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We are very pleased to announce that a version of After Effects which runs natively on Apple silicon is now available for beta testing. Starting today in build 22.1.1.9, After Effects (Beta) will run natively on Macs that use the Apple M1 family of processors. You are invited to test it out and please let us know if anything isn't working as you expect. Please also try it out together with the latest Betas of Premiere Pro and Media Encoder. We are looking forward to hearing your feedback!
This first version of After Effects (Beta) for Apple silicon contains all the core functionality of the app, including nearly all native effects, all layer types, Roto Brush 2, Draft 3D, and, of course, Multi-Frame Rendering. After Effects has greatly benefited from the work done to bring Premiere Pro to Apple silicon, which included our team porting AE's render pipeline to support Motion Graphics Templates. Since After Effects and Premiere Pro share components for many media formats, you can expect to see the same media types available for use in After Effects (Beta) as are available in Premiere Pro on Apple silicon.
There are currently a few limitations and known issues when running After Effects (Beta) natively on Apple silicon which are listed below. We will post updates to this forum as these issues are fixed and new builds become available.
Features Not Yet Available
These features are still in the process of being ported for Apple silicon. All of the listed components should continue to work if After Effects (Beta) is run under Rosetta.
Third-Party Integrations
With the large number of plug-ins, scripts, and extensions available for After Effects, it is likley that some of them may not work when After Effects (Beta) is running natively on Apple silicon. In these cases, please contact the third-party developer to see if there is a new version available that has been updated for Apple silicon.
All third-party plug-ins must be updated by their developers in order to be compatible with After Effects running natively on Apple silicon. Third-party plug-ins that have already been ported for Apple silicon should show up and behave as expected. Incompatible plug-ins will not be available for use when After Effects (Beta) runs natively on Apple silicon and will appear as "Missing" when opening existing projects that use them. To use installed plug-ins that have not been updated, see the instructions below on how to run After Effects (Beta) under Rosetta 2 emulation.
Any installed plug-ins that aren't compatible with Apple silicon will be listed in a new dialog shown when After Effects (Beta) launches. You can disable this dialog by selecting "Never Again" before dismissing it. To show the dialog again after disabling it, reset the application preferences.
Known Issues
Running After Effects (Beta) under Rosetta 2 Emulation
As it has been up until now, this new version of After Effects (Beta) can still be run using Rosetta 2 emulation. Right-click on the Adobe After Effects (Beta).app, select Get Info, then enable "Open using Rosetta". This should allow you to use all of the features which are not yet available when running natively, but at the cost of some performance.
The non-beta version of After Effects will continue to run under Rosetta 2 on Apple silicon.
Thanks very much for participating in Adobe's Public Beta program. We appreciate your thoughts and feedback!
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@JohnColombo First off, thank you to you and your team for being so responsive and communicating with us here on these posts.
While this request isn't related to After Effects, we can't seem to get a response from the Audition team. Would it be possible to give an update on the ability to have Folders/Bins in Audition like there is in every other Adobe Software? There has been no update from the team in over a year, and being on the inside, if you could pass along that message or even perhaps provide any guidance or update it would be so greatly appreciated!!
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Hi @am2082,
I don't know if there are any updates on folders/bins for project organization in Audition. As an Audition user myself, I agree that it would be a welcome addition to the Audition workflow. It appears that the addition of folders/bins is the highest-voted feature on Audition's UserVoice page: https://adobe-video.uservoice.com/forums/911314/suggestions/33841873 and Under Review, so the Audition team is certainly aware of it even they have not been responsive recently. I will pass along the message to them as well.
Cheers,
- John, After Effects Engineering Team
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Thanks John and AE Engineering Team. AE Beta has been increasingly stable for me and I use it exclusively on my M1 Pro. One of the plugins I use more than any other is video copilot's FX Console. Is there a way that I can install and use this in the beta version of AE?
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Hi @Zach Rowe,
If I remember correctly, the VCP FX Console has both a scripted component and a plug-in component which work together. The scripted side should work fine on M1, but the plug-in will need to updated by VCP themselves to be compatible with AE (Beta) running natively on M1. I would expect FX Console to work fine when AE (Beta) is run under Rosetta emulation, but obviously that sacrifices the performance of running natively.
Cheers,
- John, After Effects Engineering Team
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Hi,
Thanks for all the hard work on the Beta. I've noticed significantly faster speeds on all of my projects and near real time preview at full resolution.
However, I was wondering if any work was being done to speed up Classic 3D performance? I do a lot of motion comics and parallax scenes in 2.5D and these sequences still lag in anything except quarter resolution.
I have a 16" MacBook Pro M1 Max with 64GB RAM and 32 core GPU. So I have plenty of power to throw at it.
Thanks!
Andy.
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Are there any known significate performance issues with the current (and perhaps previous one or two) beta builds? I've been using the betas with my M1 MBP 16GB since the start and it's been mostly great but for the past few days I've had to quit and reopen multiple times daily as the application eventually just stops caching frames, and renders via ME take an eternity. Restarting the application fixes the issue temporarily. In each instance where this happens, there is still plenty of disk space available and the cache has not even reached the maximum size limit. Very confused, nothing else has changed with my system or AE preferences.
