Question
Compute take form scene audio for just a section?
Hello, I am using prerecorded audio and i plunk it into the timeline and then plunk the puppet in. After doing extensive viseme work i realised the puppet doesn't reach the end of the audio take so some of the audio hs not got the autopmatic computed Visemes (lots of work). is there a way to compute take from just a final portion of audio without making a new track. ?
