Scene recording perfect in Ch, but limbs twisted after rendering.
I recorded a scene in Character Animator, it looked great, but when I sent it to adobe media encoder, my puppets limbs stretched up and one of his arms twisted. If I don't see that in the recording, why does it do that after it renders? I did four different recordings with the same puppet and got the same result each time, I used a different puppet in a different scene and sent those 4 recordings to media encoder with it but those came out perfect. How can I prevent that from happening? I thought maybe it could be fixed in the rigging, but I can't see anything obvious. I am wanting to import them into Premier Pro cc which I have with no problem, but I don't want my puppet to look all twisted up and stretched when I have worked so hard to make the recordings to what I thought was good. I'm new to Ch so I'm hoping it's a simple thing I missed or overlooked.
