BSOD "CLOCK_WATCHDOG_TIMEOUT" while rendering in AE or PP (not OC)
- October 29, 2023
- 5 replies
- 1396 views
Hi guys, I'm coming to you because I'm really stuck atm
I'm going to start a project for a client tomorrow so I wanted to look at the assets and all the stuff before starting it
Fact is : I litteraly can't do anything
- If I try to render a preview I'm getting a BSOD (Premiere)
- If I try to export I'm getting a BSOD (Premiere)
- If I try to export I'm getting a BSOD (After Effects)
I searched on the internet and tried everything I found :
- I updated Windows so now I'm no longer on W10 but on W11
- I uninstalled my NVIDIA Drivers using DDU and made a clean reinstall (I did it twice : first time with the lastest version and second time with an older version)
- I tried to render with olders AE and PP versions
- I tried to render using Mercury Playback Engine GPU Acceleration and Software Only
- "Enable hardware accelerated decoding" was already enable
- I did a memory diagnostic using Windows and I did another one with Memtest86 -> No errors
I also used "BlueScreenView" and "WinDbg" and it seems that "ntoskrnl.exe" is creating the BSOD
I also attached a dump file so you can see the report if you want to
I'm really lost atm guys and would love to hear if some of you had / have this issue and could be able to help me
Thanks for reading me!
