Bad frame drops from going into game
I'm having issues with my character animator puppet. I'm planning on using obs and gaming along with it. I'll admit it's a complex puppet but it's very clean, simplified and flattened. I get 24 frames constant, even when I'm pushing it to OBS and game running. The problem is as soon as I bring the game on my main monitor as my selected active application, my puppet goes from 24 frames to 5. I have a ryzen 9 5950x and 3080 card. CH only drops to 5 frames when my game is selected. Perfect any other time. Even as a background application any other program besides my game. I've tried giving CH CPU high priority and also GPU high performance priority.
