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Participant
April 8, 2017
Question

GPU Not Working In after effects

  • April 8, 2017
  • 3 replies
  • 2622 views

Recently i took new system

AMD radeon RX 480 GUP not working in after effects

    This topic has been closed for replies.

    3 replies

    Participant
    April 18, 2020

    I'm having the same problem, can't enable GPU.

    My computer is brand new and with the latest driver updates:
    NVIDIA version 26.21.14.4250 as of February 24, 2020.

    Is there some help - is there a solution?

    Thanks in advance.

    Kevin-Monahan
    Community Manager
    Community Manager
    May 31, 2017

    Hi srinivasd,

    Are you still facing this problem? If not, let us know how you solved it. If so, please let us know so we can assist you further.

    Thanks,

    Kevin

    Kevin Monahan - Sr. Community & Engagement Strategist – Pro Video and Audio
    srinivasd58232835
    Participant
    June 6, 2017

    GPU No its not working in aftereffects

    Szalam
    Community Expert
    Community Expert
    June 6, 2017

    You are looking at the settings for the ray-traced renderer. You cannot use an AMD GPU to accelerate that feature. It can only be accelerated with NVIDIA cards. (This is probably one of many reasons why the ray-traced renderer is now considered obsolete by the AE team.)

    Szalam
    Community Expert
    Community Expert
    April 12, 2017

    Could you please describe your issue in more detail? In what way is your GPU not working?

    If you are referring to acceleration of the ray-traced renderer, don't worry about it. You can't use an AMD GPU for that. That technology is based on NVIDIA's Optix library and it is only accelerated by NVIDIA cards. That being said, this feature is considered obsolete by the After Effects team; they haven't done anything with it for years. For 3d, they are focusing instead on the new C4D renderer.

    Now, each version of After Effects has more and more of the native effects set to use GPU acceleration and they should work on your card just fine. They have nothing to do with the ray-traced renderer.