quit.It looks like the below screenshot whereas it should be a full colour image of a display unit. I've not had this problem before in either Stager or Dimensions. Like I say it looked fine when I saved it. The same is true of the autosaves. Any ideas what's going on here?
I am unable to access my project material library, so if I want to add the same material to another component, I have to completely remake the material. This turns a simple task into a nightmare and makes Stager unusable.
Hi,Can I make Generative Background create adn image which will fit the current camera position and lighting?I could try e.g. specify that "...shot taken from close to the groudn where the lght is comming from behide the scene at a low angle...." but that will never get me the the exact angel and lighting the subject is in. Can it be done, or not yet?
STager animation circle issue on windows , latest stager versionHi community members,when animate in circle mode stager moves a few frames the object in turning mode and than goes into circle. What goes wrong?Hans
Hello all! We have a new release today (Stager 1.0.2) which now supports emulation mode for Apple ARM (M1) devices. We've gotten great feedback from beta testers about it's performance and really excited to bring Stager to new devices! No timeline for native support right now, but we'll keep you posted!
Recently experienced two issues:1. Accidentally deleted an object and undo was not functional.2. Unable to move an object (not locked) - relaunched app resolved issue.
I just got my new Macbook Pro M2 Max, 64 gb ram etc. Compared to my 2019 intel macbook Pro I don't feel much improvement in terms of raytracing speed. It's not based on a direct head to head test but I was expecting a significant improvement. Does anyone have similar experience? Will the render engine ever natively support M-line processors?
Just wondering what other options people are using to UV Map models in Stager outside of it's built in Auto UV feature. The results I'm getting from the Auto generated UV Map Export in Stager are just not usable without needing extensive cleanup in post. The model below is pretty much a simple box and Stager still can't create a usable UV map. I get black seams between all of the panels. I use fillets to slightly round the edges of the model so it looks more like scored and folded cover weight paper. I think just the curved edges are blowing Stagers mind. Any suggestings for a more effective UV workflow would be great. How can I stage my models in Stager and still get accurate and clean UV maps. I'm not just flooding a shape with a texture, some of the graphic placements are very specific. I need something that won't leave seams between everything. Thanks!
The functionality of Stager seems quite limited, and it appears that most DCC software can do everything it does. Moreover, Blender and Twinmotion 2024 are offered for free. I believe Stager should also be free, or at least offer a free version that facilitates import and export to Substance Painter and 3DModeler. This could guide users towards using the entire suite of tools, potentially increasing sales on Steam. Simultaneously, it would promote the company's openPBR, setting a new standard in the industry &nbs
I am using 3D Stager since 3 years now. Since probably a week I ran into a serious problem (twice). My whole stager scene is not usable anymore.I can navigate but i can NOT render or delete/add any asset in the scene. Nor can I change anything.Scene assets are visible in the view port but not on the right side, where I normally see all assets and cams.To say it short: this sucks!
Hello, The current animaton presets - orbit & spin work really well. In fact to such an extent once can be quite pleasently "suprised" - ablitlity to animate multple objects all at once along diffrent axies of rotation, and It seems [ have not had a use to do so yet] in diffrent rotation directons - counter - clockwise and cadince etc.So there seems to a good number of options to work with now, but perhaps a future "up the game" that although, one imagines. would be a good amount of work to do , but on the other hand. maybe ? not starting from nothing and not needing to "reinventing the wheel" would be - a guess- to port some of Illustrators pen / path drawing tools into Stager to be able to animate an object [s] along a path. Horizonally across / around on the ground of the stage and likewise vertically up toward the "celling" and around "up in the air" of the stage and then back down to the staqge ground etc. Thank you, Andrew
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