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PonchoMan
Participating Frequently
October 25, 2019
Question

Cycle Pause Layers not being detected

  • October 25, 2019
  • 1 reply
  • 719 views

Hi There. I am creating a character builder which lets me cycle through various bodies, beards, hair, glasses, wrinkles, etc to create a range of different characters. I have built the character in Photoshop, Imported and Rigged and all is well. EXCEPT...My Cycle Layers are not working properly. Both my Hat Cycle Layers and Glasses Cycle layers work perfectly. The Noses, Beards, Facial Features, Hair and Bodies all do not detect the 'Cycle Pause' layers. I have renamed and renumbered the layers multiple times. Re-imported the puppet. Restarted my machine. I cannot figure out why the Pause-Layers is decting as 0 instead of the correct number. Thanks in advance. 

 

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    1 reply

    alank99101739
    Legend
    October 25, 2019

    I would reach out to some Adobe folks or contact support and share your puppet directly with them. Looks perfectly fine to me too - no idea why one works and the other does not.

    PonchoMan
    PonchoManAuthor
    Participating Frequently
    October 25, 2019

    Thanks. When you say 'reach out to some Adobe folks' do you have any particular contacts in mind, as I don't know any Character Animation experts. Cheers. 

    alank99101739
    Legend
    October 25, 2019

    Folks like @dantull and @oksamauri came to mind... hmmm, cannot @mention them any more in new forums?