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Participant
June 11, 2021
Question

Why is there a mesh around one of the pupils?

  • June 11, 2021
  • 1 reply
  • 426 views

I have a problem.

Both of the eyes blink without problems but only the puppet's right eye follows my eyes but the left one does not.

When I turn on the mesh feature I can see there is a mesh around the left eye.

Is that the reason why the left eye does not move?

How can I make the left eye follow the right eye?

This topic has been closed for replies.

1 reply

alank99101739
Legend
June 11, 2021

It is usually a tagging error (a layer has the wrong tag on it). I would go through every layer of the left and right eyes (expand them all) and check the tags are the same (but one is left vs right). A common problem is the L/R Pupil Range layer is not bigger than the eye pupil, so there is no space left for it to move. I notice you have a "white" and "L/R Eyeball" layers - I would check their tags in particular.

 

https://extra-ordinary.tv/2018/04/21/debugging-character-animator-eyess/

https://www.okaysamurai.com/CHFAQ/

 

Participant
June 11, 2021

What does it mean that their could be wrong tag?

In the "Rigging Issues" there is one diagnosed issue:"Layer tagged as Left Pupil Size is not being used by any behaviors"... Can this be the problem why my left pupil does not move? How can I resolve this?

Participant
June 11, 2021

wrong screenshot, heres the correct one: