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Participant
December 13, 2018
Question

STICKY character breaks

  • December 13, 2018
  • 3 replies
  • 3490 views

Hello,

When I try to add a logo to Sticky's shirt, the character breaks and adds a secondary body and the unwrapped hair in the background. Then, when I revert back to the character, it does not go back even when I do a refresh of the character or restart Character Animator.

Any ideas?

I love how far this program has come!

Thank you,

CJ

This topic has been closed for replies.

3 replies

Participant
July 6, 2020

It takes me some time, but I have found the 4 layers added when you edit Sticky in Photoshop, which should be deleted in Character Animator after the Puppet update.

Check it in the screenshot.

I hope it could be helpful still for someone.

 

Greetings

 

 

Fran

Inspiring
January 10, 2022

This is helpful, but you also lose your changes. Because there is no left/right head profile when you edit original in PS. Then it appears back in Ch. has anyone found a workaround for this? So stressful 

Community Manager
December 13, 2018

Hi. I'm partially responsible for Sticky's structure. We're definitely looking into simplifying how it's setup, but may need a feature request or two to make it work much better. I was actually planning on a tutorial video showing how to customize Sticky since I like her so much.

It's very confusing, but after making an edit in Photoshop, you'll see that a bunch of stuff shows up in CH that wasn't there before. We're bringing back some layers that were previously deleted because they're used in other parts of the puppet vs. their location in the original PSD file.

So, after making a change in PS, just delete the files that are selected in the attached screenshot and you'll keep your Photoshop edits, but lose the extra stuff.

i.e., the only groups in the Puppet panel should be:
Stick Person
     Left Profile

    Frontal

    Right Profile


You can happily these from the Puppet panel(not Photoshop):

The Head

torso

Facial HairHair_Back

---

You've motivated me to make the tutorial video though, so I'll make sure to get that out before I leave for the holidays.

Cheers,

Dan Ramirez

CH QA

Participant
April 2, 2020

Hi Mr Dan! You've mentioned the "screenshot" attached but id doesn't show up,

Would you be so keen to upload it so as to show the layers to delete. 

 

Thank you so much in advance 

Participant
July 6, 2020

It takes me some time, but I have found the 4 layers added when you edit Sticky in Photoshop, which should be deleted in Character Animator after the Puppet update.

Check it in the screenshot.

I hope it could be helpful still for someone.

 

Greetings

 

 

Fran

alank99101739
Legend
December 13, 2018

Screenshots might help. And a screenshot of the rig hierarchy. I am guessing you changed the puppet structure while editing which CH relies on. If you change the structure too much rigging and triggers etc can get disconnected.

but just a guess!

Participant
December 13, 2018

Hey there,

I didn't actually change the structure of the file at all. In fact, I hit UNDO until it was back to the original structure.

Cheers,

CJ

DanTull
Adobe Employee
Adobe Employee
December 13, 2018

Yes, sorry, Sticky was created in an unusual way (some shared parts that are recombined creatively) that confuses the normal artwork reconciliation mechanism a bit. I'll ask if we have some notes on what further edits are required to fix it.

DT