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Participating Frequently
February 29, 2024
Question

Why rotobrushed img sequence shows object in different position than in un-rotobrushed sequence?

  • February 29, 2024
  • 2 replies
  • 415 views

Hi, I am noticing something a bit odd that I can't figure out.

 

I have 25 fps mp4. It is 804 frames. In AE I rotobrushed it and rendered an 804 frame EXR sequence. I also rendered the original mp4 as EXR sequence. 

 

I am just experimenting, triyng to confirm that I can solve a camera, use that solve, then add a rotobrushed image sequence to then apply compositing later on (adding object in footage to 3d environment).

 

In blender, if I have the original sequence play as camera background, then you can see that the cat is lined up with the red line. All is well.

 

But if I then use the rotobrushed img sequence as the camera background, notice how the cat is sliding all over the place, especially at the beginning.

 

In the attachments I have the playback in AE of the rotobrushed scene.  As well as playback in blender showing the disparity.

 

I can't figure out how to account for what I am observing and what might be causing it. Ideas?

 

thanks

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2 replies

Mylenium
Legend
February 29, 2024

Looks like a framerate issue. The scene appears to run at 30 FPS, not 25 FPS.

 

Mylenium

Participating Frequently
February 29, 2024

Hi, in AE and Blender everything is set to 25 fps.

Participating Frequently
February 29, 2024

In case easier to just use youtube links, here is what I see in AE with rotobrush:

https://youtu.be/4Pk0t3d6Yxs

 

Here is how Blender sees the original sequence:

https://youtu.be/IdBUuxVEQ44

 

Here is how Blender sees the resulting rotobrushed rendered EXR sequence:

https://youtu.be/jvXyunSca8s