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November 7, 2016
Question

Groups, Sub Group and Layer Names...The Full List

  • November 7, 2016
  • 1 reply
  • 2561 views

I note that naming convention is important when creating a character in Ps.

Specific NAMES are used that are recognized by Ch and this enables particular, and appropriate, behaviors to be triggered.

The Blue Man... Welcome> New Puppet from Ps... is helpful for this purpose.. as it gives a basic layer structure, but I'd like to get a full list.

I found the write up, 'Artwork Preparation' useful.

I've searched for a comprehensive list, but don't seem to be able to find one. I'm sure there is one here somewhere?

Can anyone help please?

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    1 reply

    oksamurai
    Community Manager
    Community Manager
    November 7, 2016

    Yes, Prepare artwork in Adobe Character Animator is your best bet. Currently there isn't much more outside of that besides motion trigger and the draggable / fixed / etc handles so you're really not missing anything critical.

    November 7, 2016

    Hi Again!

    This is where I've been all day! Trying to decipher it....

    I don't think this gives you the full list though?

    There must be a definitive list?

    I think a good schematic showing the tags and the variables that apply to them would be good... what do you think!?

    PS: More suggestions to build on your growing collection of videos;  a more in-depth look at the Puppet and Scene Widnows and associated panels.

    Thanks again for your time!