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Unfortunately, I am not finding good results with the Beta under Rosetta. Currently trying beta 22.4.0 build 17, previews are extremely slow even for very simple compositions until all frames are cached. Running the beta in native apple silicon mode seems to work normally, but this is not an option for users who need access to certain industry standard plugins that are not yet optimized for M1. Even on a factory-reset M1 Pro Max macbook pro (shipped with Monterey), and only Creative Cloud and After effects installed (no third party plugins or other software), previews of a 10 second comp with one HD layer of footage can only preview at 3 to 4 fps until all frames are cached, while the same project previews in real time on intel computers running the current release version of After Effects 22 or 21.
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Hi @davidb46026235,
I believe I just responded to a comment from you on UserVoice, but feel free to answer any of the questions I asked there in this thread. The forums are a much better venue for conversation. I had asked:
As we haven't been able to reproduce this behavior on any M1/Pro/Max devices in-house, any information you can offer will be a big help in diagnosing what you are seeing.
Thanks again for any further information you can provide,
- John, After Effects Engineering Team
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Hi John,
Thanks for all of your ongoing work! I think I have tracked down the issue, and it may explain why some users are getting things to work when they delete AE preferences but then sometimes have the issue return after further use of After Effects. It looks like the problem arises when in the timeline there is any footage whose color space differs from the project's working space. If the project working space is set to "none" in color settings, the issue goes away. If the footage is re interpreted (via the interpret footage dialog) to be set to a color space that matches the project space, the issue goes away. Or, if the footage item is set to Preserve RGB / disable color management for that item, the issue goes away. But if for example the project working space is set to sRGB and one puts footage in the timeline that is currently interpreted as Rec.709 Gamma 2.4, the slow previews problem occurs when using AE under Rosetta. (This is a common situation when importing mp4 source footage that is automatically interpreted as Rec.709, but one is authoring for sRGB output, particularly since apple displays are in a P3 space.) This behavior can be reproduced in the current Release version 22.2.1 build 3 or Beta version 22.4 x17 under Rosetta on M1 Max monterey 12.3, but does not occur in the same Release version on Intel under Big Sur. I do not have access to an Intel machine running Monterey to test that combination.
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❤️👍👍👍❤️
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Hi @davidb46026235,
Thank you again for discovering the triggering condition for the slowdown you've been seeing under Rosetta. We are also able to see the same slowdown with the mismatched color spaces. We now have a ticket open to investigate this behavior. Any improvements in performance will appear first in the Beta builds, and I'll post here as any fixes are made.
Thanks again,
- John, After Effects Engineering Team
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Hey John,
For what it's worth, none of the color management suggestions have worked in my case. Iv'e tried multiple files in various formats including h.264 and pro-res. No matter what I changed, I could not prevent the slow, unusable RAM preview problem on my MBP M1-Max. If I could provide you with any specific info, please let me know.
Thanks.
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Hi @DannyBCreative,
Sorry to hear you're experiencing these slow previews as well. Are you using After Effects (Beta) version 22.4 or the latest release version 22.2.1? And on what version of macOS?
Thanks for any further info,
- John, After Effects Engineering Team
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Thanks, John.
I was running AE 22.2.1 on an MBP M1-Max with 32-core GPU, 64GB RAM, running OS 12.2.1(Monterey). I have since been able to download AE beta 22.4.0 (build 28) and run some tests on that. It would seem as though the RAM preview issue no longer present (in the beta), but I'm reluctant to use beta software for my client work. I'm assuming there's no way to know when beta 22.4.0 will be officially released, is there?
Thanks again.
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@DannyBCreative Yes, we aren't able to discuss or promise when any given version will be released. I can understand your apprehension about using Beta builds for client work.
Could you provide a screen recording of the slow playback that you are seeing? It is possible that it's related to a specific project or application preference, like hardware acceleration, but it's difficult to diagnose without seeing first what is happening. Does clearing the preferences allow for better playback temporarily? And do different resolutions all exhibit the same slowdown?
- John, After Effects Engineering Team
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Understood.
I'll try to get a recording ASAP. I have tried resoltions from 1920x1080, 2k and 4k, and in formats: pro res, h.264 and OpenEXR (sequences). All respond the same way. When a clip of any length is dropped into the comp timeline and you process the preview, it appears as though the green progress bar is skipping in even intervals a few frames at a time. When complete, the clip plays back in this stuttered fashion.
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That sounds like you have your preview settings set to skip frames. Make sure the "skip" dropdown is set to 0.
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Nope. Settings are identical on my MBP M1-Max and my PC. PC plays back in real time. MBP does not. Same settings in AE Beta - Works fine there as well. Frustrating.
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I should add... I know what you're saying. I was using the word "skipping" only to describe how the playback looked. For lack of a better word, it's a slow, stuttered playback.
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I'm on M1 PRO 32GB - Mac OS 12.4 and AE (Build 53) and still having the same issue...
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Thanks John!
I'm sure the team has discovered this already, but fwiw, it looks like the issue also affects rendering, not just previews.
all best,
David
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(for clarity - I mean the color space vs slow previews issue)
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Cross posting this info here from the DVA UserVoice thread, but I have verified the slow preview and rendering bug caused by mismatched color spaces still exists with AE release verson 12.3 when run under Rosetta on M1 Max macbook pro.
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Hi,
I just started studying adobe after effects using m1 max 16in and I'm wondering when can we get the final release of after-effects on the m1 chip? I believe a lot of creative people are waiting for this update, especially since apple releases the new m1 ultra with their new mac studio.
By the way, I've been using Adobe products for more than a decade now. And I believe you guys are doing amazing work. Great job to the adobe team.