Is it possible to have the upper arm behind the torso and lower in front of the torso?
Hi!
I'm having trouble rigging my character's arms.
I have a character of which the arms don't look good when put above the torso layer:

The easy solution would be to put the arm behind the torso, but that limits my expressivity - for example, I want my character to cross arms, but arms always go behind the back now:

Ideally, what I want is this:

But thus far I wasn't able to achieve it. It seems that no matter what I do, since the arm is spread out in two independent layers with no common parent, Character Animator does not treat it as one arm.
The layer structure is:
+Upper Left Arm
.. Upper Left Arm Artwork
Torso
+Lower Left Arm
.. Lower Left Arm Artwork
..Palm Artwork
Is there any way around this?

