EXR Multilayer Alpha Channel Issues from Blender
I'm having some trouble with getting AE to recognize the correct alpha channel from a multilayer EXR exported from a Blender project I am working on. Blender's compositor is showing below with proper alpha channels. However, when I check "convert premultiplied", the alpha channel is speckled.

Now - when I bring this EXR into AE and use ExtractR, I get this -

ahah! It appears AE is doing the same "convert premultiplied" that Blender's compositor has the option to do.
Unfortunately, there is no way to access the alpha channels options of this openEXR - they should appear next to floating point - even though it certainly has one and it shows up in ExtractR.

I've posted a similar question in the Blender forums as I know it might just be how Blender exports alpha channels within EXR files. I'm new to the EXR workflow and could use some tips! Thanks all, appreciate the read.
