Inspiring
May 27, 2022
Question
Talking Character in (True) Profile View
- May 27, 2022
- 1 reply
- 1071 views
Hello! How do I design a character to talk in a full profile view and be able to see the background behind him? Front and 3/4 view mouths typically are filled because of the inside of the mouth. I'd like to have a character talk in full profile view without out his mouth filled or the fill of the head seen. (See attached images. I'm shooting for the bottom image.) based on my limited skill with CA, I'm guessing it's not possible without creating a head for each phoneme (mouth shape). Does anyone know if this possible? Any suggestions?
