Shader effect
Hi there, and sorry for the noob question, but I couldn't find a clear answer elsewhere.
Just wanted to be pointed in the right direction.
I have a pretty good experience coding GLSL, HLSL and OGSFX shaders, and a bit of compute, and wanted to make a plugin to help me and my team compose rendered scenes. But never coded anything in after effects besides ExtendScript.
It would be basically a deferred shading using pre rendered AOVS as inputs, like position, normal, albedo, uv maps etc... So it would do some quick retexturing, additional lighting, SSAO, depth of field etc.
I am a bit confused about what to use. I know there is the GPU effect rendering, but is GLator the way to go in this case?
Also do you guys recommend any courses for coding for after effects on windows?
Thanks a lot for your time!
