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Hi, I am noticing something a bit odd that I can't figure out.
I have 25 fps mp4. It is 804 frames. In AE I rotobrushed it and rendered an 804 frame EXR sequence. I also rendered the original mp4 as EXR sequence.
I am just experimenting, triyng to confirm that I can solve a camera, use that solve, then add a rotobrushed image sequence to then apply compositing later on (adding object in footage to 3d environment).
In blender, if I have the original sequence play as camera background, then you can see that the cat is lined up with the red line. All is well.
But if I then use the rotobrushed img sequence as the camera background, notice how the cat is sliding all over the place, especially at the beginning.
In the attachments I have the playback in AE of the rotobrushed scene. As well as playback in blender showing the disparity.
I can't figure out how to account for what I am observing and what might be causing it. Ideas?
thanks
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In case easier to just use youtube links, here is what I see in AE with rotobrush:
Here is how Blender sees the original sequence:
Here is how Blender sees the resulting rotobrushed rendered EXR sequence:
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Looks like a framerate issue. The scene appears to run at 30 FPS, not 25 FPS.
Mylenium
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Hi, in AE and Blender everything is set to 25 fps.
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