continuously rasterize and particle world
Hello,
I can't seem to use "Texutured square" in particle world pointing to a layer with a vector file (*.ai) that uses the "continuously rasterize" option. As soon as I switch that on, the particles are all gone, if I switch it off, they are back.
I'd really like my particles to be crisp at any size though. Does anyone know how this is possible?
I couldn't seem to find anything on the internet.
Thanks!
