Random Custom Particle in CC Particle World
Working in After Effects CC 2017
I have figured out how to make a custom particle in CC Particle world by choosing Textured QuadPolygon as "Particle Type" then choosing the texture layer.
I've read in older posts that I should also be able to create a comp with multiple one frame images and select that as the texture layer. But when I do that the particles last two frames and then no particles. If I select one of the particles as a png it works fine.
Can CC Particle World no longer have more than one custom particle or is there still a way to do this?
