Imported puppet disappears for 1 frame
Not sure if this belongs in the AE forum, but my imported CH puppet is blinking out for 1 frame. Halp?


*bonus points if you can identify the object stage right lol
Not sure if this belongs in the AE forum, but my imported CH puppet is blinking out for 1 frame. Halp?


*bonus points if you can identify the object stage right lol
Are you sure in CH it is there for the first frame? I have troubles with AE sometimes because its not snapping (?) so I have to get the position exactly right. That might not be your case, but I would check to make sure in the CH scene the character really is there in the first frame.
Also is the FPS the same in CH and AE? Wondering if you are triggering an edge condition there if different FPS.
And what is that thing in upper right? Clear its... ah... its... um... a magical flying robot ticket dispenser head thingy sticking its tongue out at the character! That is the real reason the character disappears - practicing its magic trick!
(Oh, and ”flush any caches” is usually a good idea as well. Very frustrating tracking down a problem that does not actually exist.)
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