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Jonas DK
Known Participant
May 5, 2021
Question

Red Giant Particular - Major basic problem

  • May 5, 2021
  • 5 replies
  • 4355 views

Hi guys,

All I do is:
- Set gravity to 1000
- Make a 3D ground layer and set bounce on that layer.

All the particles slides infinitely outwards when they hit the ground.

This didn't happen in the last big version og Particular.

Please help. See video.

This topic has been closed for replies.

5 replies

Harry Frank
New Participant
August 19, 2021

Hey there!

It sounds like we are talking about two different issues here. First, the issue with the particles sliding off the plane as if it is infinite is because the behavior defaults to "Infinite Plane". So, it's treated as if it goes forever in all directions, even though it doesn't. I've never been a fan of this been the default setting, but that is how it is and how it's been as long as I can remember.

 

Now, I'll have to dig up an old version of Particular, as I cannot remember bounce and friction working together in previous versions.

 

Harry Frank
New Participant
August 19, 2021

Also, looking at your setup (which I think support shared with me) what you are looking for is Air Resistance. 

Particular now has per particle physics, so each particle has its own mass and air resistance. I agree that some sort of floor friction would probably make sense here, in the bounce section. But, thinking like an engineer, I could see the idea that this is really a duplicate of what air resistance is doing over time. I'll make sure this all gets in front of the PM to evaluate the UX on how this is presented, as I agree it could use some refining.

 

Jonas DK
Jonas DKAuthor
Known Participant
August 19, 2021

And Harry,

Are you part of the Red Giant team?? 😄 

I don't see the logic in a particle never stopping. And if you saying that all particles now are governed by air - then how do you make the particles stop? 🙂

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Mylenium
Brainiac
May 5, 2021

You will have to ask Red Giant about the matter. Could be a simple oversight on their part, given that the engine seems to be in a constant state of flux lately and things change from version to version.

 

Mylenium

Jonas DK
Jonas DKAuthor
Known Participant
May 6, 2021

I had this bug for a long time now - ever since the new version (16) came out - and it seems other people have it too,. If thats true. That's kind of incredible - because then every kind of particles using a floor is bugged to an extend where it is completely useless. 😞

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Mylenium
Brainiac
May 5, 2021

The slowness of the preview suggests that you may be using advanced options or a fluid/ air simulation type. You may need to check the editor and tweak the physics.

 

Mylenium

Jonas DK
Jonas DKAuthor
Known Participant
May 5, 2021

But thats the thing  - i havcen't touched anything. I just set gravitty and bounce. Itn't that odd?

I will try to uninstall and reinstall...

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Community Expert
May 5, 2021

Gravity force of 1000 is very high, if you want your particles to bounce try something between 50 -100

Jonas DK
Jonas DKAuthor
Known Participant
May 5, 2021

I know but i still fails at lower gravity settings. And the old Particular could easily bounce with high gravity settings.

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Jonas DK
Jonas DKAuthor
Known Participant
May 5, 2021

He is a video of the problem

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Jonas DK
Jonas DKAuthor
Known Participant
May 5, 2021

OMG how do u edit your posts? 😛 Accidently captured the video in 1280x720 - so its hard to see whats going on. Sorry!

Just scroll to the end and se the issue. 🙂


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