How to avoid losing all the rigging data when updating the artwork?
Hello everyone! I'm wondering if there's a way to avoid losing all of the rigging data when updating the puppet's artwork.
What is the proper way to add new layers to the rigged puppet's PSD file without losing all of the rigging data? Adding more stuff after the character is rigged is usually needed during the character development process. It's very painful to have to redo the rigging after new artwork updates.
I'm hoping someone can give me some guidance. Thank you in advance!
