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JohnColombo17100380
Community Manager
Community Manager
October 26, 2021
Question

After Effects (Beta) now on Apple Silicon

  • October 26, 2021
  • 46 replies
  • 93122 views

We are very pleased to announce that a version of After Effects which runs natively on Apple silicon is now available for beta testing. Starting today in build 22.1.1.9, After Effects (Beta) will run natively on Macs that use the Apple M1 family of processors. You are invited to test it out and please let us know if anything isn't working as you expect. Please also try it out together with the latest Betas of Premiere Pro and Media Encoder. We are looking forward to hearing your feedback!

 

 

This first version of After Effects (Beta) for Apple silicon contains all the core functionality of the app, including nearly all native effects, all layer types, Roto Brush 2, Draft 3D, and, of course, Multi-Frame Rendering. After Effects has greatly benefited from the work done to bring Premiere Pro to Apple silicon, which included our team porting AE's render pipeline to support Motion Graphics Templates. Since After Effects and Premiere Pro share components for many media formats, you can expect to see the same media types available for use in After Effects (Beta) as are available in Premiere Pro on Apple silicon.

 

There are currently a few limitations and known issues when running After Effects (Beta) natively on Apple silicon which are listed below. We will post updates to this forum as these issues are fixed and new builds become available.

 

Features Not Yet Available

 

These features are still in the process of being ported for Apple silicon. All of the listed components should continue to work if After Effects (Beta) is run under Rosetta.

 

  • Content-Aware Fill for Video Available in After Effects (Beta) 22.2.0.99 and later
  • Importing Animate/Flash files Available in After Effects (Beta) 22.3.0.82 and later
  • Importing clips using the Cineform codec
  • Keylight Available in After Effects (Beta) 22.2.0.30 and later
  • Mocha AE Available in After Effects (Beta) 22.2.0.30 and later
  • Cineware Available in After Effects (Beta) 22.1.1.50 and later
  • C4D Renderer Available in After Effects (Beta) 22.1.1.50 and later

 

Third-Party Integrations

 

With the large number of plug-ins, scripts, and extensions available for After Effects, it is likley that some of them may not work when After Effects (Beta) is running natively on Apple silicon. In these cases, please contact the third-party developer to see if there is a new version available that has been updated for Apple silicon.

 

All third-party plug-ins must be updated by their developers in order to be compatible with After Effects running natively on Apple silicon. Third-party plug-ins that have already been ported for Apple silicon should show up and behave as expected. Incompatible plug-ins will not be available for use when After Effects (Beta) runs natively on Apple silicon and will appear as "Missing" when opening existing projects that use them. To use installed plug-ins that have not been updated, see the instructions below on how to run After Effects (Beta) under Rosetta 2 emulation.

 

Any installed plug-ins that aren't compatible with Apple silicon will be listed in a new dialog shown when After Effects (Beta) launches. You can disable this dialog by selecting "Never Again" before dismissing it. To show the dialog again after disabling it, reset the application preferences.

 

Known Issues

 

  • Drivers for Transmit hardware may be currently unsupported and require updates.
  • Rendering the Detail-preserving Upscale effect for previews and output will be slower than expected. Work to optimize the performance of Detail-preserving Upscale on Apple silicon is ongoing.
  • Having Blackmagic Desktop Video 12.1 installed can cause a crash when After Effects is launched. Please update Blackmagic Desktop Video to version 12.2 or higher to avoid this crash.

 

Running After Effects (Beta) under Rosetta 2 Emulation

 

As it has been up until now, this new version of After Effects (Beta) can still be run using Rosetta 2 emulation. Right-click on the Adobe After Effects (Beta).app, select Get Info, then enable "Open using Rosetta". This should allow you to use all of the features which are not yet available when running natively, but at the cost of some performance.

 

The non-beta version of After Effects will continue to run under Rosetta 2 on Apple silicon.

 

 

Thanks very much for participating in Adobe's Public Beta program. We appreciate your thoughts and feedback!

This topic has been closed for replies.

46 replies

Participating Frequently
November 3, 2021

Hello guys,

 

from your experience, how long does a beta phase take until it's getting released?

 

-thanks! 

New Participant
November 7, 2021

Adobe Premiere Pro took almost 7 months in Beta phase. I hope that After effects wont take as long, my guess would be  May for a full version 

Participating Frequently
October 31, 2021

Hello,

 

Works fantastic and it's very promising as a first impression! Well done guys ! Going to make a youtube review soon.

 

I just have one big issue. When I start a render on an M1 Pro 16 inch 16GB RAM Macbook Pro (Mercury Software Only), I get a very fast render when I boot the computer. And then as I relaunch multiple times the same render ( and I purge all the cache each time) the speed of the renders go down and down. On the first render I get close to 80-90% stable CPU usage. And on the second or third render I get these spikes (see photo below)

 

I have plenty of SSD space and RAM is not full. Tried hardware acceleration using Metal.. no success

 

It's not throttling due to heat since I've set the fans to run at maximum speed, the laptop is very cold. 

 

Any ideas ? 

 

Participating Frequently
October 31, 2021

Memory usage looks okay though and plenty of disk space too : 

 

Participating Frequently
November 1, 2021

Should this may help, here is how the CPU acts during rendering 

 

Paulo_Soares_Lana
New Participant
October 30, 2021

Difference between AE & AE Beta.

 

 

I Rendered same project on 2 Apps, both using Adobe Media Encorder, Quicktime, Apple ProRes 4444 with Alpha.

Result:
AE (Intel): 4:42:13

AE Beta (Apple Silicon): 1:51:40

 

Looking good, but using just GPU to render. If it`s possible use CPU and GPU the result can be better...

 

 

 
New Participant
January 15, 2022

It's not what you think. Even the M1 built the CPU and GPU together. People who tested native M1 version Premiere rendering, the GPU only result is still better than CPU+GPU.

nemo1972
New Participant
October 28, 2021

Ooooh!! From the little testing ive done... FAAAAAST!!!

 

RAM Previews especially MUCH faster 🙂

New Participant
January 5, 2022

hey do  u have 8 gb varient of m1 is ram preview faster on 8gb version

pls tell me ur saying for which version

 

New Participant
October 27, 2021

I can't find a beta in the CC app,What do I have to do to see the AE beta in the CC App?

New Participant
October 27, 2021

You have to choose "Beta Apps" from the menu at the left:

New Participant
October 27, 2021

I did, but only one app appears in my beta app list.

New Participant
October 27, 2021

How do we get invited to join? Is there a download somewhere?

 

zandwacht
Inspiring
October 27, 2021

AE public bèta's can be installed from the CC app, they're listed among the other apps you can install. You should be able to install the beta next to the normal version. File format was shared during the previous beta periode.